glm/doc/html/a00001_source.html
Christophe Riccio 7c7b1d0b3d Added GLM 0.8.4
2010-04-29 11:54:07 +01:00

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<h1>_detail.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a name="l00002"></a>00002 <span class="comment">// OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)</span>
<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">// Created : 2008-07-24</span>
<a name="l00005"></a>00005 <span class="comment">// Updated : 2008-08-31</span>
<a name="l00006"></a>00006 <span class="comment">// Licence : This source is under MIT License</span>
<a name="l00007"></a>00007 <span class="comment">// File : glm/core/_detail.hpp</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="preprocessor">#ifndef glm_core_detail</span>
<a name="l00011"></a>00011 <span class="preprocessor"></span><span class="preprocessor">#define glm_core_detail</span>
<a name="l00012"></a>00012 <span class="preprocessor"></span>
<a name="l00013"></a>00013 <span class="preprocessor">#include &quot;../setup.hpp&quot;</span>
<a name="l00014"></a>00014 <span class="preprocessor">#include &lt;cassert&gt;</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016 <span class="comment">//#define valType typename genType::value_type</span>
<a name="l00017"></a>00017 <span class="comment">//#define valType_cref typename genType::value_type const &amp;</span>
<a name="l00018"></a>00018 <span class="comment">//#define genType_cref typename genType const &amp;</span>
<a name="l00019"></a>00019
<a name="l00020"></a><a class="code" href="a00124.html">00020</a> <span class="keyword">namespace </span>glm{
<a name="l00021"></a>00021 <span class="keyword">namespace </span>detail{
<a name="l00022"></a>00022
<a name="l00023"></a>00023 <span class="keyword">class </span>thalf;
<a name="l00024"></a>00024
<a name="l00025"></a>00025 <span class="preprocessor">#if(defined(GLM_COMPILER) &amp;&amp; (GLM_COMPILER &amp; GLM_COMPILER_VC))</span>
<a name="l00026"></a>00026 <span class="preprocessor"></span> <span class="keyword">typedef</span> <span class="keywordtype">signed</span> __int64 sint64;
<a name="l00027"></a>00027 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int64 uint64;
<a name="l00028"></a>00028 <span class="preprocessor">#elif(defined(GLM_COMPILER) &amp;&amp; (GLM_COMPILER &amp; GLM_COMPILER_GCC))</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span> __extension__ <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> sint64;
<a name="l00030"></a>00030 __extension__ <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> uint64;
<a name="l00031"></a>00031 <span class="preprocessor">#else//unknown compiler</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span> <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">long</span> sint64;
<a name="l00033"></a>00033 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> uint64;
<a name="l00034"></a>00034 <span class="preprocessor">#endif//GLM_COMPILER</span>
<a name="l00035"></a>00035 <span class="preprocessor"></span>
<a name="l00036"></a>00036 <span class="keyword">template</span>&lt;<span class="keywordtype">bool</span> C&gt;
<a name="l00037"></a>00037 <span class="keyword">struct </span>If
<a name="l00038"></a>00038 {
<a name="l00039"></a>00039 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> F, <span class="keyword">typename</span> T&gt;
<a name="l00040"></a>00040 <span class="keyword">static</span> <span class="keyword">inline</span> T apply(F functor, <span class="keyword">const</span> T&amp; val)
<a name="l00041"></a>00041 {
<a name="l00042"></a>00042 <span class="keywordflow">return</span> functor(val);
<a name="l00043"></a>00043 }
<a name="l00044"></a>00044 };
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="keyword">template</span>&lt;&gt;
<a name="l00047"></a>00047 <span class="keyword">struct </span>If&lt;false&gt;
<a name="l00048"></a>00048 {
<a name="l00049"></a>00049 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> F, <span class="keyword">typename</span> T&gt;
