glm/doc/api-0.9.2/a00132_source.html
Christophe Riccio 8d2d112180 Added API doc
2011-10-24 15:24:48 +01:00

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<div class="title">type_vec4.hpp</div> </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a name="l00002"></a>00002 <span class="comment">// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)</span>
<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">// Created : 2008-08-22</span>
<a name="l00005"></a>00005 <span class="comment">// Updated : 2010-02-03</span>
<a name="l00006"></a>00006 <span class="comment">// Licence : This source is under MIT License</span>
<a name="l00007"></a>00007 <span class="comment">// File : glm/core/type_tvec4.hpp</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="preprocessor">#ifndef glm_core_type_gentype4</span>
<a name="l00011"></a>00011 <span class="preprocessor"></span><span class="preprocessor">#define glm_core_type_gentype4</span>
<a name="l00012"></a>00012 <span class="preprocessor"></span>
<a name="l00013"></a>00013 <span class="preprocessor">#include &quot;type_vec.hpp&quot;</span>
<a name="l00014"></a>00014 <span class="preprocessor">#include &quot;type_float.hpp&quot;</span>
<a name="l00015"></a>00015 <span class="preprocessor">#include &quot;type_int.hpp&quot;</span>
<a name="l00016"></a>00016 <span class="preprocessor">#include &quot;type_size.hpp&quot;</span>
<a name="l00017"></a>00017 <span class="preprocessor">#include &quot;_swizzle.hpp&quot;</span>
<a name="l00018"></a>00018
<a name="l00019"></a>00019 <span class="keyword">namespace </span>glm{
<a name="l00020"></a>00020 <span class="keyword">namespace </span>detail
<a name="l00021"></a>00021 {
<a name="l00022"></a>00022 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <span class="keyword">struct </span>tref2;
<a name="l00023"></a>00023 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <span class="keyword">struct </span>tref3;
<a name="l00024"></a>00024 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <span class="keyword">struct </span>tref4;
<a name="l00025"></a>00025 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <span class="keyword">struct </span>tvec2;
<a name="l00026"></a>00026 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <span class="keyword">struct </span>tvec3;
<a name="l00027"></a>00027
<a name="l00030"></a>00030 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00031"></a><a class="code" href="a00022.html">00031</a> <span class="keyword">struct </span><a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4</a>
<a name="l00032"></a>00032 {
<a name="l00033"></a>00033 <span class="keyword">enum</span> ctor{null};
<a name="l00034"></a>00034
<a name="l00035"></a>00035 <span class="keyword">typedef</span> T value_type;
<a name="l00036"></a>00036 <span class="keyword">typedef</span> std::size_t size_type;
<a name="l00037"></a>00037 GLM_FUNC_DECL size_type length() <span class="keyword">const</span>;
<a name="l00038"></a>00038 <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();
<a name="l00039"></a>00039
<a name="l00040"></a>00040 <span class="keyword">typedef</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> <a class="code" href="a00022.html" title="Basic 4D vector type.">type</a>;
<a name="l00041"></a>00041 <span class="keyword">typedef</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;bool&gt;</a> <a class="code" href="a00022.html" title="Basic 4D vector type.">bool_type</a>;
<a name="l00042"></a>00042
<a name="l00044"></a>00044 <span class="comment">// Data</span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor"># if(GLM_COMPONENT == GLM_COMPONENT_ONLY_XYZW)</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span> value_type x, y, z, w;
<a name="l00048"></a>00048 <span class="preprocessor"># elif(GLM_COMPONENT == GLM_COMPONENT_MS_EXT)</span>
<a name="l00049"></a>00049 <span class="preprocessor"></span> <span class="keyword">union </span>
<a name="l00050"></a>00050 {
<a name="l00051"></a>00051 <span class="keyword">struct</span>{value_type r, g, b, a;};
<a name="l00052"></a>00052 <span class="keyword">struct</span>{value_type s, t, p, q;};
<a name="l00053"></a>00053 <span class="keyword">struct</span>{value_type x, y, z, w;};
<a name="l00054"></a>00054 };
<a name="l00055"></a>00055 <span class="preprocessor"># else//(GLM_COMPONENT == GLM_COMPONENT_GLSL_NAMES)</span>
<a name="l00056"></a>00056 <span class="preprocessor"></span> <span class="keyword">union </span>{value_type x, r, s;};
<a name="l00057"></a>00057 <span class="keyword">union </span>{value_type y, g, t;};
<a name="l00058"></a>00058 <span class="keyword">union </span>{value_type z, b, p;};
<a name="l00059"></a>00059 <span class="keyword">union </span>{value_type w, a, q;};
<a name="l00060"></a>00060 <span class="preprocessor"># endif//GLM_COMPONENT</span>
<a name="l00061"></a>00061 <span class="preprocessor"></span>
<a name="l00063"></a>00063 <span class="comment">// Accesses</span>
