Don't save unneeded lock data.

Store only the minimal lock information required and calculate lock
counts, wait lists, etc. at load time.
This commit is contained in:
Bartosz Taudul 2018-04-21 15:42:08 +02:00
parent 539c034ec3
commit 121cced681

View File

@ -28,6 +28,147 @@ static const uint8_t FileHeader[8] { 't', 'r', 'a', 'c', 'y', 0, 3, 0 };
enum { FileHeaderMagic = 5 };
static const int CurrentVersion = FileVersion( FileHeader[FileHeaderMagic], FileHeader[FileHeaderMagic+1], FileHeader[FileHeaderMagic+2] );
static void UpdateLockCountLockable( LockMap& lockmap, size_t pos )
{
auto& timeline = lockmap.timeline;
uint8_t lockingThread;
uint8_t lockCount;
uint64_t waitList;
if( pos == 0 )
{
lockingThread = 0;
lockCount = 0;
waitList = 0;
}
else
{
const auto tl = timeline[pos-1];
lockingThread = tl->lockingThread;
lockCount = tl->lockCount;
waitList = tl->waitList;
}
const auto end = timeline.size();
while( pos != end )
{
const auto tl = timeline[pos];
const auto tbit = uint64_t( 1 ) << tl->thread;
switch( (LockEvent::Type)tl->type )
{
case LockEvent::Type::Wait:
waitList |= tbit;
break;
case LockEvent::Type::Obtain:
assert( lockCount < std::numeric_limits<uint8_t>::max() );
assert( ( waitList & tbit ) != 0 );
waitList &= ~tbit;
lockingThread = tl->thread;
lockCount++;
break;
case LockEvent::Type::Release:
assert( lockCount > 0 );
lockCount--;
break;
default:
break;
}
tl->lockingThread = lockingThread;
tl->waitList = waitList;
tl->lockCount = lockCount;
pos++;
}
}
static void UpdateLockCountSharedLockable( LockMap& lockmap, size_t pos )
{
auto& timeline = lockmap.timeline;
uint8_t lockingThread;
uint8_t lockCount;
uint64_t waitShared;
uint64_t waitList;
uint64_t sharedList;
if( pos == 0 )
{
lockingThread = 0;
lockCount = 0;
waitShared = 0;
waitList = 0;
sharedList = 0;
}
else
{
const auto tl = (LockEventShared*)timeline[pos-1];
lockingThread = tl->lockingThread;
lockCount = tl->lockCount;
waitShared = tl->waitShared;
waitList = tl->waitList;
sharedList = tl->sharedList;
}
const auto end = timeline.size();
// ObtainShared and ReleaseShared should assert on lockCount == 0, but
// due to the async retrieval of data from threads that not possible.
while( pos != end )
{
const auto tl = (LockEventShared*)timeline[pos];
const auto tbit = uint64_t( 1 ) << tl->thread;
switch( (LockEvent::Type)tl->type )
{
case LockEvent::Type::Wait:
waitList |= tbit;
break;
case LockEvent::Type::WaitShared:
waitShared |= tbit;
break;
case LockEvent::Type::Obtain:
assert( lockCount < std::numeric_limits<uint8_t>::max() );
assert( ( waitList & tbit ) != 0 );
waitList &= ~tbit;
lockingThread = tl->thread;
lockCount++;
break;
case LockEvent::Type::Release:
assert( lockCount > 0 );
lockCount--;
break;
case LockEvent::Type::ObtainShared:
assert( ( waitShared & tbit ) != 0 );
assert( ( sharedList & tbit ) == 0 );
waitShared &= ~tbit;
sharedList |= tbit;
break;
case LockEvent::Type::ReleaseShared:
assert( ( sharedList & tbit ) != 0 );
sharedList &= ~tbit;
break;
default:
break;
}
tl->lockingThread = lockingThread;
tl->waitShared = waitShared;
