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<div class="title">type_float.hpp</div> </div>
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<a href="a00093.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00029"></a>00029 <span class="preprocessor">#ifndef glm_core_type_float</span>
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<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define glm_core_type_float</span>
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<a name="l00031"></a>00031 <span class="preprocessor"></span>
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<a name="l00032"></a>00032 <span class="preprocessor">#include "<a class="code" href="a00095.html" title="OpenGL Mathematics (glm.g-truc.net)">type_half.hpp</a>"</span>
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<a name="l00033"></a>00033 <span class="preprocessor">#include "<a class="code" href="a00083.html" title="OpenGL Mathematics (glm.g-truc.net)">setup.hpp</a>"</span>
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<a name="l00034"></a>00034
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<a name="l00035"></a>00035 <span class="keyword">namespace </span>glm
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<a name="l00036"></a>00036 {
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<a name="l00037"></a>00037 <span class="preprocessor">#ifdef GLM_USE_HALF_SCALAR</span>
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<a name="l00038"></a>00038 <span class="preprocessor"></span> <span class="keyword">typedef</span> <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">detail::half</a> lowp_float_t;
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<a name="l00039"></a>00039 <span class="preprocessor">#else//GLM_USE_HALF_SCALAR</span>
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<a name="l00040"></a>00040 <span class="preprocessor"></span> <span class="keyword">typedef</span> <span class="keywordtype">float</span> lowp_float_t;
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<a name="l00041"></a>00041 <span class="preprocessor">#endif//GLM_USE_HALF_SCALAR</span>
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<a name="l00042"></a>00042 <span class="preprocessor"></span> <span class="keyword">typedef</span> <span class="keywordtype">float</span> mediump_float_t;
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<a name="l00043"></a>00043 <span class="keyword">typedef</span> <span class="keywordtype">double</span> highp_float_t;
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<a name="l00053"></a><a class="code" href="a00141.html#ga358d69e11b1c0f6c7c469e0d39ab7fd1">00053</a> <span class="keyword">typedef</span> lowp_float_t <a class="code" href="a00141.html#ga358d69e11b1c0f6c7c469e0d39ab7fd1" title="Low precision floating-point numbers.">lowp_float</a>;
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<a name="l00060"></a><a class="code" href="a00141.html#ga280c68f537f4b1e03a00b23e62573b98">00060</a> <span class="keyword">typedef</span> mediump_float_t <a class="code" href="a00141.html#ga280c68f537f4b1e03a00b23e62573b98" title="Medium precision floating-point numbers.">mediump_float</a>;
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<a name="l00067"></a><a class="code" href="a00141.html#ga6e95694987ba35af6f736638be39626a">00067</a> <span class="keyword">typedef</span> highp_float_t <a class="code" href="a00141.html#ga6e95694987ba35af6f736638be39626a" title="High precision floating-point numbers.">highp_float</a>;
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<a name="l00068"></a>00068
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<a name="l00069"></a>00069 <span class="preprocessor">#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))</span>
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<a name="l00070"></a>00070 <span class="preprocessor"></span> <span class="keyword">typedef</span> <a class="code" href="a00141.html#ga280c68f537f4b1e03a00b23e62573b98" title="Medium precision floating-point numbers.">mediump_float</a> float_t;
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<a name="l00071"></a>00071 <span class="preprocessor">#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))</span>
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<a name="l00072"></a>00072 <span class="preprocessor"></span> <span class="keyword">typedef</span> <a class="code" href="a00141.html#ga6e95694987ba35af6f736638be39626a" title="High precision floating-point numbers.">highp_float</a> float_t;
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<a name="l00073"></a>00073 <span class="preprocessor">#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))</span>
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<a name="l00074"></a>00074 <span class="preprocessor"></span> <span class="keyword">typedef</span> <a class="code" href="a00141.html#ga280c68f537f4b1e03a00b23e62573b98" title="Medium precision floating-point numbers.">mediump_float</a> float_t;
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<a name="l00075"></a>00075 <span class="preprocessor">#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT))</span>
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<a name="l00076"></a>00076 <span class="preprocessor"></span> <span class="keyword">typedef</span> <a class="code" href="a00141.html#ga358d69e11b1c0f6c7c469e0d39ab7fd1" title="Low precision floating-point numbers.">lowp_float</a> float_t;
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<a name="l00077"></a>00077 <span class="preprocessor">#else</span>
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<a name="l00078"></a>00078 <span class="preprocessor"></span><span class="preprocessor"># error "GLM error: multiple default precision requested for floating-point types"</span>
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<a name="l00079"></a>00079 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
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<a name="l00080"></a>00080 <span class="preprocessor"></span>
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<a name="l00082"></a>00082 }<span class="comment">//namespace glm</span>
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<a name="l00083"></a>00083
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<a name="l00084"></a>00084 <span class="preprocessor">#endif//glm_core_type_float</span>
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</pre></div></div>
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