tracy/TracyVulkan.hpp

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2018-06-17 16:14:37 +00:00
#ifndef __TRACYVULKAN_HPP__
#define __TRACYVULKAN_HPP__
#if !defined TRACY_ENABLE
#define TracyVkContext(x,y,z,w)
#define TracyVkDestroy
#define TracyVkZone(x,y)
#define TracyVkZoneC(x,y,z)
#define TracyVkCollect(x)
#else
#include <vulkan/vulkan.h>
#include "Tracy.hpp"
#include "client/TracyProfiler.hpp"
#define TracyVkContext( physdev, device, queue, cmdbuf ) tracy::s_vkCtx.ptr = (tracy::VkCtx*)tracy::tracy_malloc( sizeof( tracy::VkCtx ) ); new(tracy::s_vkCtx.ptr) tracy::VkCtx( physdev, device, queue, cmdbuf );
#define TracyVkDestroy() tracy::s_vkCtx.ptr->~VkCtx(); tracy::tracy_free( tracy::s_vkCtx.ptr ); tracy::s_vkCtx.ptr = nullptr;
#define TracyVkZone( cmdbuf, name ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location, cmdbuf );
#define TracyVkZoneC( cmdbuf, name, color ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location, cmdbuf );
#define TracyVkCollect( cmdbuf ) tracy::s_vkCtx.ptr->Collect( cmdbuf );
namespace tracy
{
extern std::atomic<uint16_t> s_vkCtxCounter;
class VkCtx
{
friend class VkCtxScope;
enum { QueryCount = 64 * 1024 };
public:
VkCtx( VkPhysicalDevice physdev, VkDevice device, VkQueue queue, VkCommandBuffer cmdbuf )
: m_device( device )
, m_queue( queue )
, m_context( s_vkCtxCounter.fetch_add( 1, std::memory_order_relaxed ) )
, m_head( 0 )
, m_tail( 0 )
{
VkPhysicalDeviceProperties prop;
vkGetPhysicalDeviceProperties( physdev, &prop );
const float period = prop.limits.timestampPeriod;
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VkQueryPoolCreateInfo poolInfo = {};
poolInfo.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
poolInfo.queryCount = QueryCount;
poolInfo.queryType = VK_QUERY_TYPE_TIMESTAMP;
vkCreateQueryPool( device, &poolInfo, nullptr, &m_query );
VkCommandBufferBeginInfo beginInfo = {};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
VkSubmitInfo submitInfo = {};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &cmdbuf;
vkBeginCommandBuffer( cmdbuf, &beginInfo );
vkCmdResetQueryPool( cmdbuf, m_query, 0, QueryCount );
vkEndCommandBuffer( cmdbuf );
vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
vkQueueWaitIdle( queue );
vkBeginCommandBuffer( cmdbuf, &beginInfo );
vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, m_query, 0 );
vkEndCommandBuffer( cmdbuf );
vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
vkQueueWaitIdle( queue );
int64_t tcpu = Profiler::GetTime();
int64_t tgpu;
vkGetQueryPoolResults( device, m_query, 0, 1, sizeof( tgpu ), &tgpu, sizeof( tgpu ), VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT );
vkBeginCommandBuffer( cmdbuf, &beginInfo );
vkCmdResetQueryPool( cmdbuf, m_query, 0, 1 );
vkEndCommandBuffer( cmdbuf );
vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
vkQueueWaitIdle( queue );
uint64_t zero = 0;
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Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
MemWrite( &item->hdr.type, QueueType::GpuNewContext );
MemWrite( &item->gpuNewContext.cpuTime, tcpu );
MemWrite( &item->gpuNewContext.gpuTime, tgpu );
MemWrite( &item->gpuNewContext.thread, zero );
MemWrite( &item->gpuNewContext.period, period );
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MemWrite( &item->gpuNewContext.context, m_context );
MemWrite( &item->gpuNewContext.accuracyBits, uint8_t( 0 ) );
tail.store( magic + 1, std::memory_order_release );
}
~VkCtx()
{
vkDestroyQueryPool( m_device, m_query, nullptr );
}
void Collect( VkCommandBuffer cmdbuf )
{
ZoneScopedC( Color::Red4 );
if( m_tail == m_head ) return;
int64_t res[QueryCount];
const auto cnt = m_head < m_tail ? QueryCount - m_tail : m_head - m_tail;
vkGetQueryPoolResults( m_device, m_query, m_tail, cnt, sizeof( res ), res, sizeof( *res ), VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WITH_AVAILABILITY_BIT );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
unsigned int idx;
for( idx=0; idx<cnt; idx++ )
{
if( res[idx] == 0 ) break;
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
MemWrite( &item->hdr.type, QueueType::GpuTime );
MemWrite( &item->gpuTime.gpuTime, res[idx] );
MemWrite( &item->gpuTime.context, m_context );
tail.store( magic + 1, std::memory_order_release );
}
vkCmdResetQueryPool( cmdbuf, m_query, m_tail, idx );
m_tail += idx;
if( m_tail == QueryCount ) m_tail = 0;
}
private:
tracy_force_inline unsigned int NextQueryId()
{
const auto id = m_head;
m_head = ( m_head + 1 ) % QueryCount;
assert( m_head != m_tail );
return id;
}
tracy_force_inline uint16_t GetId() const
{
return m_context;
}
VkDevice m_device;
VkQueue m_queue;
VkQueryPool m_query;
uint16_t m_context;
unsigned int m_head;
unsigned int m_tail;
};
extern VkCtxWrapper s_vkCtx;
class VkCtxScope
{
public:
tracy_force_inline VkCtxScope( const SourceLocation* srcloc, VkCommandBuffer cmdbuf )
: m_cmdbuf( cmdbuf )
{
auto ctx = s_vkCtx.ptr;
vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, ctx->m_query, ctx->NextQueryId() );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
MemWrite( &item->hdr.type, QueueType::GpuZoneBegin );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline ~VkCtxScope()
{
auto ctx = s_vkCtx.ptr;
vkCmdWriteTimestamp( m_cmdbuf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, ctx->m_query, ctx->NextQueryId() );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
MemWrite( &item->hdr.type, QueueType::GpuZoneEnd );
MemWrite( &item->gpuZoneEnd.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneEnd.context, ctx->GetId() );
tail.store( magic + 1, std::memory_order_release );
}
private:
VkCommandBuffer m_cmdbuf;
};
}
#endif
#endif