<a name="l00050"></a>00050 <span class="keyword">static</span> <span class="keyword">inline</span> T apply(F, <span class="keyword">const</span> T&amp; val)
<a name="l00051"></a>00051 {
<a name="l00052"></a>00052 <span class="keywordflow">return</span> val;
<a name="l00053"></a>00053 }
<a name="l00054"></a>00054 };
<a name="l00055"></a>00055
<a name="l00056"></a>00056 <span class="comment">//template &lt;typename T&gt;</span>
<a name="l00057"></a>00057 <span class="comment">//struct traits</span>
<a name="l00058"></a>00058 <span class="comment">//{</span>
<a name="l00059"></a>00059 <span class="comment">// static const bool is_signed = false;</span>
<a name="l00060"></a>00060 <span class="comment">// static const bool is_float = false;</span>
<a name="l00061"></a>00061 <span class="comment">// static const bool is_vector = false;</span>
<a name="l00062"></a>00062 <span class="comment">// static const bool is_matrix = false;</span>
<a name="l00063"></a>00063 <span class="comment">// static const bool is_genType = false;</span>
<a name="l00064"></a>00064 <span class="comment">// static const bool is_genIType = false;</span>
<a name="l00065"></a>00065 <span class="comment">// static const bool is_genUType = false;</span>
<a name="l00066"></a>00066 <span class="comment">//};</span>
<a name="l00067"></a>00067
<a name="l00068"></a>00068 <span class="comment">//template &lt;&gt;</span>
<a name="l00069"></a>00069 <span class="comment">//struct traits&lt;half&gt;</span>
<a name="l00070"></a>00070 <span class="comment">//{</span>
<a name="l00071"></a>00071 <span class="comment">// static const bool is_float = true;</span>
<a name="l00072"></a>00072 <span class="comment">// static const bool is_genType = true;</span>
<a name="l00073"></a>00073 <span class="comment">//};</span>
<a name="l00074"></a>00074
<a name="l00075"></a>00075 <span class="comment">//template &lt;&gt;</span>
<a name="l00076"></a>00076 <span class="comment">//struct traits&lt;float&gt;</span>
<a name="l00077"></a>00077 <span class="comment">//{</span>
<a name="l00078"></a>00078 <span class="comment">// static const bool is_float = true;</span>
<a name="l00079"></a>00079 <span class="comment">// static const bool is_genType = true;</span>
<a name="l00080"></a>00080 <span class="comment">//};</span>
<a name="l00081"></a>00081
<a name="l00082"></a>00082 <span class="comment">//template &lt;&gt;</span>
<a name="l00083"></a>00083 <span class="comment">//struct traits&lt;double&gt;</span>
<a name="l00084"></a>00084 <span class="comment">//{</span>
<a name="l00085"></a>00085 <span class="comment">// static const bool is_float = true;</span>
<a name="l00086"></a>00086 <span class="comment">// static const bool is_genType = true;</span>
<a name="l00087"></a>00087 <span class="comment">//};</span>
<a name="l00088"></a>00088
<a name="l00089"></a>00089 <span class="comment">//template &lt;typename genType&gt;</span>
<a name="l00090"></a>00090 <span class="comment">//struct desc</span>
<a name="l00091"></a>00091 <span class="comment">//{</span>
<a name="l00092"></a>00092 <span class="comment">// typedef genType type;</span>
<a name="l00093"></a>00093 <span class="comment">// typedef genType * pointer;</span>
<a name="l00094"></a>00094 <span class="comment">// typedef genType const* const_pointer;</span>
<a name="l00095"></a>00095 <span class="comment">// typedef genType const *const const_pointer_const;</span>
<a name="l00096"></a>00096 <span class="comment">// typedef genType *const pointer_const;</span>
<a name="l00097"></a>00097 <span class="comment">// typedef genType &amp; reference;</span>
<a name="l00098"></a>00098 <span class="comment">// typedef genType const&amp; const_reference;</span>
<a name="l00099"></a>00099 <span class="comment">// typedef genType const&amp; param_type;</span>
<a name="l00100"></a>00100
<a name="l00101"></a>00101 <span class="comment">// typedef typename genType::value_type value_type;</span>
<a name="l00102"></a>00102 <span class="comment">// typedef typename genType::size_type size_type;</span>
