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Don't add ghost zones if full callstack data isn't available.
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@ -553,6 +553,7 @@ struct ThreadData
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#ifndef TRACY_NO_STATISTICS
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Vector<int64_t> childTimeStack;
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Vector<GhostZone> ghostZones;
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uint64_t ghostIdx;
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#endif
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Vector<SampleData> samples;
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};
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@ -3522,6 +3522,7 @@ ThreadData* Worker::NewThread( uint64_t thread )
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td->id = thread;
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td->count = 0;
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td->nextZoneId = 0;
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td->ghostIdx = 0;
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m_data.threads.push_back( td );
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m_threadMap.emplace( thread, td );
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m_data.threadDataLast.first = thread;
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@ -5604,6 +5605,13 @@ void Worker::ProcessCallstackSample( const QueueCallstackSampleLean& ev )
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}
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}
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}
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const auto framesKnown = UpdateSampleStatistics( m_pendingCallstackId, 1, true );
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assert( td->samples.size() > td->ghostIdx );
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if( framesKnown && td->ghostIdx + 1 == td->samples.size() )
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{
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td->ghostIdx++;
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int gcnt = 0;
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int idx = cs.size() - 1;
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auto vec = &td->ghostZones;
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@ -5689,8 +5697,11 @@ void Worker::ProcessCallstackSample( const QueueCallstackSampleLean& ev )
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}
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while( idx-- > 0 );
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m_data.ghostCnt += gcnt;
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UpdateSampleStatistics( m_pendingCallstackId, 1, true );
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}
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else
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{
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m_data.ghostZonesPostponed = true;
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}
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#endif
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}
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@ -253,6 +253,7 @@ private:
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bool newFramesWereReceived = false;
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bool callstackSamplesReady = false;
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bool ghostZonesReady = false;
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bool ghostZonesPostponed = false;
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#endif
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unordered_flat_map<uint32_t, LockMap*> lockMap;
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