mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-26 16:04:34 +00:00
Don't save unneeded lock data.
Store only the minimal lock information required and calculate lock counts, wait lists, etc. at load time.
This commit is contained in:
parent
539c034ec3
commit
121cced681
@ -28,6 +28,147 @@ static const uint8_t FileHeader[8] { 't', 'r', 'a', 'c', 'y', 0, 3, 0 };
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enum { FileHeaderMagic = 5 };
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static const int CurrentVersion = FileVersion( FileHeader[FileHeaderMagic], FileHeader[FileHeaderMagic+1], FileHeader[FileHeaderMagic+2] );
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static void UpdateLockCountLockable( LockMap& lockmap, size_t pos )
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{
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auto& timeline = lockmap.timeline;
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uint8_t lockingThread;
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uint8_t lockCount;
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uint64_t waitList;
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if( pos == 0 )
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{
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lockingThread = 0;
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lockCount = 0;
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waitList = 0;
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}
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else
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{
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const auto tl = timeline[pos-1];
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lockingThread = tl->lockingThread;
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lockCount = tl->lockCount;
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waitList = tl->waitList;
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}
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const auto end = timeline.size();
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while( pos != end )
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{
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const auto tl = timeline[pos];
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const auto tbit = uint64_t( 1 ) << tl->thread;
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switch( (LockEvent::Type)tl->type )
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{
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case LockEvent::Type::Wait:
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waitList |= tbit;
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break;
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case LockEvent::Type::Obtain:
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assert( lockCount < std::numeric_limits<uint8_t>::max() );
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assert( ( waitList & tbit ) != 0 );
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waitList &= ~tbit;
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lockingThread = tl->thread;
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lockCount++;
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break;
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case LockEvent::Type::Release:
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assert( lockCount > 0 );
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lockCount--;
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break;
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default:
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break;
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}
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tl->lockingThread = lockingThread;
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tl->waitList = waitList;
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tl->lockCount = lockCount;
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pos++;
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}
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}
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static void UpdateLockCountSharedLockable( LockMap& lockmap, size_t pos )
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{
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auto& timeline = lockmap.timeline;
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uint8_t lockingThread;
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uint8_t lockCount;
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uint64_t waitShared;
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uint64_t waitList;
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uint64_t sharedList;
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if( pos == 0 )
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{
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lockingThread = 0;
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lockCount = 0;
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waitShared = 0;
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waitList = 0;
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sharedList = 0;
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}
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else
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{
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const auto tl = (LockEventShared*)timeline[pos-1];
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lockingThread = tl->lockingThread;
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lockCount = tl->lockCount;
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waitShared = tl->waitShared;
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waitList = tl->waitList;
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sharedList = tl->sharedList;
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}
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const auto end = timeline.size();
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// ObtainShared and ReleaseShared should assert on lockCount == 0, but
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// due to the async retrieval of data from threads that not possible.
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while( pos != end )
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{
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const auto tl = (LockEventShared*)timeline[pos];
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const auto tbit = uint64_t( 1 ) << tl->thread;
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switch( (LockEvent::Type)tl->type )
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{
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case LockEvent::Type::Wait:
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waitList |= tbit;
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break;
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case LockEvent::Type::WaitShared:
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waitShared |= tbit;
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break;
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case LockEvent::Type::Obtain:
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assert( lockCount < std::numeric_limits<uint8_t>::max() );
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assert( ( waitList & tbit ) != 0 );
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waitList &= ~tbit;
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lockingThread = tl->thread;
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lockCount++;
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break;
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case LockEvent::Type::Release:
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assert( lockCount > 0 );
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lockCount--;
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break;
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case LockEvent::Type::ObtainShared:
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assert( ( waitShared & tbit ) != 0 );
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assert( ( sharedList & tbit ) == 0 );
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waitShared &= ~tbit;
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sharedList |= tbit;
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break;
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case LockEvent::Type::ReleaseShared:
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assert( ( sharedList & tbit ) != 0 );
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sharedList &= ~tbit;
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break;
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default:
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break;
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}
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tl->lockingThread = lockingThread;
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tl->waitShared = waitShared;
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tl->waitList = waitList;
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tl->sharedList = sharedList;
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tl->lockCount = lockCount;
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pos++;
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}
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}