<a name="l00103"></a>00103 <span class="comment">// static const typename size_type value_size;</span>
<a name="l00104"></a>00104 <span class="comment">//};</span>
<a name="l00105"></a>00105
<a name="l00106"></a>00106 <span class="comment">//template &lt;typename genType&gt;</span>
<a name="l00107"></a>00107 <span class="comment">//const typename desc&lt;genType&gt;::size_type desc&lt;genType&gt;::value_size = genType::value_size();</span>
<a name="l00108"></a>00108
<a name="l00109"></a>00109 <span class="keyword">union </span>uif32
<a name="l00110"></a>00110 {
<a name="l00111"></a>00111 uif32() :
<a name="l00112"></a>00112 i(0)
<a name="l00113"></a>00113 {}
<a name="l00114"></a>00114
<a name="l00115"></a>00115 uif32(<span class="keywordtype">float</span> f) :
<a name="l00116"></a>00116 f(f)
<a name="l00117"></a>00117 {}
<a name="l00118"></a>00118
<a name="l00119"></a>00119 uif32(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i) :
<a name="l00120"></a>00120 i(i)
<a name="l00121"></a>00121 {}
<a name="l00122"></a>00122
<a name="l00123"></a>00123 <span class="keywordtype">float</span> f;
<a name="l00124"></a>00124 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i;
<a name="l00125"></a>00125 };
<a name="l00126"></a>00126
<a name="l00127"></a>00127 <span class="keyword">union </span>uif64
<a name="l00128"></a>00128 {
<a name="l00129"></a>00129 uif64() :
<a name="l00130"></a>00130 i(0)
<a name="l00131"></a>00131 {}
<a name="l00132"></a>00132
<a name="l00133"></a>00133 uif64(<span class="keywordtype">double</span> f) :
<a name="l00134"></a>00134 f(f)
<a name="l00135"></a>00135 {}
<a name="l00136"></a>00136
<a name="l00137"></a>00137 uif64(uint64 i) :
<a name="l00138"></a>00138 i(i)
<a name="l00139"></a>00139 {}
<a name="l00140"></a>00140
<a name="l00141"></a>00141 <span class="keywordtype">double</span> f;
<a name="l00142"></a>00142 uint64 i;
<a name="l00143"></a>00143 };
<a name="l00144"></a>00144
<a name="l00145"></a>00145 <span class="keyword">typedef</span> uif32 uif;
<a name="l00146"></a>00146
<a name="l00148"></a>00148 <span class="comment">// int</span>
<a name="l00149"></a>00149
<a name="l00150"></a>00150 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00151"></a>00151 <span class="keyword">struct </span>is_int
<a name="l00152"></a>00152 {
<a name="l00153"></a>00153 <span class="keyword">enum</span> is_int_enum
<a name="l00154"></a>00154 {
<a name="l00155"></a>00155 YES = 0,
<a name="l00156"></a>00156 NO = 1
<a name="l00157"></a>00157 };
<a name="l00158"></a>00158 };
<a name="l00159"></a>00159
<a name="l00160"></a>00160 <span class="preprocessor">#define GLM_DETAIL_IS_INT(T) \</span>
<a name="l00161"></a>00161 <span class="preprocessor"> template &lt;&gt; \</span>
<a name="l00162"></a>00162 <span class="preprocessor"> struct is_int&lt;T&gt; \</span>
<a name="l00163"></a>00163 <span class="preprocessor"> { \</span>
<a name="l00164"></a>00164 <span class="preprocessor"> enum is_int_enum \</span>
<a name="l00165"></a>00165 <span class="preprocessor"> { \</span>
<a name="l00166"></a>00166 <span class="preprocessor"> YES = 1, \</span>
<a name="l00167"></a>00167 <span class="preprocessor"> NO = 0 \</span>
<a name="l00168"></a>00168 <span class="preprocessor"> }; \</span>
<a name="l00169"></a>00169 <span class="preprocessor"> }</span>
<a name="l00170"></a>00170 <span class="preprocessor"></span>
<a name="l00172"></a>00172 <span class="comment">// uint</span>
<a name="l00173"></a>00173
<a name="l00174"></a>00174 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00175"></a>00175 <span class="keyword">struct </span>is_uint
<a name="l00176"></a>00176 {
<a name="l00177"></a>00177 <span class="keyword">enum</span> is_uint_enum
<a name="l00178"></a>00178 {
<a name="l00179"></a>00179 YES = 0,
<a name="l00180"></a>00180 NO = 1
<a name="l00181"></a>00181 };
<a name="l00182"></a>00182 };
<a name="l00183"></a>00183
<a name="l00184"></a>00184 <span class="preprocessor">#define GLM_DETAIL_IS_UINT(T) \</span>