<a name="l00064"></a>00064
<a name="l00065"></a>00065 GLM_FUNC_DECL value_type &amp; operator[](size_type i);
<a name="l00066"></a>00066 GLM_FUNC_DECL value_type <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;
<a name="l00067"></a>00067
<a name="l00069"></a>00069 <span class="comment">// Implicit basic constructors</span>
<a name="l00070"></a>00070
<a name="l00071"></a>00071 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4</a>();
<a name="l00072"></a>00072 GLM_FUNC_DECL tvec4(<a class="code" href="a00022.html" title="Basic 4D vector type.">type</a> <span class="keyword">const</span> &amp; v);
<a name="l00073"></a>00073
<a name="l00075"></a>00075 <span class="comment">// Explicit basic constructors</span>
<a name="l00076"></a>00076
<a name="l00077"></a>00077 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(
<a name="l00078"></a>00078 ctor);
<a name="l00079"></a>00079 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(
<a name="l00080"></a>00080 value_type <span class="keyword">const</span> &amp; s);
<a name="l00081"></a>00081 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(
<a name="l00082"></a>00082 value_type <span class="keyword">const</span> &amp; s0,
<a name="l00083"></a>00083 value_type <span class="keyword">const</span> &amp; s1,
<a name="l00084"></a>00084 value_type <span class="keyword">const</span> &amp; s2,
<a name="l00085"></a>00085 value_type <span class="keyword">const</span> &amp; s3);
<a name="l00086"></a>00086
<a name="l00088"></a>00088 <span class="comment">// Convertion scalar constructors</span>
<a name="l00089"></a>00089
<a name="l00091"></a>00091 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00092"></a>00092 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(
<a name="l00093"></a>00093 U <span class="keyword">const</span> &amp; x);
<a name="l00095"></a>00095 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C, <span class="keyword">typename</span> D&gt;
<a name="l00096"></a>00096 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(
<a name="l00097"></a>00097 A <span class="keyword">const</span> &amp; x,
<a name="l00098"></a>00098 B <span class="keyword">const</span> &amp; y,
<a name="l00099"></a>00099 C <span class="keyword">const</span> &amp; z,
<a name="l00100"></a>00100 D <span class="keyword">const</span> &amp; w);
<a name="l00101"></a>00101
<a name="l00103"></a>00103 <span class="comment">// Convertion vector constructors</span>
<a name="l00104"></a>00104
<a name="l00106"></a>00106 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00107"></a>00107 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(<a class="code" href="a00020.html" title="The basic 2D vector type.">tvec2&lt;A&gt;</a> <span class="keyword">const</span> &amp; v, B <span class="keyword">const</span> &amp; s1, C <span class="keyword">const</span> &amp; s2);
<a name="l00109"></a>00109 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00110"></a>00110 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s1, <a class="code" href="a00020.html" title="The basic 2D vector type.">tvec2&lt;B&gt;</a> <span class="keyword">const</span> &amp; v, C <span class="keyword">const</span> &amp; s2);
<a name="l00112"></a>00112 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00113"></a>00113 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s1, B <span class="keyword">const</span> &amp; s2, <a class="code" href="a00020.html" title="The basic 2D vector type.">tvec2&lt;C&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00115"></a>00115 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00116"></a>00116 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(<a class="code" href="a00021.html" title="Basic 3D vector type.">tvec3&lt;A&gt;</a> <span class="keyword">const</span> &amp; v, B <span class="keyword">const</span> &amp; s);
<a name="l00118"></a>00118 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00119"></a>00119 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s, <a class="code" href="a00021.html" title="Basic 3D vector type.">tvec3&lt;B&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00121"></a>00121 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00122"></a>00122 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(<a class="code" href="a00020.html" title="The basic 2D vector type.">tvec2&lt;A&gt;</a> <span class="keyword">const</span> &amp; v1, <a class="code" href="a00020.html" title="The basic 2D vector type.">tvec2&lt;B&gt;</a> <span class="keyword">const</span> &amp; v2);
<a name="l00124"></a>00124 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00125"></a>00125 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;U&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00126"></a>00126
<a name="l00128"></a>00128 <span class="comment">// Swizzle constructors</span>
<a name="l00129"></a>00129
<a name="l00130"></a>00130 GLM_FUNC_DECL tvec4(tref4&lt;T&gt; <span class="keyword">const</span> &amp; r);
