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Allow access to item map.
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@ -39,6 +39,7 @@ public:
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float GetHeight() const { return m_height; }
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const unordered_flat_map<const void*, VisData>& GetVisData() const { return m_visData; }
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const unordered_flat_map<const void*, std::unique_ptr<TimelineItem>>& GetItemMap() const { return m_itemMap; }
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void AdjustThreadHeight( VisData& vis, int oldOffset, int& offset );
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float AdjustThreadPosition( VisData& vis, float wy, int& offset );
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