tl->waitList = waitList;
tl->sharedList = sharedList;
tl->lockCount = lockCount;
pos++;
}
}
static inline void UpdateLockCount( LockMap& lockmap, size_t pos )
{
if( lockmap.type == LockType::Lockable )
{
UpdateLockCountLockable( lockmap, pos );
}
else
{
UpdateLockCountSharedLockable( lockmap, pos );
}
}
Worker::Worker( const char* addr )
: m_addr( addr )
, m_connected( false )
@ -185,24 +326,65 @@ Worker::Worker( FileRead& f, EventType::Type eventMask )
}
f.Read( &tsz, sizeof( tsz ) );
lockmap.timeline.reserve( tsz );
if( lockmap.type == LockType::Lockable )
if( fileVer >= FileVersion( 0, 3, 0 ) )
{
for( uint64_t i=0; i<tsz; i++ )
if( lockmap.type == LockType::Lockable )
{
auto lev = m_slab.Alloc<LockEvent>();
f.Read( lev, sizeof( LockEvent ) );
lockmap.timeline.push_back_no_space_check( lev );
for( uint64_t i=0; i<tsz; i++ )
{
auto lev = m_slab.Alloc<LockEvent>();
f.Read( &lev->time, sizeof( lev->time ) );
f.Read( &lev->srcloc, sizeof( lev->srcloc ) );
f.Read( &lev->thread, sizeof( lev->thread ) );
f.Read( &lev->type, sizeof( lev->type ) );
lockmap.timeline.push_back_no_space_check( lev );
}
}
else
{
for( uint64_t i=0; i<tsz; i++ )
{
auto lev = m_slab.Alloc<LockEventShared>();
f.Read( &lev->time, sizeof( lev->time ) );
f.Read( &lev->srcloc, sizeof( lev->srcloc ) );
f.Read( &lev->thread, sizeof( lev->thread ) );
f.Read( &lev->type, sizeof( lev->type ) );
lockmap.timeline.push_back_no_space_check( lev );
}
}
}
else
{
for( uint64_t i=0; i<tsz; i++ )
if( lockmap.type == LockType::Lockable )
{
auto lev = m_slab.Alloc<LockEventShared>();
f.Read( lev, sizeof( LockEventShared ) );
lockmap.timeline.push_back_no_space_check( lev );
for( uint64_t i=0; i<tsz; i++ )
{
auto lev = m_slab.Alloc<LockEvent>();
f.Read( &lev->time, sizeof( lev->time ) );
f.Read( &lev->srcloc, sizeof( lev->srcloc ) );
f.Read( &lev->thread, sizeof( lev->thread ) );
f.Skip( sizeof( uint8_t ) );
f.Read( &lev->type, sizeof( lev->type ) );
f.Skip( sizeof( uint8_t ) + sizeof( uint64_t ) );
lockmap.timeline.push_back_no_space_check( lev );
}
}
else
{
for( uint64_t i=0; i<tsz; i++ )
{
auto lev = m_slab.Alloc<LockEventShared>();
f.Read( &lev->time, sizeof( lev->time ) );
f.Read( &lev->srcloc, sizeof( lev->srcloc ) );
f.Read( &lev->thread, sizeof( lev->thread ) );
f.Skip( sizeof( uint8_t ) );
f.Read( &lev->type, sizeof( lev->type ) );
f.Skip( sizeof( uint8_t ) + sizeof( uint64_t ) * 3 );
lockmap.timeline.push_back_no_space_check( lev );
}
}
}
UpdateLockCount( lockmap, 0 );
m_data.lockMap.emplace( id, std::move( lockmap ) );
}
}
@ -856,145 +1038,6 @@ void Worker::NewZone( ZoneEvent* zone, uint64_t thread )
}
}
static void UpdateLockCountLockable( LockMap& lockmap, size_t pos )
{
auto& timeline = lockmap.timeline;
uint8_t lockingThread;
uint8_t lockCount;
uint64_t waitList;
if( pos == 0 )
{
lockingThread = 0;
lockCount = 0;
waitList = 0;
}
else
{
const auto tl = timeline[pos-1];
lockingThread = tl->lockingThread;
lockCount = tl->lockCount;
waitList = tl->waitList;
}
const auto end = timeline.size();
while( pos != end )
{
const auto tl = timeline[pos];
const auto tbit = uint64_t( 1 ) << tl->thread;