<a name="l00131"></a>00131
<a name="l00133"></a>00133 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00134"></a>00134 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(tref2&lt;A&gt; <span class="keyword">const</span> &amp; v, B <span class="keyword">const</span> &amp; s1, C <span class="keyword">const</span> &amp; s2);
<a name="l00136"></a>00136 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00137"></a>00137 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s1, tref2&lt;B&gt; <span class="keyword">const</span> &amp; v, C <span class="keyword">const</span> &amp; s2);
<a name="l00139"></a>00139 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00140"></a>00140 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s1, B <span class="keyword">const</span> &amp; s2, tref2&lt;C&gt; <span class="keyword">const</span> &amp; v);
<a name="l00142"></a>00142 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00143"></a>00143 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(tref3&lt;A&gt; <span class="keyword">const</span> &amp; v, B <span class="keyword">const</span> &amp; s);
<a name="l00145"></a>00145 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00146"></a>00146 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s, tref3&lt;B&gt; <span class="keyword">const</span> &amp; v);
<a name="l00148"></a>00148 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00149"></a>00149 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(tref2&lt;A&gt; <span class="keyword">const</span> &amp; v1, tref2&lt;B&gt; <span class="keyword">const</span> &amp; v2);
<a name="l00151"></a>00151 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00152"></a>00152 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(<a class="code" href="a00020.html" title="The basic 2D vector type.">tvec2&lt;A&gt;</a> <span class="keyword">const</span> &amp; v1, tref2&lt;B&gt; <span class="keyword">const</span> &amp; v2);
<a name="l00154"></a>00154 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00155"></a>00155 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec4(tref2&lt;A&gt; <span class="keyword">const</span> &amp; v1, <a class="code" href="a00020.html" title="The basic 2D vector type.">tvec2&lt;B&gt;</a> <span class="keyword">const</span> &amp; v2);
<a name="l00156"></a>00156
<a name="l00158"></a>00158 <span class="comment">// Unary arithmetic operators</span>
<a name="l00159"></a>00159
<a name="l00160"></a>00160 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator= (<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00161"></a>00161 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00162"></a>00162 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator= (<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;U&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00163"></a>00163
<a name="l00164"></a>00164 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00165"></a>00165 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator+=(U <span class="keyword">const</span> &amp; s);
<a name="l00166"></a>00166 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00167"></a>00167 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator+=(<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;U&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00168"></a>00168 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00169"></a>00169 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator-=(U <span class="keyword">const</span> &amp; s);
<a name="l00170"></a>00170 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00171"></a>00171 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator-=(<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;U&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00172"></a>00172 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00173"></a>00173 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator*=(U <span class="keyword">const</span> &amp; s);
<a name="l00174"></a>00174 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00175"></a>00175 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator*=(<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;U&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00176"></a>00176 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00177"></a>00177 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator/=(U <span class="keyword">const</span> &amp; s);
<a name="l00178"></a>00178 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00179"></a>00179 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator/=(<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;U&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00180"></a>00180 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator++();
<a name="l00181"></a>00181 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator--();
<a name="l00182"></a>00182
