tracy/server/TracyTextureCompression.cpp

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#include "../zstd/zstd.h"
#include "TracyEvent.hpp"
#include "TracyTextureCompression.hpp"
namespace tracy
{
TextureCompression::TextureCompression()
: m_buf( nullptr )
, m_bufSize( 0 )
, m_cctx( ZSTD_createCCtx() )
, m_dctx( ZSTD_createDCtx() )
, m_dict( nullptr )
{
}
TextureCompression::~TextureCompression()
{
delete[] m_buf;
ZSTD_freeCCtx( m_cctx );
ZSTD_freeDCtx( m_dctx );
ZSTD_freeDDict( m_dict );
}
uint32_t TextureCompression::Pack( struct ZSTD_CCtx_s* ctx, char*& buf, size_t& bufsz, const char* image, uint32_t inBytes )
{
const auto maxout = ZSTD_COMPRESSBOUND( inBytes );
if( bufsz < maxout )
{
bufsz = maxout;
delete[] buf;
buf = new char[maxout];
}
assert( ctx );
auto ret = (uint32_t)ZSTD_compressCCtx( ctx, buf, maxout, image, inBytes, 3 );
#ifndef TRACY_NO_STATISTICS
m_inputBytes.fetch_add( inBytes, std::memory_order_relaxed );
m_outputBytes.fetch_add( ret, std::memory_order_relaxed );
#endif
return ret;
}
uint32_t TextureCompression::Pack( struct ZSTD_CCtx_s* ctx, const struct ZSTD_CDict_s* dict, char*& buf, size_t& bufsz, const char* image, uint32_t inBytes )
{
const auto maxout = ZSTD_COMPRESSBOUND( inBytes );
if( bufsz < maxout )
{
bufsz = maxout;
delete[] buf;
buf = new char[maxout];
}
assert( ctx );
auto ret = (uint32_t)ZSTD_compress_usingCDict( ctx, buf, maxout, image, inBytes, dict );
#ifndef TRACY_NO_STATISTICS
m_inputBytes.fetch_add( inBytes, std::memory_order_relaxed );
m_outputBytes.fetch_add( ret, std::memory_order_relaxed );
#endif
return ret;
}
const char* TextureCompression::Unpack( const FrameImage& image )
{
const auto outsz = size_t( image.w ) * size_t( image.h ) / 2;
if( m_bufSize < outsz )
{
m_bufSize = outsz;
delete[] m_buf;
m_buf = new char[outsz];
}
assert( m_dctx );
if( m_dict )
{
ZSTD_decompress_usingDDict( m_dctx, m_buf, outsz, image.ptr, image.csz, m_dict );
}
else
{
ZSTD_decompressDCtx( m_dctx, m_buf, outsz, image.ptr, image.csz );
}
return m_buf;
}
static constexpr uint8_t Dxtc4To3Table[256] = {
85, 84, 86, 86, 81, 80, 82, 82, 89, 88, 90, 90, 89, 88, 90, 90,
69, 68, 70, 70, 65, 64, 66, 66, 73, 72, 74, 74, 73, 72, 74, 74,
101, 100, 102, 102, 97, 96, 98, 98, 105, 104, 106, 106, 105, 104, 106, 106,
101, 100, 102, 102, 97, 96, 98, 98, 105, 104, 106, 106, 105, 104, 106, 106,
21, 20, 22, 22, 17, 16, 18, 18, 25, 24, 26, 26, 25, 24, 26, 26,
5, 4, 6, 6, 1, 0, 2, 2, 9, 8, 10, 10, 9, 8, 10, 10,
37, 36, 38, 38, 33, 32, 34, 34, 41, 40, 42, 42, 41, 40, 42, 42,
37, 36, 38, 38, 33, 32, 34, 34, 41, 40, 42, 42, 41, 40, 42, 42,
149, 148, 150, 150, 145, 144, 146, 146, 153, 152, 154, 154, 153, 152, 154, 154,
133, 132, 134, 134, 129, 128, 130, 130, 137, 136, 138, 138, 137, 136, 138, 138,
165, 164, 166, 166, 161, 160, 162, 162, 169, 168, 170, 170, 169, 168, 170, 170,
165, 164, 166, 166, 161, 160, 162, 162, 169, 168, 170, 170, 169, 168, 170, 170,
