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<h1>integer.hpp</h1> </div>
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<a href="a00057.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00038"></a>00038 <span class="preprocessor">#ifndef GLM_GTX_integer</span>
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_integer GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00043"></a>00043
<a name="l00044"></a>00044 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_integer extension included&quot;)</span>
<a name="l00046"></a>00046 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span>
<a name="l00048"></a>00048 <span class="keyword">namespace </span>glm
<a name="l00049"></a>00049 {
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<a name="l00055"></a>00055 <span class="keywordtype">int</span> <a class="code" href="a00143.html#ga291bf218b9487a321a604265a932a3bc" title="Returns x raised to the y power.">pow</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);
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<a name="l00059"></a>00059 <span class="keywordtype">int</span> <a class="code" href="a00143.html#gaf9a4f8d8d30594504ddd224af57dd105" title="Returns the positive square root of x.">sqrt</a>(<span class="keywordtype">int</span> x);
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<a name="l00063"></a>00063 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genIUType&gt;
<a name="l00064"></a>00064 genIUType <a class="code" href="a00143.html#gaa5dc33fffa41105a680252706d471c36" title="Returns the base 2 log of x, i.e., returns the value y, which satisfies the equation x = 2 ^ y...">log2</a>(genIUType <span class="keyword">const</span> &amp; x);
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<a name="l00068"></a>00068 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="a00189.html#ga054b9fd24e0d18af9ae7e9b6bfb5a2c9" title="Returns the floor log2 of x.">floor_log2</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> x);
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<a name="l00072"></a>00072 <span class="keywordtype">int</span> mod(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);
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<a name="l00076"></a>00076 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> genType&gt;
<a name="l00077"></a>00077 genType <a class="code" href="a00189.html#ga56d0b5195667769d9f43859d3fd0ed12" title="Return the factorial value of a number (!12 max, integer only) From GLM_GTX_integer extension...">factorial</a>(genType <span class="keyword">const</span> &amp; x);
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<a name="l00081"></a><a class="code" href="a00189.html#gada7e83fdfe943aba4f1d5bf80cb66f40">00081</a> <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">int</span> <a class="code" href="a00189.html#gada7e83fdfe943aba4f1d5bf80cb66f40" title="32bit signed integer.">sint</a>;
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<a name="l00085"></a>00085 uint <a class="code" href="a00143.html#ga291bf218b9487a321a604265a932a3bc" title="Returns x raised to the y power.">pow</a>(uint x, uint y);
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<a name="l00089"></a>00089 uint <a class="code" href="a00143.html#gaf9a4f8d8d30594504ddd224af57dd105" title="Returns the positive square root of x.">sqrt</a>(uint x);
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<a name="l00093"></a>00093 uint mod(uint x, uint y);
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<a name="l00097"></a>00097 uint <a class="code" href="a00189.html#gade78ad3e82d61001f4641571db4dd56e" title="Returns the number of leading zeros.">nlz</a>(uint x);
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<a name="l00100"></a>00100 }<span class="comment">//namespace glm</span>
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<a name="l00102"></a>00102 <span class="preprocessor">#include &quot;integer.inl&quot;</span>
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<a name="l00104"></a>00104 <span class="preprocessor">#endif//GLM_GTX_integer</span>
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