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24 lines
513 B
C++
24 lines
513 B
C++
#include <glm/gtc/integer.hpp>
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#include <glm/gtx/component_wise.hpp>
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namespace gli
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{
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template <typename T, precision P, template <typename, precision> class vecType>
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inline T levels(vecType<T, P> const& Extent)
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{
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return glm::log2(compMax(Extent)) + static_cast<T>(1);
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}
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template <typename T>
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inline T levels(T Extent)
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{
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return static_cast<T>(glm::log2(Extent) + static_cast<size_t>(1));
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}
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/*
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inline int levels(int Extent)
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{
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return glm::log2(Extent) + static_cast<int>(1);
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}
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*/
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}//namespace gli
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