glm/doc/api-0.9.3/a00187.html
2011-11-12 23:26:02 +00:00

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<title>GLM_GTX_inertia: Intertial matrix</title>
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<h1>GLM_GTX_inertia: Intertial matrix</h1> </div>
<div class="ingroups"><a class="el" href="a00152.html">GTX Extensions (Experimental)</a></div></div>
<div class="contents">
<p>Create inertia matrices.
<a href="#_details">More...</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gaea800f6078b37bb024d45444a9215e02">ballInertia3</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#ga1cbcd90059d98004a316f92b0fd7937b">ballInertia4</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#ga4bdfb922feff8af8f482133f6900f897">boxInertia3</a> (T const &amp;Mass, detail::tvec3&lt; T &gt; const &amp;Scale)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gacf5a563ec111fbcb78240a27f05d378d">boxInertia4</a> (T const &amp;Mass, detail::tvec3&lt; T &gt; const &amp;Scale)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gaf5b8bbd637c24ab86bbfd829cc5d9572">diskInertia3</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gab55a80aba6d32b4aef39b732845b077d">diskInertia4</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gab230e5c03234daebcd4925b86c825196">sphereInertia3</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00187.html#gaee9d1052adc7fcccfd4e6ab9dd32405e">sphereInertia4</a> (T const &amp;Mass, T const &amp;Radius)</td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<p>Create inertia matrices. </p>
<p>&lt;<a class="el" href="a00055.html" title="OpenGL Mathematics (glm.g-truc.net)">glm/gtx/inertia.hpp</a>&gt; need to be included to use these functionalities. </p>
<hr/><h2>Function Documentation</h2>
<a class="anchor" id="gaea800f6078b37bb024d45444a9215e02"></a><!-- doxytag: member="glm::ballInertia3" ref="gaea800f6078b37bb024d45444a9215e02" args="(T const &amp;Mass, T const &amp;Radius)" -->
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<td class="paramtype">T const &amp;&#160;</td>
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<div class="memdoc">
<p>Build an inertia matrix for a ball. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
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<p>Build an inertia matrix for a ball. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="ga4bdfb922feff8af8f482133f6900f897"></a><!-- doxytag: member="glm::boxInertia3" ref="ga4bdfb922feff8af8f482133f6900f897" args="(T const &amp;Mass, detail::tvec3&lt; T &gt; const &amp;Scale)" -->
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<p>Build an inertia matrix for a box. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="gacf5a563ec111fbcb78240a27f05d378d"></a><!-- doxytag: member="glm::boxInertia4" ref="gacf5a563ec111fbcb78240a27f05d378d" args="(T const &amp;Mass, detail::tvec3&lt; T &gt; const &amp;Scale)" -->
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<td class="paramname"><em>Mass</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">detail::tvec3&lt; T &gt; const &amp;&#160;</td>
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<div class="memdoc">
<p>Build an inertia matrix for a box. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="gaf5b8bbd637c24ab86bbfd829cc5d9572"></a><!-- doxytag: member="glm::diskInertia3" ref="gaf5b8bbd637c24ab86bbfd829cc5d9572" args="(T const &amp;Mass, T const &amp;Radius)" -->
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<p>Build an inertia matrix for a disk. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="gab55a80aba6d32b4aef39b732845b077d"></a><!-- doxytag: member="glm::diskInertia4" ref="gab55a80aba6d32b4aef39b732845b077d" args="(T const &amp;Mass, T const &amp;Radius)" -->
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<p>Build an inertia matrix for a disk. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="gab230e5c03234daebcd4925b86c825196"></a><!-- doxytag: member="glm::sphereInertia3" ref="gab230e5c03234daebcd4925b86c825196" args="(T const &amp;Mass, T const &amp;Radius)" -->
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<td class="paramname"><em>Mass</em>, </td>
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<p>Build an inertia matrix for a sphere. </p>
<p>From GLM_GTX_inertia extension. </p>
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<td class="paramname"><em>Mass</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">T const &amp;&#160;</td>
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<div class="memdoc">
<p>Build an inertia matrix for a sphere. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
</div>
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