tracy/TracyOpenGL.hpp

272 lines
9.9 KiB
C++
Raw Normal View History

2017-11-11 18:44:09 +00:00
#ifndef __TRACYOPENGL_HPP__
#define __TRACYOPENGL_HPP__
2017-11-12 00:49:35 +00:00
// Include this file after you include OpenGL 3.2 headers.
#if !defined TRACY_ENABLE || defined __APPLE__
2017-11-13 23:48:26 +00:00
#define TracyGpuContext
2018-07-26 18:12:16 +00:00
#define TracyGpuNamedZone(x,y)
#define TracyGpuNamedZoneC(x,y,z)
#define TracyGpuZone(x)
#define TracyGpuZoneC(x,y)
2017-11-13 23:48:26 +00:00
#define TracyGpuCollect
2018-07-26 18:12:16 +00:00
#define TracyGpuNamedZoneS(x,y,z)
#define TracyGpuNamedZoneCS(x,y,z,w)
#define TracyGpuZoneS(x,y)
#define TracyGpuZoneCS(x,y,z)
namespace tracy
{
2019-02-18 13:56:53 +00:00
struct SourceLocationData;
class GpuCtxScope
{
public:
GpuCtxScope( const SourceLocationData* ) {}
GpuCtxScope( const SourceLocationData*, int depth ) {}
};
}
#else
2017-11-11 18:44:09 +00:00
#include <atomic>
2018-06-22 13:10:23 +00:00
#include <assert.h>
2018-06-17 16:55:12 +00:00
#include <stdlib.h>
2017-11-11 18:44:09 +00:00
2017-11-11 21:08:47 +00:00
#include "Tracy.hpp"
2017-11-11 18:44:09 +00:00
#include "client/TracyProfiler.hpp"
#include "client/TracyCallstack.hpp"
#include "common/TracyAlign.hpp"
2017-11-13 23:48:26 +00:00
#include "common/TracyAlloc.hpp"
2017-11-11 18:44:09 +00:00
#if !defined GL_TIMESTAMP && defined GL_TIMESTAMP_EXT
# define GL_TIMESTAMP GL_TIMESTAMP_EXT
# define GL_QUERY_COUNTER_BITS GL_QUERY_COUNTER_BITS_EXT
# define glGetQueryObjectiv glGetQueryObjectivEXT
# define glGetQueryObjectui64v glGetQueryObjectui64vEXT
# define glQueryCounter glQueryCounterEXT
#endif
2019-02-19 18:33:37 +00:00
#define TracyGpuContext tracy::GetGpuCtx().ptr = (tracy::GpuCtx*)tracy::tracy_malloc( sizeof( tracy::GpuCtx ) ); new(tracy::GetGpuCtx().ptr) tracy::GpuCtx;
2018-12-13 13:43:37 +00:00
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define TracyGpuNamedZone( varname, name ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK );
# define TracyGpuNamedZoneC( varname, name, color ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK );
# define TracyGpuZone( name ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, TRACY_CALLSTACK )
# define TracyGpuZoneC( name, color ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, TRACY_CALLSTACK )
#else
# define TracyGpuNamedZone( varname, name ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__) );
# define TracyGpuNamedZoneC( varname, name, color ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__) );
# define TracyGpuZone( name ) TracyGpuNamedZone( ___tracy_gpu_zone, name )
# define TracyGpuZoneC( name, color ) TracyGpuNamedZoneC( ___tracy_gpu_zone, name, color )
#endif
2019-02-19 18:33:37 +00:00
#define TracyGpuCollect tracy::GetGpuCtx().ptr->Collect();
2017-11-11 20:09:48 +00:00
#ifdef TRACY_HAS_CALLSTACK
# define TracyGpuNamedZoneS( varname, name, depth ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), depth );
# define TracyGpuNamedZoneCS( varname, name, color, depth ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), depth );
2018-07-26 18:12:16 +00:00
# define TracyGpuZoneS( name, depth ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, depth )
# define TracyGpuZoneCS( name, color, depth ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, depth )
#else
2018-07-26 18:12:16 +00:00