<a name="l00185"></a>00185 <span class="preprocessor"> template &lt;&gt; \</span>
<a name="l00186"></a>00186 <span class="preprocessor"> struct is_uint&lt;T&gt; \</span>
<a name="l00187"></a>00187 <span class="preprocessor"> { \</span>
<a name="l00188"></a>00188 <span class="preprocessor"> enum is_uint_enum \</span>
<a name="l00189"></a>00189 <span class="preprocessor"> { \</span>
<a name="l00190"></a>00190 <span class="preprocessor"> YES = 1, \</span>
<a name="l00191"></a>00191 <span class="preprocessor"> NO = 0 \</span>
<a name="l00192"></a>00192 <span class="preprocessor"> }; \</span>
<a name="l00193"></a>00193 <span class="preprocessor"> }</span>
<a name="l00194"></a>00194 <span class="preprocessor"></span>
<a name="l00195"></a>00195 <span class="comment">//GLM_DETAIL_IS_UINT(unsigned long long)</span>
<a name="l00196"></a>00196
<a name="l00198"></a>00198 <span class="comment">// float</span>
<a name="l00199"></a>00199
<a name="l00200"></a>00200 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00201"></a>00201 <span class="keyword">struct </span>is_float
<a name="l00202"></a>00202 {
<a name="l00203"></a>00203 <span class="keyword">enum</span> is_float_enum
<a name="l00204"></a>00204 {
<a name="l00205"></a>00205 YES = 0,
<a name="l00206"></a>00206 NO = 1
<a name="l00207"></a>00207 };
<a name="l00208"></a>00208 };
<a name="l00209"></a>00209
<a name="l00210"></a>00210 <span class="preprocessor">#define GLM_DETAIL_IS_FLOAT(T) \</span>
<a name="l00211"></a>00211 <span class="preprocessor"> template &lt;&gt; \</span>
<a name="l00212"></a>00212 <span class="preprocessor"> struct is_float&lt;T&gt; \</span>
<a name="l00213"></a>00213 <span class="preprocessor"> { \</span>
<a name="l00214"></a>00214 <span class="preprocessor"> enum is_float_enum \</span>
<a name="l00215"></a>00215 <span class="preprocessor"> { \</span>
<a name="l00216"></a>00216 <span class="preprocessor"> YES = 1, \</span>
<a name="l00217"></a>00217 <span class="preprocessor"> NO = 0 \</span>
<a name="l00218"></a>00218 <span class="preprocessor"> }; \</span>
<a name="l00219"></a>00219 <span class="preprocessor"> }</span>
<a name="l00220"></a>00220 <span class="preprocessor"></span>
<a name="l00222"></a>00222 <span class="comment">// bool</span>
<a name="l00223"></a>00223
<a name="l00224"></a>00224 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00225"></a>00225 <span class="keyword">struct </span>is_bool
<a name="l00226"></a>00226 {
<a name="l00227"></a>00227 <span class="keyword">enum</span> is_bool_enum
<a name="l00228"></a>00228 {
<a name="l00229"></a>00229 YES = 0,
<a name="l00230"></a>00230 NO = 1
<a name="l00231"></a>00231 };
<a name="l00232"></a>00232 };
<a name="l00233"></a>00233
<a name="l00234"></a>00234 <span class="keyword">template</span> &lt;&gt;
<a name="l00235"></a>00235 <span class="keyword">struct </span>is_bool&lt;bool&gt;
<a name="l00236"></a>00236 {
<a name="l00237"></a>00237 <span class="keyword">enum</span> is_bool_enum
<a name="l00238"></a>00238 {
<a name="l00239"></a>00239 YES = 1,
<a name="l00240"></a>00240 NO = 0
<a name="l00241"></a>00241 };
<a name="l00242"></a>00242 };
<a name="l00243"></a>00243
<a name="l00245"></a>00245 <span class="comment">// vector</span>
<a name="l00246"></a>00246
<a name="l00247"></a>00247 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00248"></a>00248 <span class="keyword">struct </span>is_vector
<a name="l00249"></a>00249 {
<a name="l00250"></a>00250 <span class="keyword">enum</span> is_vector_enum
<a name="l00251"></a>00251 {
<a name="l00252"></a>00252 YES = 0,
<a name="l00253"></a>00253 NO = 1
<a name="l00254"></a>00254 };
<a name="l00255"></a>00255 };
<a name="l00256"></a>00256
<a name="l00257"></a>00257 <span class="preprocessor">#define GLM_DETAIL_IS_VECTOR(T) \</span>
<a name="l00258"></a>00258 <span class="preprocessor"> template &lt;&gt; \</span>
<a name="l00259"></a>00259 <span class="preprocessor"> struct is_vector \</span>
<a name="l00260"></a>00260 <span class="preprocessor"> { \</span>
<a name="l00261"></a>00261 <span class="preprocessor"> enum is_vector_enum \</span>
