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<li class="navelem"><a class="el" href="a00163.html">matrix_transform</a> </li>
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<div class="title">glm::gtc::matrix_transform Namespace Reference</div> </div>
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<p>< GLM_GTC_matrix_transform extension: Add transformation matrices
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<a href="#details">More...</a></p>
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<table class="memberdecls">
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<tr><td colspan="2"><h2><a name="func-members"></a>
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Functions</h2></td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#ga517623bf6344a9e276b877366143116a">frustum</a> (T const &left, T const &right, T const &bottom, T const &top, T const &nearVal, T const &farVal)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#gab8bb0d61dfe8a35df79ee3ccc6dd9afe">infinitePerspective</a> (T fovy, T aspect, T zNear)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#ga2d6b6c381f047ea4d9ca4145fed9edd5">lookAt</a> (<a class="el" href="a00021.html">detail::tvec3</a>< T > const &eye, <a class="el" href="a00021.html">detail::tvec3</a>< T > const &center, <a class="el" href="a00021.html">detail::tvec3</a>< T > const &up)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#ga71777a3b1d4fe1729cccf6eda05c8127">ortho</a> (T const &left, T const &right, T const &bottom, T const &top)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#gad25e5b029ebefac5b657861378c17aa8">ortho</a> (T const &left, T const &right, T const &bottom, T const &top, T const &zNear, T const &zFar)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#ga1bb3652e43f824d8c1dd5b9e60c80437">perspective</a> (T const &fovy, T const &aspect, T const &zNear, T const &zFar)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename valType > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#ga2d4fab691ace1abbffb3cdd4cc2316e9">perspectiveFov</a> (valType const &fov, valType const &width, valType const &height, valType const &zNear, valType const &zFar)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T , typename U > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#ga9ebc45c333c8ec63c5047d6c1fcb9415">pickMatrix</a> (<a class="el" href="a00020.html">detail::tvec2</a>< T > const &center, <a class="el" href="a00020.html">detail::tvec2</a>< T > const &delta, <a class="el" href="a00022.html">detail::tvec4</a>< U > const &viewport)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T , typename U > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00021.html">detail::tvec3</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#ga30e98d64189bae49582de8373de9f09f">project</a> (<a class="el" href="a00021.html">detail::tvec3</a>< T > const &obj, <a class="el" href="a00018.html">detail::tmat4x4</a>< T > const &model, <a class="el" href="a00018.html">detail::tmat4x4</a>< T > const &proj, <a class="el" href="a00022.html">detail::tvec4</a>< U > const &viewport)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#ga48168ff70412019857ceb28b3b2b1f5e">rotate</a> (<a class="el" href="a00018.html">detail::tmat4x4</a>< T > const &m, T const &angle, <a class="el" href="a00021.html">detail::tvec3</a>< T > const &v)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#ga6da77ee2c33d0d33de557a37ff35b197">scale</a> (<a class="el" href="a00018.html">detail::tmat4x4</a>< T > const &m, <a class="el" href="a00021.html">detail::tvec3</a>< T > const &v)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#ga4683c446c8432476750ade56f2537397">translate</a> (<a class="el" href="a00018.html">detail::tmat4x4</a>< T > const &m, <a class="el" href="a00021.html">detail::tvec3</a>< T > const &v)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00018.html">detail::tmat4x4</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#gac257959595078f003d6a0e4be6f9a2eb">tweakedInfinitePerspective</a> (T fovy, T aspect, T zNear)</td></tr>
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<tr><td class="memTemplParams" colspan="2">template<typename T , typename U > </td></tr>
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<tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="a00021.html">detail::tvec3</a>< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00244.html#gac38d611231b15799a0c06c54ff1ede43">unProject</a> (<a class="el" href="a00021.html">detail::tvec3</a>< T > const &win, <a class="el" href="a00018.html">detail::tmat4x4</a>< T > const &model, <a class="el" href="a00018.html">detail::tmat4x4</a>< T > const &proj, <a class="el" href="a00022.html">detail::tvec4</a>< U > const &viewport)</td></tr>
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</table>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
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<div class="textblock"><p>< GLM_GTC_matrix_transform extension: Add transformation matrices </p>
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