mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-22 22:44:34 +00:00
Save sizes of children vectors to prevent reallocation.
This commit is contained in:
parent
c99dc5c431
commit
16bc862904
@ -7,7 +7,7 @@ namespace Version
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{
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enum { Major = 0 };
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enum { Minor = 5 };
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enum { Patch = 9 };
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enum { Patch = 10 };
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}
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}
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@ -892,6 +892,13 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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s_loadProgress.subTotal.store( sz, std::memory_order_relaxed );
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s_loadProgress.subProgress.store( 0, std::memory_order_relaxed );
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}
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if( fileVer >= FileVersion( 0, 5, 10 ) )
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{
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f.Read( sz );
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m_data.zoneChildren.reserve_exact( sz, m_slab );
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memset( m_data.zoneChildren.data(), 0, sizeof( Vector<ZoneEvent*> ) * sz );
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}
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int32_t childIdx = 0;
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f.Read( sz );
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m_data.threads.reserve_exact( sz, m_slab );
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for( uint64_t i=0; i<sz; i++ )
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@ -914,15 +921,15 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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{
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ReadTimelinePre042( f, td->timeline, CompressThread( tid ), tsz, fileVer );
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}
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else if( fileVer <= FileVersion( 0, 5, 8 ) )
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else if( fileVer <= FileVersion( 0, 5, 9 ) )
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{
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int64_t refTime = 0;
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ReadTimelinePre059( f, td->timeline, CompressThread( tid ), tsz, refTime, fileVer );
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ReadTimelinePre0510( f, td->timeline, CompressThread( tid ), tsz, refTime, fileVer );
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}
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else
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{
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int64_t refTime = 0;
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ReadTimeline( f, td->timeline, CompressThread( tid ), tsz, refTime );
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ReadTimeline( f, td->timeline, CompressThread( tid ), tsz, refTime, childIdx );
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}
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}
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uint64_t msz;
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@ -955,6 +962,13 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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s_loadProgress.subTotal.store( sz, std::memory_order_relaxed );
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s_loadProgress.subProgress.store( 0, std::memory_order_relaxed );
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}
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if( fileVer >= FileVersion( 0, 5, 10 ) )
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{
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f.Read( sz );
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m_data.gpuChildren.reserve_exact( sz, m_slab );
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memset( m_data.zoneChildren.data(), 0, sizeof( Vector<GpuEvent*> ) * sz );
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}
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childIdx = 0;
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f.Read( sz );
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m_data.gpuData.reserve_exact( sz, m_slab );
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for( uint64_t i=0; i<sz; i++ )
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@ -969,7 +983,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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s_loadProgress.subProgress.store( 0, std::memory_order_relaxed );
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}
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f.Read( ctx->period );
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if( fileVer >= FileVersion( 0, 5, 9 ) )
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if( fileVer >= FileVersion( 0, 5, 10 ) )
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{
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uint64_t tdsz;
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f.Read( tdsz );
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@ -982,7 +996,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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int64_t refTime = 0;
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int64_t refGpuTime = 0;
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auto td = ctx->threadData.emplace( tid, GpuCtxThreadData {} ).first;
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ReadTimeline( f, td->second.timeline, tsz, refTime, refGpuTime );
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ReadTimeline( f, td->second.timeline, tsz, refTime, refGpuTime, childIdx );
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}
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}
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@ -1000,7 +1014,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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int64_t refTime = 0;
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int64_t refGpuTime = 0;
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auto td = ctx->threadData.emplace( tid, GpuCtxThreadData {} ).first;
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ReadTimelinePre059( f, td->second.timeline, tsz, refTime, refGpuTime, fileVer );
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ReadTimelinePre0510( f, td->second.timeline, tsz, refTime, refGpuTime, fileVer );
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}
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}
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}
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@ -1013,14 +1027,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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int64_t refTime = 0;
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int64_t refGpuTime = 0;
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auto td = ctx->threadData.emplace( 0, GpuCtxThreadData {} ).first;
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if( fileVer <= FileVersion( 0, 5, 8 ) )
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{
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ReadTimelinePre059( f, td->second.timeline, tsz, refTime, refGpuTime, fileVer );
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}
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else
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{
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ReadTimeline( f, td->second.timeline, tsz, refTime, refGpuTime );
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}
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ReadTimelinePre0510( f, td->second.timeline, tsz, refTime, refGpuTime, fileVer );
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}
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}
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m_data.gpuData[i] = ctx;
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@ -4852,7 +4859,7 @@ void Worker::ReconstructMemAllocPlot()
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m_data.memory.plot = plot;
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}
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void Worker::ReadTimeline( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime )
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void Worker::ReadTimeline( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime, int32_t& childIdx )
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{
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uint64_t sz;
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f.Read( sz );
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@ -4862,15 +4869,10 @@ void Worker::ReadTimeline( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_
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}
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else
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{
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const auto child = m_data.zoneChildren.size();
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zone->SetChild( child );
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// Put placeholder to have proper size of zone children in nested calls
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m_data.zoneChildren.push_back( Vector<ZoneEvent*>() );
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// Real data buffer. Can't use placeholder, as the vector can be reallocated
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// and the buffer address will change, but the reference won't.