<a name="l00184"></a>00184 <span class="comment">// Unary bit operators</span>
<a name="l00185"></a>00185
<a name="l00186"></a>00186 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00187"></a>00187 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator%= (U <span class="keyword">const</span> &amp; s);
<a name="l00188"></a>00188 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00189"></a>00189 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator%= (<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;U&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00190"></a>00190 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00191"></a>00191 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator&amp;= (U <span class="keyword">const</span> &amp; s);
<a name="l00192"></a>00192 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00193"></a>00193 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator&amp;= (<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;U&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00194"></a>00194 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00195"></a>00195 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator|= (U <span class="keyword">const</span> &amp; s);
<a name="l00196"></a>00196 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00197"></a>00197 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator|= (<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;U&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00198"></a>00198 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00199"></a>00199 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator^= (U <span class="keyword">const</span> &amp; s);
<a name="l00200"></a>00200 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00201"></a>00201 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator^= (<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;U&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00202"></a>00202 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00203"></a>00203 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator&lt;&lt;=(U <span class="keyword">const</span> &amp; s);
<a name="l00204"></a>00204 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00205"></a>00205 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator&lt;&lt;=(tvec4&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00206"></a>00206 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00207"></a>00207 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator&gt;&gt;=(U <span class="keyword">const</span> &amp; s);
<a name="l00208"></a>00208 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00209"></a>00209 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> &amp; operator&gt;&gt;=(<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;U&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00210"></a>00210
<a name="l00212"></a>00212 <span class="comment">// Swizzle operators</span>
<a name="l00213"></a>00213
<a name="l00214"></a>00214 GLM_FUNC_DECL value_type swizzle(comp X) <span class="keyword">const</span>;
<a name="l00215"></a>00215 GLM_FUNC_DECL <a class="code" href="a00020.html" title="The basic 2D vector type.">tvec2&lt;T&gt;</a> swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00216"></a>00216 GLM_FUNC_DECL <a class="code" href="a00021.html" title="Basic 3D vector type.">tvec3&lt;T&gt;</a> swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00217"></a>00217 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00218"></a>00218 GLM_FUNC_DECL tref2&lt;T&gt; swizzle(comp X, comp Y);
<a name="l00219"></a>00219 GLM_FUNC_DECL tref3&lt;T&gt; swizzle(comp X, comp Y, comp Z);
<a name="l00220"></a>00220 GLM_FUNC_DECL tref4&lt;T&gt; swizzle(comp X, comp Y, comp Z, comp W);
<a name="l00221"></a>00221 };
<a name="l00222"></a>00222
<a name="l00223"></a>00223 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00224"></a>00224 <span class="keyword">struct </span>tref4
<a name="l00225"></a>00225 {
<a name="l00226"></a>00226 GLM_FUNC_DECL tref4(T &amp; x, T &amp; y, T &amp; z, T &amp; w);
<a name="l00227"></a>00227 GLM_FUNC_DECL tref4(tref4&lt;T&gt; <span class="keyword">const</span> &amp; r);
<a name="l00228"></a>00228 GLM_FUNC_DECL tref4(<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00229"></a>00229
<a name="l00230"></a>00230 GLM_FUNC_DECL tref4&lt;T&gt; &amp; operator= (tref4&lt;T&gt; <span class="keyword">const</span> &amp; r);
<a name="l00231"></a>00231 GLM_FUNC_DECL tref4&lt;T&gt; &amp; operator= (<a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> <span class="keyword">const</span> &amp; v);
<a name="l00232"></a>00232
<a name="l00233"></a>00233 GLM_FUNC_DECL <a class="code" href="a00022.html" title="Basic 4D vector type.">tvec4&lt;T&gt;</a> operator() ();
<a name="l00234"></a>00234
<a name="l00235"></a>00235 T &amp; x;
<a name="l00236"></a>00236 T &amp; y;
<a name="l00237"></a>00237 T &amp; z;