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static inline void UpdateLockCount( LockMap& lockmap, size_t pos )
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{
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if( lockmap.type == LockType::Lockable )
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{
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UpdateLockCountLockable( lockmap, pos );
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}
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else
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{
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UpdateLockCountSharedLockable( lockmap, pos );
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}
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}
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Worker::Worker( const char* addr )
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: m_addr( addr )
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, m_connected( false )
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@ -185,24 +326,65 @@ Worker::Worker( FileRead& f, EventType::Type eventMask )
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}
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f.Read( &tsz, sizeof( tsz ) );
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lockmap.timeline.reserve( tsz );
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if( lockmap.type == LockType::Lockable )
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if( fileVer >= FileVersion( 0, 3, 0 ) )
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{
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for( uint64_t i=0; i<tsz; i++ )
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if( lockmap.type == LockType::Lockable )
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{
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auto lev = m_slab.Alloc<LockEvent>();
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f.Read( lev, sizeof( LockEvent ) );
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lockmap.timeline.push_back_no_space_check( lev );
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for( uint64_t i=0; i<tsz; i++ )
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{
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auto lev = m_slab.Alloc<LockEvent>();
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f.Read( &lev->time, sizeof( lev->time ) );
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f.Read( &lev->srcloc, sizeof( lev->srcloc ) );
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f.Read( &lev->thread, sizeof( lev->thread ) );
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f.Read( &lev->type, sizeof( lev->type ) );
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lockmap.timeline.push_back_no_space_check( lev );
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}
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}
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else
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{
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for( uint64_t i=0; i<tsz; i++ )
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{
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auto lev = m_slab.Alloc<LockEventShared>();
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f.Read( &lev->time, sizeof( lev->time ) );
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f.Read( &lev->srcloc, sizeof( lev->srcloc ) );
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f.Read( &lev->thread, sizeof( lev->thread ) );
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f.Read( &lev->type, sizeof( lev->type ) );
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lockmap.timeline.push_back_no_space_check( lev );
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}
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}
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}
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else
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{
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for( uint64_t i=0; i<tsz; i++ )
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if( lockmap.type == LockType::Lockable )
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{
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auto lev = m_slab.Alloc<LockEventShared>();
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f.Read( lev, sizeof( LockEventShared ) );
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lockmap.timeline.push_back_no_space_check( lev );
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for( uint64_t i=0; i<tsz; i++ )
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{
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auto lev = m_slab.Alloc<LockEvent>();
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f.Read( &lev->time, sizeof( lev->time ) );
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f.Read( &lev->srcloc, sizeof( lev->srcloc ) );
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f.Read( &lev->thread, sizeof( lev->thread ) );
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f.Skip( sizeof( uint8_t ) );
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f.Read( &lev->type, sizeof( lev->type ) );
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f.Skip( sizeof( uint8_t ) + sizeof( uint64_t ) );
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lockmap.timeline.push_back_no_space_check( lev );
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}
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}
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else
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{
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for( uint64_t i=0; i<tsz; i++ )
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{
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auto lev = m_slab.Alloc<LockEventShared>();
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f.Read( &lev->time, sizeof( lev->time ) );
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f.Read( &lev->srcloc, sizeof( lev->srcloc ) );
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f.Read( &lev->thread, sizeof( lev->thread ) );
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f.Skip( sizeof( uint8_t ) );
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f.Read( &lev->type, sizeof( lev->type ) );
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f.Skip( sizeof( uint8_t ) + sizeof( uint64_t ) * 3 );
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lockmap.timeline.push_back_no_space_check( lev );
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}
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}
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}
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UpdateLockCount( lockmap, 0 );
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m_data.lockMap.emplace( id, std::move( lockmap ) );
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}
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}
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@ -856,145 +1038,6 @@ void Worker::NewZone( ZoneEvent* zone, uint64_t thread )
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}
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}
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static void UpdateLockCountLockable( LockMap& lockmap, size_t pos )
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{
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auto& timeline = lockmap.timeline;
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uint8_t lockingThread;
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uint8_t lockCount;
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uint64_t waitList;
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if( pos == 0 )
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{
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lockingThread = 0;
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lockCount = 0;
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waitList = 0;
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}
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else
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{
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const auto tl = timeline[pos-1];
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lockingThread = tl->lockingThread;
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lockCount = tl->lockCount;
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waitList = tl->waitList;
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}
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const auto end = timeline.size();
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while( pos != end )
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{
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const auto tl = timeline[pos];
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const auto tbit = uint64_t( 1 ) << tl->thread;
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switch( (LockEvent::Type)tl->type )
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{
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case LockEvent::Type::Wait:
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waitList |= tbit;
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break;
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case LockEvent::Type::Obtain:
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assert( lockCount < std::numeric_limits<uint8_t>::max() );