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Vector<ZoneEvent*> tmp;
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ReadTimeline( f, tmp, thread, sz, refTime );
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m_data.zoneChildren[child] = std::move( tmp );
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const auto idx = childIdx;
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childIdx++;
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zone->SetChild( idx );
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ReadTimeline( f, m_data.zoneChildren[idx], thread, sz, refTime, childIdx );
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}
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}
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@ -4893,7 +4895,7 @@ void Worker::ReadTimelinePre042( FileRead& f, ZoneEvent* zone, uint16_t thread,
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}
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}
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void Worker::ReadTimelinePre059( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime, int fileVer )
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void Worker::ReadTimelinePre0510( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime, int fileVer )
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{
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uint64_t sz;
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f.Read( sz );
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@ -4907,12 +4909,12 @@ void Worker::ReadTimelinePre059( FileRead& f, ZoneEvent* zone, uint16_t thread,
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zone->SetChild( child );
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m_data.zoneChildren.push_back( Vector<ZoneEvent*>() );
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Vector<ZoneEvent*> tmp;
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ReadTimelinePre059( f, tmp, thread, sz, refTime, fileVer );
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ReadTimelinePre0510( f, tmp, thread, sz, refTime, fileVer );
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m_data.zoneChildren[child] = std::move( tmp );
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}
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}
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void Worker::ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime )
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void Worker::ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int32_t& childIdx )
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{
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uint64_t sz;
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f.Read( sz );
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@ -4922,16 +4924,14 @@ void Worker::ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_
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}
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else
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{
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const auto child = m_data.gpuChildren.size();
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zone->SetChild( child );
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m_data.gpuChildren.push_back( Vector<GpuEvent*>() );
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Vector<GpuEvent*> tmp;
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ReadTimeline( f, tmp, sz, refTime, refGpuTime );
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m_data.gpuChildren[child] = std::move( tmp );
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const auto idx = childIdx;
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childIdx++;
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zone->SetChild( idx );
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ReadTimeline( f, m_data.gpuChildren[idx], sz, refTime, refGpuTime, childIdx );
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}
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}
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void Worker::ReadTimelinePre059( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer )
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void Worker::ReadTimelinePre0510( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer )
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{
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uint64_t sz;
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f.Read( sz );
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@ -4945,7 +4945,7 @@ void Worker::ReadTimelinePre059( FileRead& f, GpuEvent* zone, int64_t& refTime,
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zone->SetChild( child );
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m_data.gpuChildren.push_back( Vector<GpuEvent*>() );
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Vector<GpuEvent*> tmp;
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ReadTimelinePre059( f, tmp, sz, refTime, refGpuTime, fileVer );
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ReadTimelinePre0510( f, tmp, sz, refTime, refGpuTime, fileVer );
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m_data.gpuChildren[child] = std::move( tmp );
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}
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}
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@ -4989,7 +4989,7 @@ void Worker::ReadTimelineUpdateStatistics( ZoneEvent* zone, uint16_t thread )
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#endif
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}
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void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime )
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void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime, int32_t& childIdx )
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{
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assert( size != 0 );
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vec.reserve_exact( size, m_slab );
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@ -5013,7 +5013,7 @@ void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread
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f.Read( &zone->name, sizeof( zone->name ) );
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refTime += int64_t( zone->_end_child1 );
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zone->SetStart( refTime );
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ReadTimeline( f, zone, thread, refTime );
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ReadTimeline( f, zone, thread, refTime, childIdx );
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zone->SetEnd( ReadTimeOffset( f, refTime ) );
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#ifdef TRACY_NO_STATISTICS
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ReadTimelineUpdateStatistics( zone, thread );
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@ -5073,9 +5073,9 @@ void Worker::ReadTimelinePre042( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t
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}
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}
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void Worker::ReadTimelinePre059( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime, int fileVer )
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void Worker::ReadTimelinePre0510( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime, int fileVer )
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{
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assert( fileVer <= FileVersion( 0, 5, 8 ) );
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assert( fileVer <= FileVersion( 0, 5, 9 ) );
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assert( size != 0 );
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vec.reserve_exact( size, m_slab );
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m_data.zonesCnt += size;
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@ -5139,12 +5139,15 @@ void Worker::ReadTimelinePre059( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t
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{
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f.Read( &zone->text, sizeof( zone->text ) );
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f.Read( &zone->callstack, sizeof( zone->callstack ) );
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f.Skip( 1 );
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if( fileVer <= FileVersion( 0, 5, 8 ) )
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{
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f.Skip( 1 );
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}
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f.Read( &zone->name, sizeof( zone->name ) );
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}
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refTime += zone->_end_child1;
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zone->SetStart( refTime - m_data.baseTime );
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ReadTimelinePre059( f, zone, thread, refTime, fileVer );
