Prevent lock event overdraw.

If two lock events would overdraw (and they were), it was very easy for
a non-blocking zone to completely hide a blocking one.
This commit is contained in:
Bartosz Taudul 2017-10-28 22:44:41 +02:00
parent 0edbe38334
commit 1a117b330f

View File

@ -2353,6 +2353,7 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
}
}
double pxend = 0;
for(;;)
{
while( vbegin < vend && ( state == LockState::Nothing || ( m_onlyContendedLocks && state == LockState::HasLock ) ) )
@ -2370,7 +2371,7 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
const auto t0 = (*vbegin)->time;
int64_t t1 = next == tl.end() ? GetLastTime() : (*next)->time;
const auto px0 = ( t0 - m_zvStart ) * pxns;
const auto px0 = std::max( pxend, ( t0 - m_zvStart ) * pxns );
auto tx0 = px0;
double px1 = ( t1 - m_zvStart ) * pxns;
uint64_t condensed = 0;
@ -2402,7 +2403,9 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
nextState = ns;
}
bool itemHovered = hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty ) );
pxend = std::max( px1, px0+MinVisSize );
bool itemHovered = hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ) );
if( itemHovered )
{
if( condensed != 0 )
@ -2536,16 +2539,16 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
}
const auto cfilled = drawState == LockState::HasLock ? 0xFF228A22 : ( drawState == LockState::HasBlockingLock ? 0xFF228A8A : 0xFF2222BD );
draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty ), cfilled, condensed != 0 ? 0.f : 2.f );
draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), cfilled, condensed != 0 ? 0.f : 2.f );
if( m_lockHighlight.thread != thread && ( drawState == LockState::HasBlockingLock ) != m_lockHighlight.blocked && next != tl.end() && m_lockHighlight.id == int64_t( v.first ) && m_lockHighlight.begin <= (*vbegin)->time && m_lockHighlight.end >= (*next)->time )
{
const auto t = uint8_t( ( sin( std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::system_clock::now().time_since_epoch() ).count() * 0.01 ) * 0.5 + 0.5 ) * 255 );
draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty ), 0x00FFFFFF | ( t << 24 ), 2.f, -1, 2.f );
draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), 0x00FFFFFF | ( t << 24 ), 2.f, -1, 2.f );
}
else if( condensed == 0 )
{
const auto coutline = drawState == LockState::HasLock ? 0xFF3BA33B : ( drawState == LockState::HasBlockingLock ? 0xFF3BA3A3 : 0xFF3B3BD6 );
draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty ), coutline, 2.f );
draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), coutline, 2.f );
}
if( dsz >= MinVisSize )
{