mirror of
https://github.com/g-truc/glm.git
synced 2024-11-23 01:14:34 +00:00
34 lines
668 B
C++
34 lines
668 B
C++
#include <glm/ext/matrix_relational.hpp>
|
|
#include <glm/matrix_mat4x3.hpp>
|
|
#include <glm/vector_vec4.hpp>
|
|
|
|
int test_equal()
|
|
{
|
|
int Error = 0;
|
|
|
|
Error += glm::all(glm::equal(glm::mat4x3(1), glm::mat4x3(1), 0.001f)) ? 0 : 1;
|
|
Error += glm::all(glm::equal(glm::mat4x3(1), glm::mat4x3(2), glm::vec4(0.001f))) ? 1 : 0;
|
|
|
|
return Error;
|
|
}
|
|
|
|
int test_notEqual()
|
|
{
|
|
int Error = 0;
|
|
|
|
Error += !glm::any(glm::notEqual(glm::mat4x3(1), glm::mat4x3(1), 0.001f)) ? 0 : 1;
|
|
Error += !glm::any(glm::notEqual(glm::mat4x3(1), glm::mat4x3(2), glm::vec4(0.001f))) ? 1 : 0;
|
|
|
|
return Error;
|
|
}
|
|
|
|
int main()
|
|
{
|
|
int Error = 0;
|
|
|
|
Error += test_equal();
|
|
Error += test_notEqual();
|
|
|
|
return Error;
|
|
}
|