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62 lines
1.9 KiB
C++
62 lines
1.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2007-05-21
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// Updated : 2007-05-21
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// Licence : This source is under MIT License
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// File : glm/gtx/component_wise.hpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef glm_gtx_component_wise
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#define glm_gtx_component_wise
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// Dependency:
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#include "../glm.hpp"
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namespace glm
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{
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namespace test{
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void main_gtx_component_wise();
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}//namespace test
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namespace gtx{
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//! GLM_GTX_component_wise extension: Operations between components of a type
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namespace component_wise
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{
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//! Add all vector components together.
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//! From GLM_GTX_component_wise extension.
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template <typename genType>
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typename genType::value_type compAdd(
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genType const & v);
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//! Multiply all vector components together.
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//! From GLM_GTX_component_wise extension.
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template <typename genType>
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typename genType::value_type compMul(
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genType const & v);
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//! Find the minimum value between single vector components.
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//! From GLM_GTX_component_wise extension.
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template <typename genType>
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typename genType::value_type compMin(
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genType const & v);
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//! Find the maximum value between single vector components.
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//! From GLM_GTX_component_wise extension.
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template <typename genType>
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typename genType::value_type compMax(
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genType const & v);
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}//namespace component_wise
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}//namespace gtx
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}//namespace glm
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#include "component_wise.inl"
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namespace glm{using namespace gtx::component_wise;}
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#endif//glm_gtx_component_wise
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