mirror of
https://github.com/g-truc/glm.git
synced 2024-11-26 02:04:35 +00:00
109 lines
13 KiB
HTML
109 lines
13 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
|
<html xmlns="http://www.w3.org/1999/xhtml">
|
|
<head>
|
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
|
<title>GTX Extensions (Experimental)</title>
|
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
|
<link href="doxygen.css" rel="stylesheet" type="text/css"/>
|
|
</head>
|
|
<body>
|
|
<!-- Generated by Doxygen 1.7.4 -->
|
|
<div id="top">
|
|
<div id="titlearea">
|
|
<table cellspacing="0" cellpadding="0">
|
|
<tbody>
|
|
<tr style="height: 56px;">
|
|
<td id="projectlogo"><img alt="Logo" src="logo-mini.png"/></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div id="navrow1" class="tabs">
|
|
<ul class="tablist">
|
|
<li><a href="index.html"><span>Main Page</span></a></li>
|
|
<li><a href="modules.html"><span>Modules</span></a></li>
|
|
<li><a href="namespaces.html"><span>Namespaces</span></a></li>
|
|
<li><a href="annotated.html"><span>Classes</span></a></li>
|
|
<li><a href="files.html"><span>Files</span></a></li>
|
|
</ul>
|
|
</div>
|
|
</div>
|
|
<div class="header">
|
|
<div class="summary">
|
|
<a href="#groups">Modules</a> </div>
|
|
<div class="headertitle">
|
|
<div class="title">GTX Extensions (Experimental)</div> </div>
|
|
</div>
|
|
<div class="contents">
|
|
|
|
<p>Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program.
|
|
<a href="#details">More...</a></p>
|
|
<table class="memberdecls">
|
|
<tr><td colspan="2"><h2><a name="groups"></a>
|
|
Modules</h2></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00249.html">GLM_GTX_associated_min_max: Associated Min/Max</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00250.html">GLM_GTX_bit: Extended bitwise operations</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00251.html">GLM_GTX_closest_point: Find closest point</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00252.html">GLM_GTX_color_cast: Color conversion</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00253.html">GLM_GTX_color_space: RGB to HSV conversion</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00254.html">GLM_GTX_color_space_YCoCg: RGB to YCoCg conversion</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00255.html">GLM_GTX_compatibility: Cg and HLSL compatibility</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00256.html">GLM_GTX_component_wise: Component wise</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00257.html">GLM_GTX_epsilon: Epsilon comparison</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00258.html">GLM_GTX_euler_angles: Matrix from euler angles</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00259.html">GLM_GTX_extend: Position extending</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00260.html">GLM_GTX_extented_min_max: Extended min max</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00261.html">GLM_GTX_fast_exponential: Fast exponentiation functions</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00262.html">GLM_GTX_fast_square_root: Fast square root functions</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00263.html">GLM_GTX_fast_trigonometry: Fast trigonometric functions</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00264.html">GLM_GTX_handed_coordinate_space: Space Handedness</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00265.html">GLM_GTX_inertia: Intertial matrix</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00266.html">GLM_GTX_int_10_10_10_2: Packed integer</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00267.html">GLM_GTX_integer: Extended integer functions</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00268.html">GLM_GTX_intersect: Intersection tests</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00269.html">GLM_GTX_log_base: Log with base</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00270.html">GLM_GTX_matrix_cross_product: Cross product matrix form</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00271.html">GLM_GTX_matrix_major_storage: Build matrix</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00272.html">GLM_GTX_matrix_operation: Extended matrix operations</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00273.html">GLM_GTX_matrix_query: Query matrix properties</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00274.html">GLM_GTX_mixed_producte: Mixed product</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00275.html">GLM_GTX_multiple: Multiples</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00276.html">GLM_GTX_norm: Vector norm calculations</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00277.html">GLM_GTX_normal: Compute normals</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00278.html">GLM_GTX_normalize_dot: Normalize dot product</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00279.html">GLM_GTX_number_precision: Number precision</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00280.html">GLM_GTX_ocl_type: OpenCL types</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html">GLM_GTX_optimum_pow: Optimum pow</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00282.html">GLM_GTX_orthonormalize: Orthonormalize</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00283.html">GLM_GTX_perpendicular: Perpendicular</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00284.html">GLM_GTX_polar_coordinates: Polar coordinates</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00285.html">GLM_GTX_projection: Projection</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00286.html">GLM_GTX_quaternion: Extented quaternion types and functions</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00287.html">GLM_GTX_random: Random</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00288.html">GLM_GTX_raw_data: Raw data</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00289.html">GLM_GTX_reciprocal: Reciprocal</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00290.html">GLM_GTX_rotate_vector: Rotate vector</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00291.html">GLM_GTX_simd_mat4: SIMD mat4 type and functions</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00292.html">GLM_GTX_simd_vec4: SIMD vec4 type and functions</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00293.html">GLM_GTX_spline: Spline</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00294.html">GLM_GTX_string_cast: String cast</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00295.html">GLM_GTX_transform: Extented transformation matrices</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00296.html">GLM_GTX_transform2: Extra transformation matrices</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00297.html">GLM_GTX_unsigned_int: Unsigned int</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00298.html">GLM_GTX_vector_access: Vector access</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00299.html">GLM_GTX_vector_angle: Vector angle</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00300.html">GLM_GTX_vector_query: Vector query</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00301.html">GLM_GTX_verbose_operator: Verbose operator</a></td></tr>
|
|
<tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00302.html">GLM_GTX_wrap: Texture coordinate wrap modes</a></td></tr>
|
|
</table>
|
|
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
|
|
<p>Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program. </p>
|
|
<p>Experimental extensions are useful functions and types, but the development of their API and functionality is not necessarily stable. They can change substantially between versions. Backwards compatibility is not much of an issue for them.</p>
|
|
<p>Even if it's highly unrecommended, it's possible to include all the extensions at once by including <<a class="el" href="a00037_source.html">glm/ext.hpp</a>>. Otherwise, each extension needs to be included a specific file. </p>
|
|
</div>
|
|
<hr class="footer"/><address class="footer"><small>Generated by 
|
|
<a href="http://www.doxygen.org/index.html">
|
|
<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.4 </small></address>
|
|
</body>
|
|
</html>
|