<a name="l00262"></a>00262 <span class="preprocessor"> { \</span>
<a name="l00263"></a>00263 <span class="preprocessor"> YES = 1, \</span>
<a name="l00264"></a>00264 <span class="preprocessor"> NO = 0 \</span>
<a name="l00265"></a>00265 <span class="preprocessor"> }; \</span>
<a name="l00266"></a>00266 <span class="preprocessor"> }</span>
<a name="l00267"></a>00267 <span class="preprocessor"></span>
<a name="l00269"></a>00269 <span class="comment">// matrix</span>
<a name="l00270"></a>00270
<a name="l00271"></a>00271 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00272"></a>00272 <span class="keyword">struct </span>is_matrix
<a name="l00273"></a>00273 {
<a name="l00274"></a>00274 <span class="keyword">enum</span> is_matrix_enum
<a name="l00275"></a>00275 {
<a name="l00276"></a>00276 YES = 0,
<a name="l00277"></a>00277 NO = 1
<a name="l00278"></a>00278 };
<a name="l00279"></a>00279 };
<a name="l00280"></a>00280
<a name="l00281"></a>00281 <span class="preprocessor">#define GLM_DETAIL_IS_MATRIX(T) \</span>
<a name="l00282"></a>00282 <span class="preprocessor"> template &lt;&gt; \</span>
<a name="l00283"></a>00283 <span class="preprocessor"> struct is_matrix \</span>
<a name="l00284"></a>00284 <span class="preprocessor"> { \</span>
<a name="l00285"></a>00285 <span class="preprocessor"> enum is_matrix_enum \</span>
<a name="l00286"></a>00286 <span class="preprocessor"> { \</span>
<a name="l00287"></a>00287 <span class="preprocessor"> YES = 1, \</span>
<a name="l00288"></a>00288 <span class="preprocessor"> NO = 0 \</span>
<a name="l00289"></a>00289 <span class="preprocessor"> }; \</span>
<a name="l00290"></a>00290 <span class="preprocessor"> }</span>
<a name="l00291"></a>00291 <span class="preprocessor"></span>
<a name="l00293"></a>00293 <span class="comment">// type</span>
<a name="l00294"></a>00294
<a name="l00295"></a>00295 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00296"></a>00296 <span class="keyword">struct </span>type
<a name="l00297"></a>00297 {
<a name="l00298"></a>00298 <span class="keyword">enum</span> type_enum
<a name="l00299"></a>00299 {
<a name="l00300"></a>00300 is_float = is_float&lt;T&gt;::YES,
<a name="l00301"></a>00301 is_int = is_int&lt;T&gt;::YES,
<a name="l00302"></a>00302 is_uint = is_uint&lt;T&gt;::YES,
<a name="l00303"></a>00303 is_bool = is_bool&lt;T&gt;::YES
<a name="l00304"></a>00304 };
<a name="l00305"></a>00305 };
<a name="l00306"></a>00306
<a name="l00308"></a>00308 <span class="comment">// type</span>
<a name="l00309"></a>00309
<a name="l00310"></a>00310 <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">char</span> int8;
<a name="l00311"></a>00311 <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">short</span> int16;
<a name="l00312"></a>00312 <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">int</span> int32;
<a name="l00313"></a>00313 <span class="keyword">typedef</span> detail::sint64 int64;
<a name="l00314"></a>00314
<a name="l00315"></a>00315 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> uint8;
<a name="l00316"></a>00316 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> uint16;
<a name="l00317"></a>00317 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> uint32;
<a name="l00318"></a>00318 <span class="keyword">typedef</span> detail::uint64 uint64;
<a name="l00319"></a>00319
<a name="l00320"></a>00320 <span class="keyword">typedef</span> detail::thalf float16;
<a name="l00321"></a>00321 <span class="keyword">typedef</span> <span class="keywordtype">float</span> float32;
<a name="l00322"></a>00322 <span class="keyword">typedef</span> <span class="keywordtype">double</span> float64;
<a name="l00323"></a>00323
<a name="l00324"></a>00324 }<span class="comment">//namespace detail</span>
<a name="l00325"></a>00325 }<span class="comment">//namespace glm</span>
<a name="l00326"></a>00326
<a name="l00327"></a>00327 <span class="preprocessor">#endif//glm_core_detail</span>
</pre></div></div>
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