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Rearrange Socket to reduce struct size.
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b7fd0bdc9c
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@ -56,9 +56,9 @@ void InitWinSock()
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#endif
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#endif
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Socket::Socket()
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Socket::Socket()
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: m_sock( -1 )
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: m_buf( (char*)tracy_malloc( BufSize ) )
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, m_buf( (char*)tracy_malloc( BufSize ) )
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, m_bufPtr( nullptr )
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, m_bufPtr( nullptr )
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, m_sock( -1 )
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, m_bufLeft( 0 )
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, m_bufLeft( 0 )
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{
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{
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#ifdef _WIN32
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#ifdef _WIN32
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@ -67,9 +67,9 @@ Socket::Socket()
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}
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}
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Socket::Socket( int sock )
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Socket::Socket( int sock )
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: m_sock( sock )
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: m_buf( (char*)tracy_malloc( BufSize ) )
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, m_buf( (char*)tracy_malloc( BufSize ) )
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, m_bufPtr( nullptr )
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, m_bufPtr( nullptr )
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, m_sock( sock )
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, m_bufLeft( 0 )
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, m_bufLeft( 0 )
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{
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{
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}
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}
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@ -39,10 +39,9 @@ private:
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int RecvBuffered( void* buf, int len, const timeval* tv );
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int RecvBuffered( void* buf, int len, const timeval* tv );
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int Recv( void* buf, int len, const timeval* tv );
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int Recv( void* buf, int len, const timeval* tv );
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int m_sock;
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char* m_buf;
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char* m_buf;
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char* m_bufPtr;
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char* m_bufPtr;
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int m_sock;
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int m_bufLeft;
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int m_bufLeft;
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};
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};
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