mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-30 01:04:36 +00:00
Consistent variable naming.
This commit is contained in:
parent
52f76a45ed
commit
11f4dcbf1e
@ -356,7 +356,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask )
|
|||||||
|
|
||||||
if( fileVer >= FileVersion( 0, 3, 204 ) )
|
if( fileVer >= FileVersion( 0, 3, 204 ) )
|
||||||
{
|
{
|
||||||
f.Read( &m_data.m_crashEvent, sizeof( m_data.m_crashEvent ) );
|
f.Read( &m_data.crashEvent, sizeof( m_data.crashEvent ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( fileVer >= FileVersion( 0, 3, 202 ) )
|
if( fileVer >= FileVersion( 0, 3, 202 ) )
|
||||||
@ -1977,12 +1977,12 @@ void Worker::NewZone( ZoneEvent* zone, uint64_t thread )
|
|||||||
auto back = td->stack.back();
|
auto back = td->stack.back();
|
||||||
if( back->child < 0 )
|
if( back->child < 0 )
|
||||||
{
|
{
|
||||||
back->child = int32_t( m_data.m_zoneChildren.size() );
|
back->child = int32_t( m_data.zoneChildren.size() );
|
||||||
m_data.m_zoneChildren.push_back( Vector<ZoneEvent*>( zone ) );
|
m_data.zoneChildren.push_back( Vector<ZoneEvent*>( zone ) );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_data.m_zoneChildren[back->child].push_back( zone );
|
m_data.zoneChildren[back->child].push_back( zone );
|
||||||
}
|
}
|
||||||
td->stack.push_back_non_empty( zone );
|
td->stack.push_back_non_empty( zone );
|
||||||
}
|
}
|
||||||
@ -3069,10 +3069,10 @@ void Worker::ProcessGpuZoneBeginImpl( GpuEvent* zone, const QueueGpuZoneBegin& e
|
|||||||
auto back = ctx->stack.back();
|
auto back = ctx->stack.back();
|
||||||
if( back->child < 0 )
|
if( back->child < 0 )
|
||||||
{
|
{
|
||||||
back->child = int32_t( m_data.m_gpuChildren.size() );
|
back->child = int32_t( m_data.gpuChildren.size() );
|
||||||
m_data.m_gpuChildren.push_back( Vector<GpuEvent*>() );
|
m_data.gpuChildren.push_back( Vector<GpuEvent*>() );
|
||||||
}
|
}
|
||||||
timeline = &m_data.m_gpuChildren[back->child];
|
timeline = &m_data.gpuChildren[back->child];
|
||||||
}
|
}
|
||||||
|
|
||||||
timeline->push_back( zone );
|
timeline->push_back( zone );
|
||||||
@ -3276,7 +3276,7 @@ void Worker::ProcessCallstack( const QueueCallstack& ev )
|
|||||||
next.gpu->callstack = m_pendingCallstackId;
|
next.gpu->callstack = m_pendingCallstackId;
|
||||||
break;
|
break;
|
||||||
case NextCallstackType::Crash:
|
case NextCallstackType::Crash:
|
||||||
m_data.m_crashEvent.callstack = m_pendingCallstackId;
|
m_data.crashEvent.callstack = m_pendingCallstackId;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
assert( false );
|
assert( false );
|
||||||
@ -3302,7 +3302,7 @@ void Worker::ProcessCallstackAlloc( const QueueCallstackAlloc& ev )
|
|||||||
next.gpu->callstack = m_pendingCallstackId;
|
next.gpu->callstack = m_pendingCallstackId;
|
||||||
break;
|
break;
|
||||||
case NextCallstackType::Crash:
|
case NextCallstackType::Crash:
|
||||||
m_data.m_crashEvent.callstack = m_pendingCallstackId;
|
m_data.crashEvent.callstack = m_pendingCallstackId;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
assert( false );
|
assert( false );
|
||||||
@ -3370,10 +3370,10 @@ void Worker::ProcessCrashReport( const QueueCrashReport& ev )
|
|||||||
auto& next = m_nextCallstack[ev.thread];
|
auto& next = m_nextCallstack[ev.thread];
|
||||||
next.type = NextCallstackType::Crash;
|
next.type = NextCallstackType::Crash;
|
||||||
|
|
||||||
