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Store proper children in edge-case code.
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d427e937d3
commit
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@ -406,14 +406,14 @@ void View::InsertZone( Event* zone, Event* parent, Vector<Event*>& vec )
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{
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zone->parent = parent;
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// here be dragons
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// this code is not tested, as it's a fallback for edge cases, which haven't happened
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if( zone->end == -1 )
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{
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// here be dragons
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// this code is not tested, as it's a fallback for edge cases, which haven't happened
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for( auto zit = it; zit != vec.end(); ++zit )
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{
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(*zit)->parent = zone;
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zone->child.push_back( zone );
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zone->child.push_back( *zit );
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}
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vec.erase( it, vec.end() );
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vec.push_back( zone );
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@ -424,7 +424,7 @@ void View::InsertZone( Event* zone, Event* parent, Vector<Event*>& vec )
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for( auto zit = it; zit != eit; zit++ )
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{
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(*zit)->parent = zone;
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zone->child.push_back( zone );
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zone->child.push_back( *zit );
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}
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auto nit = vec.erase( it, eit );
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vec.insert( nit, zone );
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