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https://github.com/wolfpld/tracy.git
synced 2024-11-10 02:31:48 +00:00
Extract main thread run queue.
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parent
f0f00512b0
commit
208755ad53
@ -202,6 +202,7 @@
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<ClCompile Include="..\..\src\main.cpp" />
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<ClCompile Include="..\..\src\NativeWindow.cpp" />
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<ClCompile Include="..\..\src\ResolvService.cpp" />
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<ClCompile Include="..\..\src\RunQueue.cpp" />
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<ClCompile Include="..\..\src\winmain.cpp">
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<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotSet</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotSet</EnableEnhancedInstructionSet>
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@ -323,6 +324,7 @@
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<ClInclude Include="..\..\src\imgui\imgui_impl_opengl3_loader.h" />
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<ClInclude Include="..\..\src\NativeWindow.hpp" />
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<ClInclude Include="..\..\src\ResolvService.hpp" />
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<ClInclude Include="..\..\src\RunQueue.hpp" />
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<ClInclude Include="..\..\src\stb_image.h" />
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</ItemGroup>
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<ItemGroup>
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@ -336,6 +336,9 @@
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<ClCompile Include="..\..\src\Fonts.cpp">
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<Filter>src</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\RunQueue.cpp">
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<Filter>src</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\server\TracyEvent.hpp">
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@ -683,6 +686,9 @@
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<ClInclude Include="..\..\src\Fonts.hpp">
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<Filter>src</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\RunQueue.hpp">
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<Filter>src</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Natvis Include="DebugVis.natvis" />
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31
profiler/src/RunQueue.cpp
Normal file
31
profiler/src/RunQueue.cpp
Normal file
@ -0,0 +1,31 @@
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#include "RunQueue.hpp"
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RunQueue::RunQueue()
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: m_mainThread( std::this_thread::get_id() )
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{
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}
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void RunQueue::Queue( std::function<void()> cb, bool forceDelay )
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{
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if( !forceDelay && std::this_thread::get_id() == m_mainThread )
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{
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cb();
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}
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else
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{
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std::lock_guard<std::mutex> lock( m_lock );
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m_queue.emplace_back( cb );
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}
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}
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void RunQueue::Run()
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{
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std::unique_lock<std::mutex> lock( m_lock );
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if( !m_queue.empty() )
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{
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std::vector<std::function<void()>> tmp;
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std::swap( tmp, m_queue );
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lock.unlock();
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for( auto& cb : tmp ) cb();
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}
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}
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23
profiler/src/RunQueue.hpp
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23
profiler/src/RunQueue.hpp
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@ -0,0 +1,23 @@
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#ifndef __RUNQUEUE_HPP__
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#define __RUNQUEUE_HPP__
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#include <functional>
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#include <mutex>
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#include <thread>
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#include <vector>
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class RunQueue
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{
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public:
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RunQueue();
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void Queue( std::function<void()> cb, bool forceDelay = false );
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void Run();
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private:
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std::vector<std::function<void()>> m_queue;
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std::mutex m_lock;
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std::thread::id m_mainThread;
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};
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#endif
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@ -53,6 +53,7 @@
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#include "HttpRequest.hpp"
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#include "NativeWindow.hpp"
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#include "ResolvService.hpp"
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#include "RunQueue.hpp"
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static void glfw_error_callback(int error, const char* description)
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{
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@ -118,24 +119,14 @@ static std::atomic<ViewShutdown> viewShutdown { ViewShutdown::False };
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static double animTime = 0;
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static float dpiScale = 1.f;
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static ImGuiTextFilter addrFilter, portFilter, progFilter;
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static std::thread::id mainThread;
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static std::vector<std::function<void()>> mainThreadTasks;
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static std::mutex mainThreadLock;
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static RunQueue mainThreadTasks;
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static uint32_t updateVersion = 0;
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static bool showReleaseNotes = false;
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static std::string releaseNotes;
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void RunOnMainThread( std::function<void()> cb, bool forceDelay = false )
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{
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if( !forceDelay && std::this_thread::get_id() == mainThread )
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{
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cb();
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}
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else
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{
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std::lock_guard<std::mutex> lock( mainThreadLock );
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mainThreadTasks.emplace_back( cb );
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}
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mainThreadTasks.Queue( cb, forceDelay );
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}
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static void SetupDPIScale( float scale, ImFont*& cb_fixedWidth, ImFont*& cb_bigFont, ImFont*& cb_smallFont )
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@ -274,8 +265,6 @@ int main( int argc, char** argv )
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}
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}
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mainThread = std::this_thread::get_id();
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updateThread = std::thread( [] {
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HttpRequest( "nereid.pl", "/tracy/version", 8099, [] ( int size, char* data ) {
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if( size == 4 )
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@ -390,14 +379,7 @@ int main( int argc, char** argv )
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{
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std::this_thread::sleep_for( std::chrono::milliseconds( 50 ) );
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}
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std::unique_lock<std::mutex> lock( mainThreadLock );
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if( !mainThreadTasks.empty() )
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{
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std::vector<std::function<void()>> tmp;
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std::swap( tmp, mainThreadTasks );
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lock.unlock();
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for( auto& cb : tmp ) cb();
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}
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mainThreadTasks.Run();
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}
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if( loadThread.joinable() ) loadThread.join();
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