m_data.m_crashEvent.thread = ev.thread;
|
m_data.crashEvent.thread = ev.thread;
|
||||||
m_data.m_crashEvent.time = TscTime( ev.time );
|
m_data.crashEvent.time = TscTime( ev.time );
|
||||||
m_data.m_crashEvent.message = ev.text;
|
m_data.crashEvent.message = ev.text;
|
||||||
m_data.m_crashEvent.callstack = 0;
|
m_data.crashEvent.callstack = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Worker::ProcessSysTime( const QueueSysTime& ev )
|
void Worker::ProcessSysTime( const QueueSysTime& ev )
|
||||||
@ -3542,14 +3542,14 @@ void Worker::ReadTimeline( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
zone->child = m_data.m_zoneChildren.size();
|
zone->child = m_data.zoneChildren.size();
|
||||||
// Put placeholder to have proper size of zone children in nested calls
|
// Put placeholder to have proper size of zone children in nested calls
|
||||||
m_data.m_zoneChildren.push_back( Vector<ZoneEvent*>() );
|
m_data.zoneChildren.push_back( Vector<ZoneEvent*>() );
|
||||||
// Real data buffer. Can't use placeholder, as the vector can be reallocated
|
// Real data buffer. Can't use placeholder, as the vector can be reallocated
|
||||||
// and the buffer address will change, but the reference won't.
|
// and the buffer address will change, but the reference won't.
|
||||||
Vector<ZoneEvent*> tmp;
|
Vector<ZoneEvent*> tmp;
|
||||||
ReadTimeline( f, tmp, thread, sz, refTime );
|
ReadTimeline( f, tmp, thread, sz, refTime );
|
||||||
m_data.m_zoneChildren[zone->child] = std::move( tmp );
|
m_data.zoneChildren[zone->child] = std::move( tmp );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3563,11 +3563,11 @@ void Worker::ReadTimelinePre042( FileRead& f, ZoneEvent* zone, uint16_t thread,
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
zone->child = m_data.m_zoneChildren.size();
|
zone->child = m_data.zoneChildren.size();
|
||||||
m_data.m_zoneChildren.push_back( Vector<ZoneEvent*>() );
|
m_data.zoneChildren.push_back( Vector<ZoneEvent*>() );
|
||||||
Vector<ZoneEvent*> tmp;
|
Vector<ZoneEvent*> tmp;
|
||||||
ReadTimelinePre042( f, tmp, thread, sz, fileVer );
|
ReadTimelinePre042( f, tmp, thread, sz, fileVer );
|
||||||
m_data.m_zoneChildren[zone->child] = std::move( tmp );
|
m_data.zoneChildren[zone->child] = std::move( tmp );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3581,11 +3581,11 @@ void Worker::ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
zone->child = m_data.m_gpuChildren.size();
|
zone->child = m_data.gpuChildren.size();
|
||||||
m_data.m_gpuChildren.push_back( Vector<GpuEvent*>() );
|
m_data.gpuChildren.push_back( Vector<GpuEvent*>() );
|
||||||
Vector<GpuEvent*> tmp;
|
Vector<GpuEvent*> tmp;
|
||||||
ReadTimeline( f, tmp, sz, refTime, refGpuTime );
|
ReadTimeline( f, tmp, sz, refTime, refGpuTime );
|
||||||
m_data.m_gpuChildren[zone->child] = std::move( tmp );
|
m_data.gpuChildren[zone->child] = std::move( tmp );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3599,11 +3599,11 @@ void Worker::ReadTimelinePre044( FileRead& f, GpuEvent* zone, int64_t& refTime,
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
zone->child = m_data.m_gpuChildren.size();
|
zone->child = m_data.gpuChildren.size();
|
||||||
m_data.m_gpuChildren.push_back( Vector<GpuEvent*>() );
|
m_data.gpuChildren.push_back( Vector<GpuEvent*>() );
|
||||||
Vector<GpuEvent*> tmp;
|
Vector<GpuEvent*> tmp;
|
||||||
