mirror of
https://github.com/g-truc/glm.git
synced 2024-11-26 02:04:35 +00:00
25 lines
731 B
C++
25 lines
731 B
C++
/// @brief Include to copy textures, images or a subset of either textures or an images. These operations will cause memory allocations.
|
|
/// @file gli/convert.hpp
|
|
|
|
#pragma once
|
|
|
|
#include "texture1d.hpp"
|
|
#include "texture1d_array.hpp"
|
|
#include "texture2d.hpp"
|
|
#include "texture2d_array.hpp"
|
|
#include "texture3d.hpp"
|
|
#include "texture_cube.hpp"
|
|
#include "texture_cube_array.hpp"
|
|
|
|
namespace gli
|
|
{
|
|
/// Convert texture data to a new format
|
|
///
|
|
/// @param Texture Source texture, the format must be uncompressed.
|
|
/// @param Format Destination Texture format, it must be uncompressed.
|
|
template <typename texture_type>
|
|
texture_type convert(texture_type const& Texture, format Format);
|
|
}//namespace gli
|
|
|
|
#include "./core/convert.inl"
|