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Display extra zone data count.
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@ -11201,6 +11201,10 @@ void View::DrawInfo()
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TextFocused( "Queue delay:", TimeToString( m_worker.GetDelay() ) );
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TextFocused( "Timer resolution:", TimeToString( m_worker.GetResolution() ) );
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TextFocused( "CPU zones:", RealToString( m_worker.GetZoneCount(), true ) );
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ImGui::SameLine();
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ImGui::Spacing();
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ImGui::SameLine();
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TextFocused( "Extra data:", RealToString( m_worker.GetZoneExtraCount(), true ) );
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TextFocused( "GPU zones:", RealToString( m_worker.GetGpuZoneCount(), true ) );
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TextFocused( "Lock events:", RealToString( m_worker.GetLockCount(), true ) );
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TextFocused( "Plot data points:", RealToString( m_worker.GetPlotCount(), true ) );
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@ -330,6 +330,7 @@ public:
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size_t GetFullFrameCount( const FrameData& fd ) const;
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int64_t GetLastTime() const { return m_data.lastTime; }
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uint64_t GetZoneCount() const { return m_data.zonesCnt; }
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uint64_t GetZoneExtraCount() const { return m_data.zoneExtra.size() - 1; }
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uint64_t GetGpuZoneCount() const { return m_data.gpuCnt; }
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uint64_t GetLockCount() const;
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uint64_t GetPlotCount() const;
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