# define TracyGpuNamedZoneS( varname, name, depth ) TracyGpuNamedZone( varname, name )
# define TracyGpuNamedZoneCS( varname, name, color, depth ) TracyGpuNamedZoneC( varname, name, color )
# define TracyGpuZoneS( name, depth ) TracyGpuZone( name )
# define TracyGpuZoneCS( name, color, depth ) TracyGpuZoneC( name, color )
#endif
2017-11-11 18:44:09 +00:00
namespace tracy
{
class GpuCtx
{
2017-11-13 23:48:26 +00:00
friend class GpuCtxScope;
2017-11-22 13:01:44 +00:00
enum { QueryCount = 64 * 1024 };
2017-11-11 20:09:48 +00:00
2017-11-11 18:44:09 +00:00
public:
GpuCtx()
2019-02-19 18:33:37 +00:00
: m_context( GetGpuCtxCounter().fetch_add( 1, std::memory_order_relaxed ) )
2017-11-11 20:09:48 +00:00
, m_head( 0 )
, m_tail( 0 )
2017-11-11 18:44:09 +00:00
{
2018-06-22 13:10:23 +00:00
assert( m_context != 255 );
2017-11-13 23:48:26 +00:00
glGenQueries( QueryCount, m_query );
2017-11-11 18:44:09 +00:00
int64_t tgpu;
glGetInteger64v( GL_TIMESTAMP, &tgpu );
int64_t tcpu = Profiler::GetTime();
2017-11-17 13:07:42 +00:00
GLint bits;
glGetQueryiv( GL_TIMESTAMP, GL_QUERY_COUNTER_BITS, &bits );
const float period = 1.f;
2017-11-11 18:44:09 +00:00
Magic magic;
2019-06-24 17:38:44 +00:00
const auto thread = GetThreadHandle();
2019-02-19 17:27:00 +00:00
auto token = GetToken();
2017-11-11 18:44:09 +00:00
auto& tail = token->get_tail_index();
2019-07-29 20:13:16 +00:00
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::GpuNewContext );
MemWrite( &item->gpuNewContext.cpuTime, tcpu );
MemWrite( &item->gpuNewContext.gpuTime, tgpu );
2019-06-24 17:38:44 +00:00
MemWrite( &item->gpuNewContext.thread, thread );
MemWrite( &item->gpuNewContext.period, period );
MemWrite( &item->gpuNewContext.context, m_context );
MemWrite( &item->gpuNewContext.accuracyBits, (uint8_t)bits );
2018-07-11 13:00:30 +00:00
#ifdef TRACY_ON_DEMAND
2019-02-19 17:38:08 +00:00
GetProfiler().DeferItem( *item );
#endif
2018-07-11 13:00:30 +00:00
tail.store( magic + 1, std::memory_order_release );
2017-11-11 18:44:09 +00:00
}
2017-11-11 21:08:47 +00:00
void Collect()
{
2017-11-25 14:32:44 +00:00
ZoneScopedC( Color::Red4 );
2017-11-11 21:08:47 +00:00
2018-07-11 15:10:34 +00:00
if( m_tail == m_head ) return;
2018-07-11 15:10:53 +00:00
#ifdef TRACY_ON_DEMAND
2019-02-19 17:38:08 +00:00
if( !GetProfiler().IsConnected() )
2018-07-11 15:10:53 +00:00
{
m_head = m_tail = 0;
return;
}
#endif
2017-11-25 12:41:12 +00:00
Magic magic;
2019-02-19 17:27:00 +00:00
auto token = GetToken();
2017-11-25 12:41:12 +00:00
auto& tail = token->get_tail_index();
2019-07-16 17:37:48 +00:00
while( m_tail != m_head )
2017-11-11 21:08:47 +00:00
{
2019-07-16 17:37:48 +00:00
GLint available;
glGetQueryObjectiv( m_query[m_tail], GL_QUERY_RESULT_AVAILABLE, &available );
if( !available ) return;
2017-11-11 21:08:47 +00:00
uint64_t time;
glGetQueryObjectui64v( m_query[m_tail], GL_QUERY_RESULT, &time );
2019-07-29 20:13:16 +00:00
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::GpuTime );
MemWrite( &item->gpuTime.gpuTime, (int64_t)time );
2018-06-22 14:19:53 +00:00
MemWrite( &item->gpuTime.queryId, (uint16_t)m_tail );
MemWrite( &item->gpuTime.context, m_context );
2017-11-11 21:08:47 +00:00
tail.store( magic + 1, std::memory_order_release );
2019-07-16 17:37:48 +00:00
2017-11-13 23:48:26 +00:00
m_tail = ( m_tail + 1 ) % QueryCount;
2017-11-11 21:08:47 +00:00
}
}
2017-11-11 18:44:09 +00:00
private:
2017-11-11 20:09:48 +00:00
tracy_force_inline unsigned int NextQueryId()
{
const auto id = m_head;
2017-11-13 23:48:26 +00:00
m_head = ( m_head + 1 ) % QueryCount;
2017-11-11 20:19:51 +00:00
assert( m_head != m_tail );
2018-06-22 14:46:47 +00:00
return id;
}
tracy_force_inline unsigned int TranslateOpenGlQueryId( unsigned int id )
