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<h1>norm.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00002"></a>00002 <span class="comment">// OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)</span>
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<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">// Created : 2005-12-21</span>
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<a name="l00005"></a>00005 <span class="comment">// Updated : 2008-07-24</span>
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<a name="l00006"></a>00006 <span class="comment">// Licence : This source is under MIT License</span>
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<a name="l00007"></a>00007 <span class="comment">// File : glm/gtx/norm.h</span>
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<a name="l00009"></a>00009 <span class="comment"></span><span class="comment">// Dependency:</span>
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<a name="l00010"></a>00010 <span class="comment">// - GLM core</span>
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<a name="l00011"></a>00011 <span class="comment">// - GLM_GTX_quaternion</span>
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<a name="l00012"></a>00012 <span class="comment">// - GLM_GTC_double_float</span>
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<a name="l00014"></a>00014 <span class="comment"></span><span class="comment">// ToDo:</span>
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<a name="l00015"></a>00015 <span class="comment">// - Study the validity of the notion of length2 to quaternion</span>
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<a name="l00017"></a>00017 <span class="comment"></span>
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<a name="l00018"></a>00018 <span class="preprocessor">#ifndef glm_gtx_norm</span>
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<a name="l00019"></a>00019 <span class="preprocessor"></span><span class="preprocessor">#define glm_gtx_norm</span>
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<a name="l00020"></a>00020 <span class="preprocessor"></span>
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<a name="l00021"></a>00021 <span class="comment">// Dependency:</span>
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<a name="l00022"></a>00022 <span class="preprocessor">#include "../glm.hpp"</span>
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<a name="l00023"></a>00023 <span class="preprocessor">#include "../gtc/double_float.hpp"</span>
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<a name="l00024"></a>00024 <span class="preprocessor">#include "../gtx/quaternion.hpp"</span>
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<a name="l00025"></a>00025
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<a name="l00026"></a>00026 <span class="keyword">namespace </span>glm
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<a name="l00027"></a>00027 {
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<a name="l00028"></a>00028 <span class="keyword">namespace </span>test{
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<a name="l00029"></a>00029 <span class="keywordtype">void</span> main_gtx_norm();
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<a name="l00030"></a>00030 }<span class="comment">//namespace test</span>
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<a name="l00031"></a>00031
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<a name="l00032"></a>00032 <span class="keyword">namespace </span>gtx{
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<a name="l00034"></a><a class="code" href="a00187.html">00034</a> <span class="keyword">namespace </span>norm
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<a name="l00035"></a>00035 {
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<a name="l00038"></a>00038 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00039"></a>00039 T <a class="code" href="a00187.html#a461cea3ee3b98f8fcfea856def1f0ede" title="Returns the squared length of x.">length2</a>(
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<a name="l00040"></a>00040 <span class="keyword">const</span> T x);
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<a name="l00041"></a>00041
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<a name="l00044"></a>00044 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00045"></a>00045 T <a class="code" href="a00187.html#a461cea3ee3b98f8fcfea856def1f0ede" title="Returns the squared length of x.">length2</a>(
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<a name="l00046"></a>00046 <span class="keyword">const</span> detail::tvec2<T> & x);
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<a name="l00047"></a>00047
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<a name="l00050"></a>00050 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00051"></a>00051 T <a class="code" href="a00187.html#a461cea3ee3b98f8fcfea856def1f0ede" title="Returns the squared length of x.">length2</a>(
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<a name="l00052"></a>00052 <span class="keyword">const</span> detail::tvec3<T>& x);
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<a name="l00053"></a>00053
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<a name="l00056"></a>00056 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00057"></a>00057 T <a class="code" href="a00187.html#a461cea3ee3b98f8fcfea856def1f0ede" title="Returns the squared length of x.">length2</a>(
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<a name="l00058"></a>00058 <span class="keyword">const</span> detail::tvec4<T>& x);
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<a name="l00059"></a>00059
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<a name="l00062"></a>00062 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00063"></a>00063 T <a class="code" href="a00187.html#a461cea3ee3b98f8fcfea856def1f0ede" title="Returns the squared length of x.">length2</a>(
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<a name="l00064"></a>00064 <span class="keyword">const</span> detail::tquat<T>& q);
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<a name="l00065"></a>00065
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<a name="l00068"></a>00068 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00069"></a>00069 T <a class="code" href="a00187.html#a8ced68108693319d844c896d3e8a2887" title="Returns the squared distance between p0 and p1, i.e., length(p0 - p1).">distance2</a>(
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<a name="l00070"></a>00070 <span class="keyword">const</span> T p0,
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<a name="l00071"></a>00071 <span class="keyword">const</span> T p1);
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<a name="l00072"></a>00072
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<a name="l00075"></a>00075 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00076"></a>00076 T <a class="code" href="a00187.html#a8ced68108693319d844c896d3e8a2887" title="Returns the squared distance between p0 and p1, i.e., length(p0 - p1).">distance2</a>(
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<a name="l00077"></a>00077 <span class="keyword">const</span> detail::tvec2<T>& p0,
