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Allow changing display order of threads.
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f7eca24e18
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@ -5624,10 +5624,36 @@ void View::DrawOptions()
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}
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}
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const auto th = 18.f * ImGui::GetTextLineHeight() / 15.f;
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int idIdx = 0;
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int idx = 0;
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int upIdx = -1;
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int downIdx = -1;
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for( const auto& t : m_threadOrder )
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{
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ImGui::PushID( idx++ );
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ImGui::PushID( idIdx++ );
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#ifdef TRACY_EXTENDED_FONT
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if( ImGui::Button( ICON_FA_CARET_UP, ImVec2( th, 0 ) ) )
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#else
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if( ImGui::Button( "^", ImVec2( th, 0 ) ) )
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#endif
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{
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upIdx = idx;
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}
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ImGui::PopID();
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ImGui::SameLine();
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ImGui::PushID( idIdx++ );
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#ifdef TRACY_EXTENDED_FONT
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if( ImGui::Button( ICON_FA_CARET_DOWN, ImVec2( th, 0 ) ) )
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#else
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if( ImGui::Button( "v", ImVec2( th, 0 ) ) )
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#endif
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{
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downIdx = idx;
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}
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ImGui::PopID();
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ImGui::SameLine();
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ImGui::PushID( idIdx++ );
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ImGui::Checkbox( m_worker.GetThreadString( t->id ), &Vis( t ).visible );
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ImGui::PopID();
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if( crash.thread == t->id )
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@ -5647,6 +5673,15 @@ void View::DrawOptions()
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}
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ImGui::SameLine();
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ImGui::TextDisabled( "%s top level zones", RealToString( t->timeline.size(), true ) );
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idx++;
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}
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if( upIdx > 0 )
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{
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std::swap( m_threadOrder[upIdx], m_threadOrder[upIdx-1] );
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}
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if( downIdx >= 0 && downIdx < m_threadOrder.size() - 1 )
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{
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std::swap( m_threadOrder[downIdx], m_threadOrder[downIdx+1] );
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}
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ImGui::TreePop();
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}
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