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<a href="#func-members">Functions</a> </div>
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<div class="headertitle">
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<div class="title">GLM_GTC_integer<div class="ingroups"><a class="el" href="a00156.html">GTC Extensions (Stable)</a></div></div> </div>
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</div><!--header-->
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<div class="contents">
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<p>Allow to perform bit operations on integer values.
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<a href="#details">More...</a></p>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
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Functions</h2></td></tr>
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<tr class="memitem:gac8ed39459ac0506ff45c633d5ce481e5"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier P> </td></tr>
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<tr class="memitem:gac8ed39459ac0506ff45c633d5ce481e5"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, int, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00167.html#gac8ed39459ac0506ff45c633d5ce481e5">iround</a> (vec< L, T, P > const &x)</td></tr>
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<tr class="memdesc:gac8ed39459ac0506ff45c633d5ce481e5"><td class="mdescLeft"> </td><td class="mdescRight">Returns a value equal to the nearest integer to x. <a href="a00167.html#gac8ed39459ac0506ff45c633d5ce481e5">More...</a><br /></td></tr>
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<tr class="separator:gac8ed39459ac0506ff45c633d5ce481e5"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga9bd682e74bfacb005c735305207ec417"><td class="memTemplParams" colspan="2">template<typename genIUType > </td></tr>
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<tr class="memitem:ga9bd682e74bfacb005c735305207ec417"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genIUType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00167.html#ga9bd682e74bfacb005c735305207ec417">log2</a> (genIUType x)</td></tr>
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<tr class="memdesc:ga9bd682e74bfacb005c735305207ec417"><td class="mdescLeft"> </td><td class="mdescRight">Returns the log2 of x for integer values. <a href="a00167.html#ga9bd682e74bfacb005c735305207ec417">More...</a><br /></td></tr>
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<tr class="separator:ga9bd682e74bfacb005c735305207ec417"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga75c6fd2a143fc44e5f7b871abad539e0"><td class="memTemplParams" colspan="2">template<typename genIUType > </td></tr>
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<tr class="memitem:ga75c6fd2a143fc44e5f7b871abad539e0"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genIUType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00167.html#ga75c6fd2a143fc44e5f7b871abad539e0">mod</a> (genIUType x, genIUType y)</td></tr>
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<tr class="memdesc:ga75c6fd2a143fc44e5f7b871abad539e0"><td class="mdescLeft"> </td><td class="mdescRight">Modulus. <a href="a00167.html#ga75c6fd2a143fc44e5f7b871abad539e0">More...</a><br /></td></tr>
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<tr class="separator:ga75c6fd2a143fc44e5f7b871abad539e0"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gafd8a7555520f33fa102cbdad46d6bbac"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier P> </td></tr>
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<tr class="memitem:gafd8a7555520f33fa102cbdad46d6bbac"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, uint, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00167.html#gafd8a7555520f33fa102cbdad46d6bbac">uround</a> (vec< L, T, P > const &x)</td></tr>
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<tr class="memdesc:gafd8a7555520f33fa102cbdad46d6bbac"><td class="mdescLeft"> </td><td class="mdescRight">Returns a value equal to the nearest integer to x. <a href="a00167.html#gafd8a7555520f33fa102cbdad46d6bbac">More...</a><br /></td></tr>
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<tr class="separator:gafd8a7555520f33fa102cbdad46d6bbac"><td class="memSeparator" colspan="2"> </td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<p>Allow to perform bit operations on integer values. </p>
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<p><<a class="el" href="a00047.html" title="GLM_GTC_integer ">glm/gtc/integer.hpp</a>> need to be included to use these functionalities. </p>
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<h2 class="groupheader">Function Documentation</h2>
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<a class="anchor" id="gac8ed39459ac0506ff45c633d5ce481e5"></a>
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<td class="memname">GLM_FUNC_DECL vec<L, int, P> glm::iround </td>
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<td>(</td>
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<td class="paramtype">vec< L, T, P > const & </td>
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<td class="paramname"><em>x</em></td><td>)</td>
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<p>Returns a value equal to the nearest integer to x. </p>
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<p>The fraction 0.5 will round in a direction chosen by the implementation, presumably the direction that is fastest.</p>
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<dl class="params"><dt>Parameters</dt><dd>
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<table class="params">
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<tr><td class="paramname">x</td><td>The values of the argument must be greater or equal to zero. </td></tr>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">T</td><td>floating point scalar types.</td></tr>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a> </dd>
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<dd>
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<a class="el" href="a00167.html" title="Allow to perform bit operations on integer values. ">GLM_GTC_integer</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL genIUType glm::log2 </td>
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<td>(</td>
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<td class="paramtype">genIUType </td>
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<td class="paramname"><em>x</em></td><td>)</td>
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<p>Returns the log2 of x for integer values. </p>
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<p>Can be reliably using to compute mipmap count from the texture size. </p><dl class="section see"><dt>See also</dt><dd><a class="el" href="a00167.html" title="Allow to perform bit operations on integer values. ">GLM_GTC_integer</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL genIUType glm::mod </td>
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<td>(</td>
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<td class="paramtype">genIUType </td>
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<td class="paramname"><em>x</em>, </td>
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<td class="paramkey"></td>
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<td></td>
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<td class="paramtype">genIUType </td>
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<td class="paramname"><em>y</em> </td>
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<td></td>
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<td>)</td>
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<td></td><td></td>
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<p>Modulus. </p>
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<p>Returns x % y for each component in x using the floating point value y.</p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<tr><td class="paramname">genIUType</td><td>Integer-point scalar or vector types.</td></tr>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00167.html" title="Allow to perform bit operations on integer values. ">GLM_GTC_integer</a> </dd>
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<dd>
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<a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL vec<L, uint, P> glm::uround </td>
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<td>(</td>
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<td class="paramtype">vec< L, T, P > const & </td>
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<td class="paramname"><em>x</em></td><td>)</td>
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<p>Returns a value equal to the nearest integer to x. </p>
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<p>The fraction 0.5 will round in a direction chosen by the implementation, presumably the direction that is fastest.</p>
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<dl class="params"><dt>Parameters</dt><dd>
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<table class="params">
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<tr><td class="paramname">x</td><td>The values of the argument must be greater or equal to zero. </td></tr>
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</table>
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</dd>
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</dl>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">T</td><td>floating point scalar types.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a> </dd>
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<dd>
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<a class="el" href="a00167.html" title="Allow to perform bit operations on integer values. ">GLM_GTC_integer</a> </dd></dl>
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