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<a name="l00078"></a>00078 <span class="keyword">const</span> detail::tvec2<T>& p1);
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<a name="l00079"></a>00079
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<a name="l00082"></a>00082 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00083"></a>00083 T <a class="code" href="a00187.html#a8ced68108693319d844c896d3e8a2887" title="Returns the squared distance between p0 and p1, i.e., length(p0 - p1).">distance2</a>(
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<a name="l00084"></a>00084 <span class="keyword">const</span> detail::tvec3<T>& p0,
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<a name="l00085"></a>00085 <span class="keyword">const</span> detail::tvec3<T>& p1);
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<a name="l00086"></a>00086
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<a name="l00089"></a>00089 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00090"></a>00090 T <a class="code" href="a00187.html#a8ced68108693319d844c896d3e8a2887" title="Returns the squared distance between p0 and p1, i.e., length(p0 - p1).">distance2</a>(
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<a name="l00091"></a>00091 <span class="keyword">const</span> detail::tvec4<T>& p0,
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<a name="l00092"></a>00092 <span class="keyword">const</span> detail::tvec4<T>& p1);
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<a name="l00093"></a>00093
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<a name="l00096"></a>00096 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00097"></a>00097 T <a class="code" href="a00187.html#ab9942ce9c9a3de0fcb2b2d1a7eea5d1b" title="Returns the L1 norm between x and y.">l1Norm</a>(
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<a name="l00098"></a>00098 <span class="keyword">const</span> detail::tvec3<T>& x,
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<a name="l00099"></a>00099 <span class="keyword">const</span> detail::tvec3<T>& y);
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<a name="l00100"></a>00100
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<a name="l00103"></a>00103 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00104"></a>00104 T <a class="code" href="a00187.html#ab9942ce9c9a3de0fcb2b2d1a7eea5d1b" title="Returns the L1 norm between x and y.">l1Norm</a>(
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<a name="l00105"></a>00105 <span class="keyword">const</span> detail::tvec3<T>& v);
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<a name="l00106"></a>00106
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<a name="l00109"></a>00109 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00110"></a>00110 T <a class="code" href="a00187.html#a2963700ea5540e339e021733f9b1c285" title="Returns the L2 norm between x and y.">l2Norm</a>(
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<a name="l00111"></a>00111 <span class="keyword">const</span> detail::tvec3<T>& x,
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<a name="l00112"></a>00112 <span class="keyword">const</span> detail::tvec3<T>& y);
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<a name="l00113"></a>00113
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<a name="l00116"></a>00116 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00117"></a>00117 T <a class="code" href="a00187.html#a2963700ea5540e339e021733f9b1c285" title="Returns the L2 norm between x and y.">l2Norm</a>(
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<a name="l00118"></a>00118 <span class="keyword">const</span> detail::tvec3<T>& x);
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<a name="l00119"></a>00119
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<a name="l00122"></a>00122 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00123"></a>00123 T <a class="code" href="a00187.html#ab6b384000fdc1a560fd927684f4f3a2a" title="Returns the L norm between x and y.">lxNorm</a>(
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<a name="l00124"></a>00124 <span class="keyword">const</span> detail::tvec3<T>& x,
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<a name="l00125"></a>00125 <span class="keyword">const</span> detail::tvec3<T>& y,
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<a name="l00126"></a>00126 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Depth);
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<a name="l00127"></a>00127
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<a name="l00130"></a>00130 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
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<a name="l00131"></a>00131 T <a class="code" href="a00187.html#ab6b384000fdc1a560fd927684f4f3a2a" title="Returns the L norm between x and y.">lxNorm</a>(
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<a name="l00132"></a>00132 <span class="keyword">const</span> detail::tvec3<T>& x,
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<a name="l00133"></a>00133 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Depth);
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<a name="l00134"></a>00134
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<a name="l00135"></a>00135 }<span class="comment">//namespace norm</span>
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<a name="l00136"></a>00136 }<span class="comment">//namespace gtx</span>
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<a name="l00137"></a>00137 }<span class="comment">//namespace glm</span>
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<a name="l00138"></a>00138
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<a name="l00139"></a>00139 <span class="preprocessor">#define GLM_GTX_norm namespace gtx::norm</span>
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<a name="l00140"></a>00140 <span class="preprocessor"></span><span class="preprocessor">#ifndef GLM_GTX_GLOBAL</span>
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<a name="l00141"></a>00141 <span class="preprocessor"></span><span class="keyword">namespace </span>glm {<span class="keyword">using</span> GLM_GTX_norm;}
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<a name="l00142"></a>00142 <span class="preprocessor">#endif//GLM_GTX_GLOBAL</span>
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<a name="l00143"></a>00143 <span class="preprocessor"></span>
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<a name="l00144"></a>00144 <span class="preprocessor">#include "norm.inl"</span>
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<a name="l00145"></a>00145
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<a name="l00146"></a>00146 <span class="preprocessor">#endif//glm_gtx_norm</span>
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</pre></div></div>
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<hr size="1"/><address style="text-align: right;"><small>Generated on Mon Nov 16 11:23:23 2009 for GLM by
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<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.6.1 </small></address>
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