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35 lines
664 B
C++
35 lines
664 B
C++
#include <glm/gtx/wrap.hpp>
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namespace gli{
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namespace detail
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{
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template <typename T>
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inline T passThrought(T const & SampleCoord)
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{
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return SampleCoord;
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}
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}//namespace detail
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inline sampler::sampler(wrap Wrap, filter Mip, filter Min)
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: Wrap(get_func(Wrap))
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, Mip(Mip)
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, Min(Min)
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{}
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inline sampler::wrap_type sampler::get_func(wrap WrapMode) const
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{
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static wrap_type Table[] =
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{
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glm::clamp,
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detail::passThrought,
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glm::repeat,
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glm::mirrorRepeat,
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glm::mirrorClamp,
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glm::mirrorClamp
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};
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static_assert(sizeof(Table) / sizeof(Table[0]) == WRAP_COUNT, "Table needs to be updated");
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return Table[WrapMode];
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}
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}//namespace gli
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