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GPU zone thread getter.
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commit
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@ -3542,6 +3542,25 @@ uint64_t View::GetZoneThread( const ZoneEvent& zone ) const
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return 0;
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}
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uint64_t View::GetZoneThread( const GpuEvent& zone ) const
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{
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for( const auto& ctx : m_worker.GetGpuData() )
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{
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const Vector<GpuEvent*>* timeline = &ctx->timeline;
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if( timeline->empty() ) continue;
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for(;;)
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{
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auto it = std::upper_bound( timeline->begin(), timeline->end(), zone.gpuStart, [] ( const auto& l, const auto& r ) { return l < r->gpuStart; } );
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if( it != timeline->begin() ) --it;
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if( zone.gpuEnd != -1 && (*it)->gpuStart > zone.gpuEnd ) break;
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if( *it == &zone ) return ctx->thread;
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if( (*it)->child.empty() ) break;
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timeline = &(*it)->child;
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}
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}
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return 0;
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}
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#ifndef TRACY_NO_STATISTICS
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void View::FindZones()
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{
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@ -97,6 +97,7 @@ private:
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const ZoneEvent* GetZoneParent( const ZoneEvent& zone ) const;
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const GpuEvent* GetZoneParent( const GpuEvent& zone ) const;
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uint64_t GetZoneThread( const ZoneEvent& zone ) const;
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uint64_t GetZoneThread( const GpuEvent& zone ) const;
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#ifndef TRACY_NO_STATISTICS
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void FindZones();
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