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<div class="title">wrap.hpp File Reference</div> </div>
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<p><a class="el" href="a00236.html">GLM_GTX_wrap</a>
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<p><a href="a00139_source.html">Go to the source code of this file.</a></p>
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Functions</h2></td></tr>
<tr class="memitem:ga6c0cc6bd1d67ea1008d2592e998bad33"><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr class="memitem:ga6c0cc6bd1d67ea1008d2592e998bad33"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00236.html#ga6c0cc6bd1d67ea1008d2592e998bad33">clamp</a> (genType const &amp;Texcoord)</td></tr>
<tr class="memdesc:ga6c0cc6bd1d67ea1008d2592e998bad33"><td class="mdescLeft">&#160;</td><td class="mdescRight">Simulate GL_CLAMP OpenGL wrap mode. <a href="a00236.html#ga6c0cc6bd1d67ea1008d2592e998bad33">More...</a><br /></td></tr>
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<tr class="memitem:gaa6856a0a048d2749252848da35e10c8b"><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr class="memitem:gaa6856a0a048d2749252848da35e10c8b"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00236.html#gaa6856a0a048d2749252848da35e10c8b">mirrorClamp</a> (genType const &amp;Texcoord)</td></tr>
<tr class="memdesc:gaa6856a0a048d2749252848da35e10c8b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Simulate GL_MIRRORED_REPEAT OpenGL wrap mode. <a href="a00236.html#gaa6856a0a048d2749252848da35e10c8b">More...</a><br /></td></tr>
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<tr class="memitem:ga16a89b0661b60d5bea85137bbae74d73"><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr class="memitem:ga16a89b0661b60d5bea85137bbae74d73"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00236.html#ga16a89b0661b60d5bea85137bbae74d73">mirrorRepeat</a> (genType const &amp;Texcoord)</td></tr>
<tr class="memdesc:ga16a89b0661b60d5bea85137bbae74d73"><td class="mdescLeft">&#160;</td><td class="mdescRight">Simulate GL_MIRROR_REPEAT OpenGL wrap mode. <a href="a00236.html#ga16a89b0661b60d5bea85137bbae74d73">More...</a><br /></td></tr>
<tr class="separator:ga16a89b0661b60d5bea85137bbae74d73"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga809650c6310ea7c42666e918c117fb6f"><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr class="memitem:ga809650c6310ea7c42666e918c117fb6f"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00236.html#ga809650c6310ea7c42666e918c117fb6f">repeat</a> (genType const &amp;Texcoord)</td></tr>
<tr class="memdesc:ga809650c6310ea7c42666e918c117fb6f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Simulate GL_REPEAT OpenGL wrap mode. <a href="a00236.html#ga809650c6310ea7c42666e918c117fb6f">More...</a><br /></td></tr>
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<div class="textblock"><p><a class="el" href="a00236.html">GLM_GTX_wrap</a> </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00155.html" title="The core of GLM, which implements exactly and only the GLSL specification to the degree possible...">GLM Core</a> (dependence) </dd></dl>
<p>Definition in file <a class="el" href="a00139_source.html">wrap.hpp</a>.</p>
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