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ReadTimelinePre0510( f, zone, thread, refTime, fileVer );
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int64_t end = ReadTimeOffset( f, refTime );
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if( end >= 0 ) end -= m_data.baseTime;
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zone->SetEnd( end );
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@ -5155,7 +5158,7 @@ void Worker::ReadTimelinePre059( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t
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while( ++zone != zptr );
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}
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void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime )
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void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int32_t& childIdx )
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{
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assert( size != 0 );
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vec.reserve_exact( size, m_slab );
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@ -5185,7 +5188,7 @@ void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, i
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zone->SetCpuStart( refTime );
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zone->SetGpuStart( refGpuTime );
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ReadTimeline( f, zone, refTime, refGpuTime );
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ReadTimeline( f, zone, refTime, refGpuTime, childIdx );
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f.Read2( tcpu, tgpu );
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refTime += tcpu;
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@ -5196,7 +5199,7 @@ void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, i
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while( ++zone != zptr );
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}
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void Worker::ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int fileVer )
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void Worker::ReadTimelinePre0510( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int fileVer )
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{
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assert( size != 0 );
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vec.reserve_exact( size, m_slab );
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@ -5295,7 +5298,10 @@ void Worker::ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
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f.Read( srcloc );
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zone->SetSrcLoc( srcloc );
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f.Read( &zone->callstack, sizeof( zone->callstack ) );
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f.Skip( 1 );
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if( fileVer <= FileVersion( 0, 5, 8 ) )
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{
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f.Skip( 1 );
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}
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uint16_t thread;
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f.Read( thread );
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zone->SetThread( thread );
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@ -5304,7 +5310,7 @@ void Worker::ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
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zone->SetCpuStart( refTime );
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zone->SetGpuStart( refGpuTime );
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}
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ReadTimelinePre059( f, zone, refTime, refGpuTime, fileVer );
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ReadTimelinePre0510( f, zone, refTime, refGpuTime, fileVer );
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if( fileVer > FileVersion( 0, 4, 1 ) )
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{
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int64_t cpuEnd = ReadTimeOffset( f, refTime );
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@ -5511,6 +5517,8 @@ void Worker::Write( FileWrite& f )
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sz = 0;
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for( auto& v : m_data.threads ) sz += v->count;
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f.Write( &sz, sizeof( sz ) );
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sz = m_data.zoneChildren.size();
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f.Write( &sz, sizeof( sz ) );
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sz = m_data.threads.size();
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f.Write( &sz, sizeof( sz ) );
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for( auto& thread : m_data.threads )
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@ -5531,6 +5539,8 @@ void Worker::Write( FileWrite& f )
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sz = 0;
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for( auto& v : m_data.gpuData ) sz += v->count;
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f.Write( &sz, sizeof( sz ) );
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sz = m_data.gpuChildren.size();
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f.Write( &sz, sizeof( sz ) );
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sz = m_data.gpuData.size();
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f.Write( &sz, sizeof( sz ) );
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for( auto& ctx : m_data.gpuData )
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@ -552,19 +552,19 @@ private:
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StringLocation StoreString( char* str, size_t sz );
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const ContextSwitch* const GetContextSwitchDataImpl( uint64_t thread );
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tracy_force_inline void ReadTimeline( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime );
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tracy_force_inline void ReadTimeline( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime, int32_t& childIdx );
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tracy_force_inline void ReadTimelinePre042( FileRead& f, ZoneEvent* zone, uint16_t thread, int fileVer );
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tracy_force_inline void ReadTimelinePre059( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime, int fileVer );
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tracy_force_inline void ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime );
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tracy_force_inline void ReadTimelinePre059( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer );
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tracy_force_inline void ReadTimelinePre0510( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime, int fileVer );
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tracy_force_inline void ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int32_t& childIdx );
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tracy_force_inline void ReadTimelinePre0510( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer );
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tracy_force_inline void ReadTimelineUpdateStatistics( ZoneEvent* zone, uint16_t thread );
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void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime );
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void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime, int32_t& childIdx );
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void ReadTimelinePre042( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int fileVer );
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void ReadTimelinePre059( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime, int fileVer );
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void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime );
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void ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int fileVer );
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void ReadTimelinePre0510( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime, int fileVer );
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void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int32_t& childIdx );
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void ReadTimelinePre0510( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int fileVer );
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void WriteTimeline( FileWrite& f, const Vector<ZoneEvent*>& vec, int64_t& refTime );
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void WriteTimeline( FileWrite& f, const Vector<GpuEvent*>& vec, int64_t& refTime, int64_t& refGpuTime );
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