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Lua profiling framework. No source location transfer yet.
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132
TracyLua.hpp
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132
TracyLua.hpp
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#ifndef __TRACYLUA_HPP__
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#define __TRACYLUA_HPP__
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#include <string.h>
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#include "common/TracySystem.hpp"
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#include "client/TracyProfiler.hpp"
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namespace tracy
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{
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#ifndef TRACY_ENABLE
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namespace detail
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{
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static inline int noop( lua_State* L ) { return 0; }
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}
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static inline void LuaRegister( lua_State* L )
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{
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lua_newtable( L );
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lua_pushcfunction( L, detail::noop );
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lua_setfield( L, -2, "ZoneBegin" );
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lua_pushcfunction( L, detail::noop );
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lua_setfield( L, -2, "ZoneEnd" );
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lua_setglobal( L, "tracy" );
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}
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static inline void LuaRemove( char* script )
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{
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while( *script )
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{
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if( strncmp( script, "tracy.Zone", 10 ) == 0 )
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{
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if( strncmp( script + 10, "End()", 5 ) == 0 )
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{
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memset( script, ' ', 15 );
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script += 15;
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}
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else if( strncmp( script + 10, "Begin()", 7 ) == 0 )
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{
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memset( script, ' ', 17 );
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script += 17;
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}
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else
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{
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script += 10;
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}
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}
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else
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{
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script++;
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}
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}
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}
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#else
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namespace detail
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{
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static inline int LuaZoneBegin( lua_State* L )
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{
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const uint32_t color = 0x00DD6666;
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lua_Debug dbg;
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lua_getstack( L, 1, &dbg );
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lua_getinfo( L, "Snl", &dbg );
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const uint32_t line = dbg.currentline;
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const auto fsz = strlen( dbg.name );
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const auto ssz = strlen( dbg.source );
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// Data layout:
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// 4b payload size
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// 4b color
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// 4b source line
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// fsz function name
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// 1b null terminator
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// ssz source file name
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const uint32_t sz = 4 + 4 + 4 + fsz + 1 + ssz;
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auto ptr = (char*)tracy_malloc( sz );
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memcpy( ptr, &sz, 4 );
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memcpy( ptr + 4, &color, 4 );
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memcpy( ptr + 8, &line, 4 );
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memcpy( ptr + 12, dbg.name, fsz+1 );
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memcpy( ptr + 12 + fsz + 1, dbg.source, ssz );
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Magic magic;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
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item->hdr.type = QueueType::ZoneBeginAllocSrcLoc;
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item->zoneBegin.time = Profiler::GetTime( item->zoneBegin.cpu );
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item->zoneBegin.thread = GetThreadHandle();
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item->zoneBegin.srcloc = (uint64)ptr;
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tail.store( magic + 1, std::memory_order_release );
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return 0;
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}
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static inline int LuaZoneEnd( lua_State* L )
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{
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Magic magic;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
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item->hdr.type = QueueType::ZoneEnd;
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item->zoneEnd.time = Profiler::GetTime( item->zoneEnd.cpu );
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item->zoneEnd.thread = GetThreadHandle();
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tail.store( magic + 1, std::memory_order_release );
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return 0;
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}
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}
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static inline void LuaRegister( lua_State* L )
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{
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lua_newtable( L );
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lua_pushcfunction( L, detail::LuaZoneBegin );
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lua_setfield( L, -2, "ZoneBegin" );
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lua_pushcfunction( L, detail::LuaZoneEnd );
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lua_setfield( L, -2, "ZoneEnd" );
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lua_setglobal( L, "tracy" );
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}
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static inline void LuaRemove( char* script ) {}
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#endif
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}
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#endif
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@ -10,6 +10,7 @@ enum class QueueType : uint8_t
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{
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Terminate,
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ZoneBegin,
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ZoneBeginAllocSrcLoc,
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ZoneEnd,
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StringData,
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ThreadName,
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@ -173,6 +174,7 @@ enum { QueueItemSize = sizeof( QueueItem ) };
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static const size_t QueueDataSize[] = {
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sizeof( QueueHeader ), // terminate
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sizeof( QueueHeader ) + sizeof( QueueZoneBegin ),
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sizeof( QueueHeader ) + sizeof( QueueZoneBegin ), // allocated source location
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sizeof( QueueHeader ) + sizeof( QueueZoneEnd ),
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sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // string data
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sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // thread name
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@ -609,6 +609,9 @@ void View::Process( const QueueItem& ev )
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case QueueType::ZoneBegin:
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ProcessZoneBegin( ev.zoneBegin );
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break;
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case QueueType::ZoneBeginAllocSrcLoc:
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ProcessZoneBeginAllocSrcLoc( ev.zoneBegin );
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break;
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case QueueType::ZoneEnd:
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ProcessZoneEnd( ev.zoneEnd );
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break;
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@ -673,6 +676,26 @@ void View::ProcessZoneBegin( const QueueZoneBegin& ev )
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m_zoneStack[ev.thread].push_back( zone );
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}
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void View::ProcessZoneBeginAllocSrcLoc( const QueueZoneBegin& ev )
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{
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auto zone = m_slab.AllocInit<ZoneEvent>();
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//CheckSourceLocation( ev.srcloc );
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zone->start = ev.time * m_timerMul;
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zone->end = -1;
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//zone->srcloc = ShrinkSourceLocation( ev.srcloc );
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zone->srcloc = 0;
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assert( ev.cpu == 0xFFFFFFFF || ev.cpu <= std::numeric_limits<int8_t>::max() );
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zone->cpu_start = ev.cpu == 0xFFFFFFFF ? -1 : (int8_t)ev.cpu;
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zone->text = -1;
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std::unique_lock<std::mutex> lock( m_lock );
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NewZone( zone, ev.thread );
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lock.unlock();
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m_zoneStack[ev.thread].push_back( zone );
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}
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void View::ProcessZoneEnd( const QueueZoneEnd& ev )
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{
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auto& stack = m_zoneStack[ev.thread];
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@ -124,6 +124,7 @@ private:
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void Process( const QueueItem& ev );
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void ProcessZoneBegin( const QueueZoneBegin& ev );
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void ProcessZoneBeginAllocSrcLoc( const QueueZoneBegin& ev );
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void ProcessZoneEnd( const QueueZoneEnd& ev );
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void ProcessFrameMark( const QueueFrameMark& ev );
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void ProcessZoneText( const QueueZoneText& ev );
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