{
2017-11-11 20:09:48 +00:00
return m_query[id];
}
2018-06-22 13:10:23 +00:00
tracy_force_inline uint8_t GetId() const
2017-11-11 20:09:48 +00:00
{
return m_context;
}
2017-11-13 23:48:26 +00:00
unsigned int m_query[QueryCount];
2018-06-22 13:10:23 +00:00
uint8_t m_context;
2017-11-11 20:09:48 +00:00
unsigned int m_head;
unsigned int m_tail;
2017-11-11 18:44:09 +00:00
};
2017-11-13 23:48:26 +00:00
class GpuCtxScope
{
public:
tracy_force_inline GpuCtxScope( const SourceLocationData* srcloc )
2018-07-11 15:10:53 +00:00
#ifdef TRACY_ON_DEMAND
2019-02-19 17:38:08 +00:00
: m_active( GetProfiler().IsConnected() )
2018-07-11 15:10:53 +00:00
#endif
2017-11-13 23:48:26 +00:00
{
2018-07-11 15:10:53 +00:00
#ifdef TRACY_ON_DEMAND
if( !m_active ) return;
#endif
2019-02-19 18:33:37 +00:00
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
2017-11-13 23:48:26 +00:00
Magic magic;
2019-02-19 17:27:00 +00:00
auto token = GetToken();
2017-11-13 23:48:26 +00:00
auto& tail = token->get_tail_index();
2019-07-29 20:13:16 +00:00
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::GpuZoneBegin );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
2018-06-17 16:55:12 +00:00
memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
2018-06-22 13:57:54 +00:00
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
2019-02-19 18:33:37 +00:00
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
2017-11-13 23:48:26 +00:00
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline GpuCtxScope( const SourceLocationData* srcloc, int depth )
2018-07-11 15:10:53 +00:00
#ifdef TRACY_ON_DEMAND
2019-02-19 17:38:08 +00:00
: m_active( GetProfiler().IsConnected() )
2018-07-11 15:10:53 +00:00
#endif
{
2018-07-11 15:10:53 +00:00
#ifdef TRACY_ON_DEMAND
if( !m_active ) return;
#endif
2019-02-19 18:33:37 +00:00
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
Magic magic;
2019-06-24 17:38:44 +00:00
const auto thread = GetThreadHandle();
2019-02-19 17:27:00 +00:00
auto token = GetToken();
auto& tail = token->get_tail_index();
2019-07-29 20:13:16 +00:00
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::GpuZoneBeginCallstack );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
MemWrite( &item->gpuZoneBegin.thread, thread );
2018-06-22 13:57:54 +00:00
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
2019-02-19 18:33:37 +00:00
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
tail.store( magic + 1, std::memory_order_release );
2019-02-19 17:38:08 +00:00
GetProfiler().SendCallstack( depth, thread );
}
2017-11-13 23:48:26 +00:00
tracy_force_inline ~GpuCtxScope()
{
2018-07-11 15:10:53 +00:00
#ifdef TRACY_ON_DEMAND
if( !m_active ) return;
#endif
2019-02-19 18:33:37 +00:00
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
2017-11-13 23:48:26 +00:00
Magic magic;
2019-02-19 17:27:00 +00:00
auto token = GetToken();
2017-11-13 23:48:26 +00:00
auto& tail = token->get_tail_index();
2019-07-29 20:13:16 +00:00
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::GpuZoneEnd );
MemWrite( &item->gpuZoneEnd.cpuTime, Profiler::GetTime() );
2018-06-22 13:57:54 +00:00
MemWrite( &item->gpuZoneEnd.queryId, uint16_t( queryId ) );
2019-02-19 18:33:37 +00:00
MemWrite( &item->gpuZoneEnd.context, GetGpuCtx().ptr->GetId() );
2017-11-13 23:48:26 +00:00
tail.store( magic + 1, std::memory_order_release );
}
2018-07-11 15:10:53 +00:00
private:
#ifdef TRACY_ON_DEMAND
const bool m_active;
#endif
2017-11-13 23:48:26 +00:00
};
2017-11-11 18:44:09 +00:00
}
#endif
#endif