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<a href="#func-members">Functions</a> </div>
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<div class="title">GLM_GTX_rotate_normalized_axis<div class="ingroups"><a class="el" href="a00154.html">Experimental extensions</a></div></div> </div>
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<p>Include <<a class="el" href="a00089.html" title="GLM_GTX_rotate_normalized_axis ">glm/gtx/rotate_normalized_axis.hpp</a>> to use the features of this extension.
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<a href="#details">More...</a></p>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
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Functions</h2></td></tr>
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<tr class="memitem:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="memTemplParams" colspan="2">template<typename T , qualifier Q> </td></tr>
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<tr class="memitem:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat< 4, 4, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00222.html#ga50efd7ebca0f7a603bb3cc11e34c708d">rotateNormalizedAxis</a> (mat< 4, 4, T, Q > const &m, T const &angle, vec< 3, T, Q > const &axis)</td></tr>
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<tr class="memdesc:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="mdescLeft"> </td><td class="mdescRight">Builds a rotation 4 * 4 matrix created from a normalized axis and an angle. <a href="a00222.html#ga50efd7ebca0f7a603bb3cc11e34c708d">More...</a><br /></td></tr>
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<tr class="separator:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gad5bb8a155ee52fd349b88cec3a843600"><td class="memTemplParams" colspan="2">template<typename T , qualifier Q> </td></tr>
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<tr class="memitem:gad5bb8a155ee52fd349b88cec3a843600"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat< T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00222.html#gad5bb8a155ee52fd349b88cec3a843600">rotateNormalizedAxis</a> (tquat< T, Q > const &q, T const &angle, vec< 3, T, Q > const &axis)</td></tr>
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<tr class="memdesc:gad5bb8a155ee52fd349b88cec3a843600"><td class="mdescLeft"> </td><td class="mdescRight">Rotates a quaternion from a vector of 3 components normalized axis and an angle. <a href="a00222.html#gad5bb8a155ee52fd349b88cec3a843600">More...</a><br /></td></tr>
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<tr class="separator:gad5bb8a155ee52fd349b88cec3a843600"><td class="memSeparator" colspan="2"> </td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<p>Include <<a class="el" href="a00089.html" title="GLM_GTX_rotate_normalized_axis ">glm/gtx/rotate_normalized_axis.hpp</a>> to use the features of this extension. </p>
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<p>Quaternions and matrices rotations around normalized axis. </p>
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<h2 class="groupheader">Function Documentation</h2>
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<a class="anchor" id="ga50efd7ebca0f7a603bb3cc11e34c708d"></a>
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<td class="memname">GLM_FUNC_DECL mat<4, 4, T, Q> glm::rotateNormalizedAxis </td>
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<td>(</td>
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<td class="paramtype">mat< 4, 4, T, Q > const & </td>
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<td class="paramname"><em>m</em>, </td>
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<td class="paramkey"></td>
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<td></td>
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<td class="paramtype">T const & </td>
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<td class="paramname"><em>angle</em>, </td>
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<td class="paramkey"></td>
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<td></td>
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<td class="paramtype">vec< 3, T, Q > const & </td>
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<td class="paramname"><em>axis</em> </td>
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</tr>
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<tr>
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<td></td>
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<td>)</td>
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<td></td><td></td>
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</div><div class="memdoc">
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<p>Builds a rotation 4 * 4 matrix created from a normalized axis and an angle. </p>
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<dl class="params"><dt>Parameters</dt><dd>
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<table class="params">
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<tr><td class="paramname">m</td><td>Input matrix multiplied by this rotation matrix. </td></tr>
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<tr><td class="paramname">angle</td><td>Rotation angle expressed in radians. </td></tr>
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<tr><td class="paramname">axis</td><td>Rotation axis, must be normalized. </td></tr>
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</table>
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</dd>
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</dl>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">T</td><td>Value type used to build the matrix. Currently supported: half (not recommended), float or double.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00222.html" title="Include <glm/gtx/rotate_normalized_axis.hpp> to use the features of this extension. ">GLM_GTX_rotate_normalized_axis</a> </dd>
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<dd>
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- rotate(T angle, T x, T y, T z) </dd>
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<dd>
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- rotate(mat<4, 4, T, Q> const& m, T angle, T x, T y, T z) </dd>
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<dd>
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- rotate(T angle, vec<3, T, Q> const& v) </dd></dl>
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</div>
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<a class="anchor" id="gad5bb8a155ee52fd349b88cec3a843600"></a>
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<td class="memname">GLM_FUNC_DECL tquat<T, Q> glm::rotateNormalizedAxis </td>
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<td>(</td>
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<td class="paramtype">tquat< T, Q > const & </td>
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<td class="paramname"><em>q</em>, </td>
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</tr>
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<tr>
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<td class="paramkey"></td>
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<td></td>
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<td class="paramtype">T const & </td>
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<td class="paramname"><em>angle</em>, </td>
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</tr>
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<tr>
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<td class="paramkey"></td>
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<td></td>
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<td class="paramtype">vec< 3, T, Q > const & </td>
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<td class="paramname"><em>axis</em> </td>
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</tr>
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<tr>
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<td></td>
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<td>)</td>
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<td></td><td></td>
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</table>
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</div><div class="memdoc">
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<p>Rotates a quaternion from a vector of 3 components normalized axis and an angle. </p>
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<dl class="params"><dt>Parameters</dt><dd>
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<table class="params">
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<tr><td class="paramname">q</td><td>Source orientation </td></tr>
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<tr><td class="paramname">angle</td><td>Angle expressed in radians. </td></tr>
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<tr><td class="paramname">axis</td><td>Normalized axis of the rotation, must be normalized.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00222.html" title="Include <glm/gtx/rotate_normalized_axis.hpp> to use the features of this extension. ">GLM_GTX_rotate_normalized_axis</a> </dd></dl>
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