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Christophe Riccio 7c7b1d0b3d Added GLM 0.8.4
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<div class="navpath"><a class="el" href="a00124.html">glm</a>::<a class="el" href="a00150.html">gtx</a>::<a class="el" href="a00213.html">vector_angle</a>
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<h1>glm::gtx::vector_angle Namespace Reference</h1>
<p>GLM_GTX_vector_angle extension: Compute angle between vectors.
<a href="#_details">More...</a></p>
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<tr><td colspan="2"><h2>Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename vecType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::value_type&nbsp;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00213.html#a279a2aed9a8061eb517a59fecdb6196a">angle</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the absolute angle between x and y. <a href="#a279a2aed9a8061eb517a59fecdb6196a"></a><br/></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename vecType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::value_type&nbsp;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00213.html#ae5ca5e80b176900509b0f12a6ca8b164">orientedAngle</a> (vecType const &amp;x, vecType const &amp;y)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the oriented angle between x and y Parameters need to be normalized. <a href="#ae5ca5e80b176900509b0f12a6ca8b164"></a><br/></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename vecType &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">vecType::value_type&nbsp;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00213.html#ad9f384cfa3b7879dc5926fad0023cce9">orientedAngleFromRef</a> (vecType const &amp;x, vecType const &amp;y, detail::tvec3&lt; typename vecType::value_type &gt; const &amp;ref)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the orientation of a two vector base from a <a class="el" href="a00188.html" title="GLM_GTX_normal extension: Compute the normal of a triangle.">normal</a>. <a href="#ad9f384cfa3b7879dc5926fad0023cce9"></a><br/></td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<p>GLM_GTX_vector_angle extension: Compute angle between vectors. </p>
<hr/><h2>Function Documentation</h2>
<a class="anchor" id="a279a2aed9a8061eb517a59fecdb6196a"></a><!-- doxytag: member="glm::gtx::vector_angle::angle" ref="a279a2aed9a8061eb517a59fecdb6196a" args="(vecType const &amp;x, vecType const &amp;y)" -->
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<td class="memname">vecType::value_type glm::gtx::vector_angle::angle </td>
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<td class="paramtype">vecType const &amp;&nbsp;</td>
<td class="paramname"> <em>x</em>, </td>
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<td class="paramtype">vecType const &amp;&nbsp;</td>
<td class="paramname"> <em>y</em></td><td>&nbsp;</td>
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<p>Returns the absolute angle between x and y. </p>
<p>Parameters need to be normalized. From GLM_GTX_vector_angle extension </p>
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<a class="anchor" id="ae5ca5e80b176900509b0f12a6ca8b164"></a><!-- doxytag: member="glm::gtx::vector_angle::orientedAngle" ref="ae5ca5e80b176900509b0f12a6ca8b164" args="(vecType const &amp;x, vecType const &amp;y)" -->
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<td class="memname">vecType::value_type glm::gtx::vector_angle::orientedAngle </td>
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<td class="paramtype">vecType const &amp;&nbsp;</td>
<td class="paramname"> <em>x</em>, </td>
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<td class="paramtype">vecType const &amp;&nbsp;</td>
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<p>Returns the oriented angle between x and y Parameters need to be normalized. </p>
<p>From GLM_GTX_vector_angle extension. </p>
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<a class="anchor" id="ad9f384cfa3b7879dc5926fad0023cce9"></a><!-- doxytag: member="glm::gtx::vector_angle::orientedAngleFromRef" ref="ad9f384cfa3b7879dc5926fad0023cce9" args="(vecType const &amp;x, vecType const &amp;y, detail::tvec3&lt; typename vecType::value_type &gt; const &amp;ref)" -->
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<td class="memname">vecType::value_type glm::gtx::vector_angle::orientedAngleFromRef </td>
<td>(</td>
<td class="paramtype">vecType const &amp;&nbsp;</td>
<td class="paramname"> <em>x</em>, </td>
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<td class="paramtype">vecType const &amp;&nbsp;</td>
<td class="paramname"> <em>y</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">detail::tvec3&lt; typename vecType::value_type &gt; const &amp;&nbsp;</td>
<td class="paramname"> <em>ref</em></td><td>&nbsp;</td>
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<td>)</td>
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<p>Returns the orientation of a two vector base from a <a class="el" href="a00188.html" title="GLM_GTX_normal extension: Compute the normal of a triangle.">normal</a>. </p>
<p>Parameters need to be normalized. From GLM_GTX_vector_angle extension. </p>
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