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Load zones into magic vectors.
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8ab2cf09b7
commit
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@ -5112,18 +5112,15 @@ void Worker::CountZoneStatistics( ZoneEvent* zone )
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}
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#endif
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void Worker::ReadTimeline( FileRead& f, Vector<short_ptr<ZoneEvent>>& vec, uint64_t size, int64_t& refTime, int32_t& childIdx )
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void Worker::ReadTimeline( FileRead& f, Vector<short_ptr<ZoneEvent>>& _vec, uint64_t size, int64_t& refTime, int32_t& childIdx )
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{
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assert( size != 0 );
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auto& vec = *(Vector<ZoneEvent>*)( &_vec );
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vec.set_magic();
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vec.reserve_exact( size, m_slab );
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m_data.zonesCnt += size;
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auto zone = (ZoneEvent*)m_slab.AllocBig( sizeof( ZoneEvent ) * size );
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auto zptr = zone;
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auto vptr = vec.data();
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for( uint64_t i=0; i<size; i++ )
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{
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*vptr++ = zptr++;
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}
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auto zone = vec.begin();
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auto end = vec.end();
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do
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{
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s_loadProgress.subProgress.fetch_add( 1, std::memory_order_relaxed );
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@ -5140,21 +5137,22 @@ void Worker::ReadTimeline( FileRead& f, Vector<short_ptr<ZoneEvent>>& vec, uint6
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CountZoneStatistics( zone );
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#endif
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}
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while( ++zone != zptr );
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while( ++zone != end );
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}
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void Worker::ReadTimelinePre042( FileRead& f, Vector<short_ptr<ZoneEvent>>& vec, uint64_t size, int fileVer )
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void Worker::ReadTimelinePre042( FileRead& f, Vector<short_ptr<ZoneEvent>>& _vec, uint64_t size, int fileVer )
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{
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assert( fileVer <= FileVersion( 0, 4, 1 ) );
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assert( size != 0 );
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auto& vec = *(Vector<ZoneEvent>*)( &_vec );
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vec.set_magic();
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vec.reserve_exact( size, m_slab );
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m_data.zonesCnt += size;
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for( uint64_t i=0; i<size; i++ )
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auto zone = vec.begin();
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auto end = vec.end();
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do
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{
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s_loadProgress.subProgress.fetch_add( 1, std::memory_order_relaxed );
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auto zone = m_slab.Alloc<ZoneEvent>();
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vec[i] = zone;
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int64_t start;
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f.Read( start );
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zone->SetStart( start - m_data.baseTime );
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@ -5192,21 +5190,19 @@ void Worker::ReadTimelinePre042( FileRead& f, Vector<short_ptr<ZoneEvent>>& vec,
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CountZoneStatistics( zone );
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#endif
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}
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while( ++zone != end );
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}
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void Worker::ReadTimelinePre0510( FileRead& f, Vector<short_ptr<ZoneEvent>>& vec, uint64_t size, int64_t& refTime, int fileVer )
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void Worker::ReadTimelinePre0510( FileRead& f, Vector<short_ptr<ZoneEvent>>& _vec, uint64_t size, int64_t& refTime, int fileVer )
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{
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assert( fileVer <= FileVersion( 0, 5, 9 ) );
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assert( size != 0 );
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auto& vec = *(Vector<ZoneEvent>*)( &_vec );
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vec.set_magic();
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vec.reserve_exact( size, m_slab );
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m_data.zonesCnt += size;
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auto zone = (ZoneEvent*)m_slab.AllocBig( sizeof( ZoneEvent ) * size );
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auto zptr = zone;
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auto vptr = vec.data();
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for( uint64_t i=0; i<size; i++ )
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{
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*vptr++ = zptr++;
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}
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auto zone = vec.begin();
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auto end = vec.end();
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do
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{
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s_loadProgress.subProgress.fetch_add( 1, std::memory_order_relaxed );
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@ -5276,7 +5272,7 @@ void Worker::ReadTimelinePre0510( FileRead& f, Vector<short_ptr<ZoneEvent>>& vec
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CountZoneStatistics( zone );
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#endif
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}
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while( ++zone != zptr );
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while( ++zone != end );
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}
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void Worker::ReadTimeline( FileRead& f, Vector<short_ptr<GpuEvent>>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int32_t& childIdx )
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