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Allow retrieval of zone's thread data.
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@ -9824,7 +9824,7 @@ const GpuEvent* View::GetZoneParent( const GpuEvent& zone ) const
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return nullptr;
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return nullptr;
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}
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}
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uint64_t View::GetZoneThread( const ZoneEvent& zone ) const
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const ThreadData* View::GetZoneThreadData( const ZoneEvent& zone ) const
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{
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{
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for( const auto& thread : m_worker.GetThreadData() )
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for( const auto& thread : m_worker.GetThreadData() )
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{
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{
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@ -9835,12 +9835,18 @@ uint64_t View::GetZoneThread( const ZoneEvent& zone ) const
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auto it = std::upper_bound( timeline->begin(), timeline->end(), zone.start, [] ( const auto& l, const auto& r ) { return l < r->start; } );
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auto it = std::upper_bound( timeline->begin(), timeline->end(), zone.start, [] ( const auto& l, const auto& r ) { return l < r->start; } );
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if( it != timeline->begin() ) --it;
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if( it != timeline->begin() ) --it;
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if( zone.end >= 0 && (*it)->start > zone.end ) break;
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if( zone.end >= 0 && (*it)->start > zone.end ) break;
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if( *it == &zone ) return thread->id;
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if( *it == &zone ) return thread;
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if( (*it)->child < 0 ) break;
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if( (*it)->child < 0 ) break;
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timeline = &m_worker.GetZoneChildren( (*it)->child );
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timeline = &m_worker.GetZoneChildren( (*it)->child );
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}
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}
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}
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}
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return 0;
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return nullptr;
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}
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uint64_t View::GetZoneThread( const ZoneEvent& zone ) const
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{
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auto threadData = GetZoneThreadData( zone );
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return threadData ? threadData->id : 0;
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}
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}
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uint64_t View::GetZoneThread( const GpuEvent& zone ) const
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uint64_t View::GetZoneThread( const GpuEvent& zone ) const
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@ -162,6 +162,7 @@ private:
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const ZoneEvent* GetZoneParent( const ZoneEvent& zone ) const;
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const ZoneEvent* GetZoneParent( const ZoneEvent& zone ) const;
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const GpuEvent* GetZoneParent( const GpuEvent& zone ) const;
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const GpuEvent* GetZoneParent( const GpuEvent& zone ) const;
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const ThreadData* GetZoneThreadData( const ZoneEvent& zone ) const;
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uint64_t GetZoneThread( const ZoneEvent& zone ) const;
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uint64_t GetZoneThread( const ZoneEvent& zone ) const;
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uint64_t GetZoneThread( const GpuEvent& zone ) const;
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uint64_t GetZoneThread( const GpuEvent& zone ) const;
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const GpuCtxData* GetZoneCtx( const GpuEvent& zone ) const;
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const GpuCtxData* GetZoneCtx( const GpuEvent& zone ) const;
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