<a name="l00238"></a>00238 T &amp; w;
<a name="l00239"></a>00239 };
<a name="l00240"></a>00240
<a name="l00241"></a>00241 GLM_DETAIL_IS_VECTOR(tvec4);
<a name="l00242"></a>00242 }<span class="comment">//namespace detail</span>
<a name="l00243"></a>00243
<a name="l00244"></a>00244 <span class="keyword">namespace </span>core{
<a name="l00245"></a>00245 <span class="keyword">namespace </span>type{
<a name="l00246"></a>00246 <span class="keyword">namespace </span>precision
<a name="l00247"></a>00247 {
<a name="l00252"></a><a class="code" href="a00236.html#gaaef692a5e2eae7dad32ca2f8ed0d16d8">00252</a> <span class="keyword">typedef</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4&lt;highp_float&gt;</a> <a class="code" href="a00236.html#gaaef692a5e2eae7dad32ca2f8ed0d16d8" title="4 components vector of high precision floating-point numbers.">highp_vec4</a>;
<a name="l00253"></a>00253
<a name="l00258"></a><a class="code" href="a00236.html#gafddaa69a1d46a27e2767b780e0e6b4b0">00258</a> <span class="keyword">typedef</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4&lt;mediump_float&gt;</a> <a class="code" href="a00236.html#gafddaa69a1d46a27e2767b780e0e6b4b0" title="4 components vector of medium precision floating-point numbers.">mediump_vec4</a>;
<a name="l00259"></a>00259
<a name="l00264"></a><a class="code" href="a00236.html#ga653b0bf7ff2cb590f6e1338682fd0327">00264</a> <span class="keyword">typedef</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4&lt;lowp_float&gt;</a> <a class="code" href="a00236.html#ga653b0bf7ff2cb590f6e1338682fd0327" title="4 components vector of low precision floating-point numbers.">lowp_vec4</a>;
<a name="l00265"></a>00265
<a name="l00270"></a><a class="code" href="a00236.html#ga320e40ad19a7be26cff134cce4f15a51">00270</a> <span class="keyword">typedef</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4&lt;highp_int&gt;</a> <a class="code" href="a00236.html#ga320e40ad19a7be26cff134cce4f15a51" title="4 components vector of high precision signed integer numbers.">highp_ivec4</a>;
<a name="l00271"></a>00271
<a name="l00276"></a><a class="code" href="a00236.html#ga5f624d3f93fa1a197ba767f9b1d6d7aa">00276</a> <span class="keyword">typedef</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4&lt;mediump_int&gt;</a> <a class="code" href="a00236.html#ga5f624d3f93fa1a197ba767f9b1d6d7aa" title="4 components vector of medium precision signed integer numbers.">mediump_ivec4</a>;
<a name="l00277"></a>00277
<a name="l00282"></a><a class="code" href="a00236.html#gafc7521507e40fbc269149475a725dbbe">00282</a> <span class="keyword">typedef</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4&lt;lowp_int&gt;</a> <a class="code" href="a00236.html#gafc7521507e40fbc269149475a725dbbe" title="4 components vector of low precision signed integer numbers.">lowp_ivec4</a>;
<a name="l00283"></a>00283
<a name="l00288"></a><a class="code" href="a00236.html#ga5ad6375e810e3050a6c845b600422b70">00288</a> <span class="keyword">typedef</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4&lt;highp_uint&gt;</a> <a class="code" href="a00236.html#ga5ad6375e810e3050a6c845b600422b70" title="4 components vector of high precision unsigned integer numbers.">highp_uvec4</a>;
<a name="l00289"></a>00289
<a name="l00294"></a><a class="code" href="a00236.html#ga4b2bc896ec01198bdc4f9dc896e5f06d">00294</a> <span class="keyword">typedef</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4&lt;mediump_uint&gt;</a> <a class="code" href="a00236.html#ga4b2bc896ec01198bdc4f9dc896e5f06d" title="4 components vector of medium precision unsigned integer numbers.">mediump_uvec4</a>;
<a name="l00295"></a>00295
<a name="l00300"></a><a class="code" href="a00236.html#ga3ebda7e36e3948ceea0cbc90061c643d">00300</a> <span class="keyword">typedef</span> <a class="code" href="a00022.html" title="Basic 4D vector type.">detail::tvec4&lt;lowp_uint&gt;</a> <a class="code" href="a00236.html#ga3ebda7e36e3948ceea0cbc90061c643d" title="4 components vector of low precision unsigned integer numbers.">lowp_uvec4</a>;
<a name="l00301"></a>00301
<a name="l00302"></a>00302 }<span class="comment">//namespace precision</span>
<a name="l00303"></a>00303 }<span class="comment">//namespace type</span>
<a name="l00304"></a>00304 }<span class="comment">//namespace core</span>
<a name="l00305"></a>00305 }<span class="comment">//namespace glm</span>
<a name="l00306"></a>00306
<a name="l00307"></a>00307 <span class="preprocessor">#ifndef GLM_EXTERNAL_TEMPLATE</span>
<a name="l00308"></a>00308 <span class="preprocessor"></span><span class="preprocessor">#include &quot;type_vec4.inl&quot;</span>
<a name="l00309"></a>00309 <span class="preprocessor">#endif//GLM_EXTERNAL_TEMPLATE</span>
<a name="l00310"></a>00310 <span class="preprocessor"></span>
<a name="l00311"></a>00311 <span class="preprocessor">#endif//glm_core_type_gentype4</span>
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