149, 148, 150, 150, 145, 144, 146, 146, 153, 152, 154, 154, 153, 152, 154, 154,
133, 132, 134, 134, 129, 128, 130, 130, 137, 136, 138, 138, 137, 136, 138, 138,
165, 164, 166, 166, 161, 160, 162, 162, 169, 168, 170, 170, 169, 168, 170, 170,
165, 164, 166, 166, 161, 160, 162, 162, 169, 168, 170, 170, 169, 168, 170, 170
};
static tracy_force_inline int max3( int a, int b, int c )
{
if( a > b )
{
return a > c ? a : c;
}
else
{
return b > c ? b : c;
}
}
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static constexpr int TrTbl1[] = { 12, 12, 12, 12, 6, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 };
static constexpr int TrTbl2[] = { 12, 12, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 };
static constexpr int TrTbl3[] = { 48, 48, 48, 32, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24 };
void TextureCompression::Rdo( char* data, size_t blocks )
{
assert( blocks > 0 );
do
{
uint64_t blk;
memcpy( &blk, data, 8 );
uint32_t idx = blk >> 32;
if( idx == 0x55555555 )
{
data += 8;
continue;
}
uint16_t c0 = blk & 0xFFFF;
uint16_t c1 = ( blk >> 16 ) & 0xFFFF;
const int r0b = c0 & 0xF800;
const int g0b = c0 & 0x07E0;
const int b0b = c0 & 0x001F;
const int r1b = c1 & 0xF800;
const int g1b = c1 & 0x07E0;
const int b1b = c1 & 0x001F;
const int r0 = ( r0b >> 8 ) | ( r0b >> 13 );
const int g0 = ( g0b >> 3 ) | ( g0b >> 9 );
const int b0 = ( b0b << 3 ) | ( b0b >> 2 );
const int r1 = ( r1b >> 8 ) | ( r1b >> 13 );
const int g1 = ( g1b >> 3 ) | ( g1b >> 9 );
const int b1 = ( b1b << 3 ) | ( b1b >> 2 );
const int dr = abs( r0 - r1 );
const int dg = abs( g0 - g1 );
const int db = abs( b0 - b1 );
const int maxChan1 = max3( r0-1, g0, b0-2 );
const int maxDelta1 = max3( dr-1, dg, db-2 );
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const int tr1 = TrTbl1[maxChan1 / 4];
if( maxDelta1 <= tr1 )
{
uint64_t blk =
( ( ( r0b + r1b ) >> 1 ) & 0xF800 ) |
( ( ( g0b + g1b ) >> 1 ) & 0x07E0 ) |
( ( ( b0b + b1b ) >> 1 ) );
memcpy( data, &blk, 8 );
}
else
{
const int maxChan23 = max3( r0-2, g0, b0-5 );
const int maxDelta23 = max3( dr-2, dg, db-5 );
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const int tr2 = TrTbl2[maxChan23 / 16];
if( maxDelta23 <= tr2 )
{
idx &= 0x55555555;
memcpy( data+4, &idx, 4 );
}
else
{
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const int tr3 = TrTbl3[maxChan23 / 16];
if( maxDelta23 <= tr3 )
{
uint64_t c = c1 | ( uint64_t( c0 ) << 16 );
for( int k=0; k<4; k++ ) c |= uint64_t( Dxtc4To3Table[(idx >> (k*8)) & 0xFF] ) << ( 32 + k*8 );
memcpy( data, &c, 8 );
}
}
}
data += 8;
}
while( --blocks );
}
void TextureCompression::FixOrder( char* data, size_t blocks )
{
assert( blocks > 0 );
do
{
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uint32_t tmp;
memcpy( &tmp, data+4, 4 );
tmp = ~tmp;
uint32_t t0 = tmp & 0x55555555;
uint32_t t1 = tmp & 0xAAAAAAAA;
tmp = ( ( t0 << 1 ) | ( t1 >> 1 ) ) ^ t1;
memcpy( data+4, &tmp, 4 );
data += 8;
}
while( --blocks );
}
}