switch( (LockEvent::Type)tl->type )
{
case LockEvent::Type::Wait:
waitList |= tbit;
break;
case LockEvent::Type::Obtain:
assert( lockCount < std::numeric_limits<uint8_t>::max() );
assert( ( waitList & tbit ) != 0 );
waitList &= ~tbit;
lockingThread = tl->thread;
lockCount++;
break;
case LockEvent::Type::Release:
assert( lockCount > 0 );
lockCount--;
break;
default:
break;
}
tl->lockingThread = lockingThread;
tl->waitList = waitList;
tl->lockCount = lockCount;
pos++;
}
}
static void UpdateLockCountSharedLockable( LockMap& lockmap, size_t pos )
{
auto& timeline = lockmap.timeline;
uint8_t lockingThread;
uint8_t lockCount;
uint64_t waitShared;
uint64_t waitList;
uint64_t sharedList;
if( pos == 0 )
{
lockingThread = 0;
lockCount = 0;
waitShared = 0;
waitList = 0;
sharedList = 0;
}
else
{
const auto tl = (LockEventShared*)timeline[pos-1];
lockingThread = tl->lockingThread;
lockCount = tl->lockCount;
waitShared = tl->waitShared;
waitList = tl->waitList;
sharedList = tl->sharedList;
}
const auto end = timeline.size();
// ObtainShared and ReleaseShared should assert on lockCount == 0, but
// due to the async retrieval of data from threads that not possible.
while( pos != end )
{
const auto tl = (LockEventShared*)timeline[pos];
const auto tbit = uint64_t( 1 ) << tl->thread;
switch( (LockEvent::Type)tl->type )
{
case LockEvent::Type::Wait:
waitList |= tbit;
break;
case LockEvent::Type::WaitShared:
waitShared |= tbit;
break;
case LockEvent::Type::Obtain:
assert( lockCount < std::numeric_limits<uint8_t>::max() );
assert( ( waitList & tbit ) != 0 );
waitList &= ~tbit;
lockingThread = tl->thread;
lockCount++;
break;
case LockEvent::Type::Release:
assert( lockCount > 0 );
lockCount--;
break;
case LockEvent::Type::ObtainShared:
assert( ( waitShared & tbit ) != 0 );
assert( ( sharedList & tbit ) == 0 );
waitShared &= ~tbit;
sharedList |= tbit;
break;
case LockEvent::Type::ReleaseShared:
assert( ( sharedList & tbit ) != 0 );
sharedList &= ~tbit;
break;
default:
break;
}
tl->lockingThread = lockingThread;
tl->waitShared = waitShared;
tl->waitList = waitList;
tl->sharedList = sharedList;
tl->lockCount = lockCount;
pos++;
}
}
static inline void UpdateLockCount( LockMap& lockmap, size_t pos )
{
if( lockmap.type == LockType::Lockable )
{
UpdateLockCountLockable( lockmap, pos );
}
else
{
UpdateLockCountSharedLockable( lockmap, pos );
}
}
void Worker::InsertLockEvent( LockMap& lockmap, LockEvent* lev, uint64_t thread )
{
m_data.lastTime = std::max( m_data.lastTime, lev->time );
@ -1943,19 +1986,12 @@ void Worker::Write( FileWrite& f )
}
sz = v.second.timeline.size();
f.Write( &sz, sizeof( sz ) );
if( v.second.type == LockType::Lockable )
for( auto& lev : v.second.timeline )
{
for( auto& lev : v.second.timeline )
{
f.Write( lev, sizeof( LockEvent ) );
}
}
else
{
for( auto& lev : v.second.timeline )
{
f.Write( lev, sizeof( LockEventShared ) );
}
f.Write( &lev->time, sizeof( lev->time ) );
f.Write( &lev->srcloc, sizeof( lev->srcloc ) );
f.Write( &lev->thread, sizeof( lev->thread ) );
f.Write( &lev->type, sizeof( lev->type ) );
}
}