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assert( ( waitList & tbit ) != 0 );
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waitList &= ~tbit;
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lockingThread = tl->thread;
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lockCount++;
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break;
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case LockEvent::Type::Release:
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assert( lockCount > 0 );
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lockCount--;
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break;
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default:
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break;
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}
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tl->lockingThread = lockingThread;
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tl->waitList = waitList;
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tl->lockCount = lockCount;
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pos++;
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}
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}
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static void UpdateLockCountSharedLockable( LockMap& lockmap, size_t pos )
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{
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auto& timeline = lockmap.timeline;
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uint8_t lockingThread;
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uint8_t lockCount;
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uint64_t waitShared;
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uint64_t waitList;
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uint64_t sharedList;
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if( pos == 0 )
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{
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lockingThread = 0;
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lockCount = 0;
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waitShared = 0;
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waitList = 0;
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sharedList = 0;
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}
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else
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{
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const auto tl = (LockEventShared*)timeline[pos-1];
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lockingThread = tl->lockingThread;
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lockCount = tl->lockCount;
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waitShared = tl->waitShared;
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waitList = tl->waitList;
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sharedList = tl->sharedList;
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}
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const auto end = timeline.size();
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// ObtainShared and ReleaseShared should assert on lockCount == 0, but
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// due to the async retrieval of data from threads that not possible.
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while( pos != end )
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{
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const auto tl = (LockEventShared*)timeline[pos];
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const auto tbit = uint64_t( 1 ) << tl->thread;
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switch( (LockEvent::Type)tl->type )
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{
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case LockEvent::Type::Wait:
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waitList |= tbit;
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break;
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case LockEvent::Type::WaitShared:
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waitShared |= tbit;
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break;
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case LockEvent::Type::Obtain:
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assert( lockCount < std::numeric_limits<uint8_t>::max() );
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assert( ( waitList & tbit ) != 0 );
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waitList &= ~tbit;
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lockingThread = tl->thread;
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lockCount++;
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break;
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case LockEvent::Type::Release:
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assert( lockCount > 0 );
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lockCount--;
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break;
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case LockEvent::Type::ObtainShared:
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assert( ( waitShared & tbit ) != 0 );
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assert( ( sharedList & tbit ) == 0 );
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waitShared &= ~tbit;
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sharedList |= tbit;
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break;
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case LockEvent::Type::ReleaseShared:
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assert( ( sharedList & tbit ) != 0 );
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sharedList &= ~tbit;
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break;
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default:
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break;
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}
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tl->lockingThread = lockingThread;
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tl->waitShared = waitShared;
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tl->waitList = waitList;
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tl->sharedList = sharedList;
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tl->lockCount = lockCount;
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pos++;
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}
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}
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static inline void UpdateLockCount( LockMap& lockmap, size_t pos )
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{
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if( lockmap.type == LockType::Lockable )
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{
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UpdateLockCountLockable( lockmap, pos );
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}
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else
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{
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UpdateLockCountSharedLockable( lockmap, pos );
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}
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}
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void Worker::InsertLockEvent( LockMap& lockmap, LockEvent* lev, uint64_t thread )
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{
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m_data.lastTime = std::max( m_data.lastTime, lev->time );
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@ -1943,19 +1986,12 @@ void Worker::Write( FileWrite& f )
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}
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sz = v.second.timeline.size();
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f.Write( &sz, sizeof( sz ) );
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if( v.second.type == LockType::Lockable )
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for( auto& lev : v.second.timeline )
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{
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for( auto& lev : v.second.timeline )
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{
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f.Write( lev, sizeof( LockEvent ) );
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}
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}
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else
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{
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for( auto& lev : v.second.timeline )
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{
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f.Write( lev, sizeof( LockEventShared ) );
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}
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f.Write( &lev->time, sizeof( lev->time ) );
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f.Write( &lev->srcloc, sizeof( lev->srcloc ) );
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f.Write( &lev->thread, sizeof( lev->thread ) );
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f.Write( &lev->type, sizeof( lev->type ) );
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}
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}
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