ReadTimelinePre044( f, tmp, sz, refTime, refGpuTime, fileVer );
|
ReadTimelinePre044( f, tmp, sz, refTime, refGpuTime, fileVer );
|
||||||
m_data.m_gpuChildren[zone->child] = std::move( tmp );
|
m_data.gpuChildren[zone->child] = std::move( tmp );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3826,7 +3826,7 @@ void Worker::Write( FileWrite& f )
|
|||||||
f.Write( &sz, sizeof( sz ) );
|
f.Write( &sz, sizeof( sz ) );
|
||||||
f.Write( m_hostInfo.c_str(), sz );
|
f.Write( m_hostInfo.c_str(), sz );
|
||||||
|
|
||||||
f.Write( &m_data.m_crashEvent, sizeof( m_data.m_crashEvent ) );
|
f.Write( &m_data.crashEvent, sizeof( m_data.crashEvent ) );
|
||||||
|
|
||||||
sz = m_data.frames.Data().size();
|
sz = m_data.frames.Data().size();
|
||||||
f.Write( &sz, sizeof( sz ) );
|
f.Write( &sz, sizeof( sz ) );
|
||||||
|
@ -175,10 +175,10 @@ private:
|
|||||||
Vector<uint64_t> threadExpand;
|
Vector<uint64_t> threadExpand;
|
||||||
std::pair<uint64_t, uint16_t> threadLast;
|
std::pair<uint64_t, uint16_t> threadLast;
|
||||||
|
|
||||||
Vector<Vector<ZoneEvent*>> m_zoneChildren;
|
Vector<Vector<ZoneEvent*>> zoneChildren;
|
||||||
Vector<Vector<GpuEvent*>> m_gpuChildren;
|
Vector<Vector<GpuEvent*>> gpuChildren;
|
||||||
|
|
||||||
CrashEvent m_crashEvent;
|
CrashEvent crashEvent;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MbpsBlock
|
struct MbpsBlock
|
||||||
@ -270,7 +270,7 @@ public:
|
|||||||
const CallstackFrameData* GetCallstackFrame( const CallstackFrameId& ptr ) const;
|
const CallstackFrameData* GetCallstackFrame( const CallstackFrameId& ptr ) const;
|
||||||
uint64_t GetCanonicalPointer( const CallstackFrameId& id ) const;
|
uint64_t GetCanonicalPointer( const CallstackFrameId& id ) const;
|
||||||
|
|
||||||
const CrashEvent& GetCrashEvent() const { return m_data.m_crashEvent; }
|
const CrashEvent& GetCrashEvent() const { return m_data.crashEvent; }
|
||||||
|
|
||||||
// Some zones may have incomplete timing data (only start time is available, end hasn't arrived yet).
|
// Some zones may have incomplete timing data (only start time is available, end hasn't arrived yet).
|
||||||
// GetZoneEnd() will try to infer the end time by looking at child zones (parent zone can't end
|
// GetZoneEnd() will try to infer the end time by looking at child zones (parent zone can't end
|
||||||
@ -293,8 +293,8 @@ public:
|
|||||||
const char* GetZoneName( const GpuEvent& ev ) const;
|
const char* GetZoneName( const GpuEvent& ev ) const;
|
||||||
const char* GetZoneName( const GpuEvent& ev, const SourceLocation& srcloc ) const;
|
const char* GetZoneName( const GpuEvent& ev, const SourceLocation& srcloc ) const;
|
||||||
|
|
||||||
tracy_force_inline const Vector<ZoneEvent*>& GetZoneChildren( int32_t idx ) const { return m_data.m_zoneChildren[idx]; }
|
tracy_force_inline const Vector<ZoneEvent*>& GetZoneChildren( int32_t idx ) const { return m_data.zoneChildren[idx]; }
|
||||||
tracy_force_inline const Vector<GpuEvent*>& GetGpuChildren( int32_t idx ) const { return m_data.m_gpuChildren[idx]; }
|
tracy_force_inline const Vector<GpuEvent*>& GetGpuChildren( int32_t idx ) const { return m_data.gpuChildren[idx]; }
|
||||||
|
|
||||||
std::vector<int32_t> GetMatchingSourceLocation( const char* query, bool ignoreCase ) const;
|
std::vector<int32_t> GetMatchingSourceLocation( const char* query, bool ignoreCase ) const;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user