mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-22 14:44:34 +00:00
Parallelize building flame graph.
This commit is contained in:
parent
da1e92956f
commit
20c4822c98
@ -56,6 +56,11 @@ View::View( void(*cbMainThread)(const std::function<void()>&, bool), const char*
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, m_cbMainThread( cbMainThread )
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, m_achievementsMgr( amgr )
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, m_achievements( config.achievements )
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#ifdef __EMSCRIPTEN__
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, m_td( 2, "ViewMt" )
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#else
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, m_td( std::thread::hardware_concurrency(), "ViewMt" )
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#endif
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{
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InitTextEditor();
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SetupConfig( config );
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@ -80,6 +85,11 @@ View::View( void(*cbMainThread)(const std::function<void()>&, bool), FileRead& f
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, m_cbMainThread( cbMainThread )
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, m_achievementsMgr( amgr )
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, m_achievements( config.achievements )
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#ifdef __EMSCRIPTEN__
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, m_td( 2, "ViewMt" )
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#else
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, m_td( std::thread::hardware_concurrency(), "ViewMt" )
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#endif
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{
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m_notificationTime = 4;
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m_notificationText = std::string( "Trace loaded in " ) + TimeToString( m_worker.GetLoadTime() );
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@ -22,6 +22,7 @@
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#include "TracyUtility.hpp"
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#include "TracyViewData.hpp"
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#include "../server/TracyFileWrite.hpp"
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#include "../server/TracyTaskDispatch.hpp"
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#include "../server/TracyShortPtr.hpp"
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#include "../server/TracyWorker.hpp"
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#include "../server/tracy_robin_hood.h"
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@ -277,9 +278,9 @@ private:
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void DrawFlameGraph();
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void DrawFlameGraphHeader( uint64_t timespan );
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void DrawFlameGraphItem( const FlameGraphItem& item, FlameGraphContext& ctx, uint64_t ts, int depth, bool samples );
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void BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data, const Vector<short_ptr<ZoneEvent>>& zones );
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void BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data, const Vector<short_ptr<ZoneEvent>>& zones, const ContextSwitch* ctx );
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void BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data, const Vector<SampleData>& samples );
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void BuildFlameGraph( const Worker& worker, std::vector<FlameGraphItem>& data, const Vector<short_ptr<ZoneEvent>>& zones );
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void BuildFlameGraph( const Worker& worker, std::vector<FlameGraphItem>& data, const Vector<short_ptr<ZoneEvent>>& zones, const ContextSwitch* ctx );
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void BuildFlameGraph( const Worker& worker, std::vector<FlameGraphItem>& data, const Vector<SampleData>& samples );
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void ListMemData( std::vector<const MemEvent*>& vec, const std::function<void(const MemEvent*)>& DrawAddress, int64_t startTime = -1, uint64_t pool = 0 );
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@ -899,6 +900,8 @@ private:
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AchievementsMgr* m_achievementsMgr;
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bool m_achievements = false;
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TaskDispatch m_td;
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};
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}
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@ -17,12 +17,12 @@ struct FlameGraphItem
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{
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int64_t srcloc;
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int64_t time;
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Vector<FlameGraphItem> children;
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std::vector<FlameGraphItem> children;
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};
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void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data, const Vector<short_ptr<ZoneEvent>>& zones )
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void View::BuildFlameGraph( const Worker& worker, std::vector<FlameGraphItem>& data, const Vector<short_ptr<ZoneEvent>>& zones )
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{
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FlameGraphItem* it;
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FlameGraphItem* cache;
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int16_t last = 0;
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if( zones.is_magic() )
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@ -35,25 +35,25 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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const auto duration = v.End() - v.Start();
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if( srcloc == last )
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{
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it->time += duration;
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cache->time += duration;
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if( v.HasChildren() )
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{
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auto& children = worker.GetZoneChildren( v.Child() );
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BuildFlameGraph( worker, it->children, children );
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BuildFlameGraph( worker, cache->children, children );
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}
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}
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else
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{
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it = std::find_if( data.begin(), data.end(), [srcloc]( const auto& v ) { return v.srcloc == srcloc; } );
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auto it = std::find_if( data.begin(), data.end(), [srcloc]( const auto& v ) { return v.srcloc == srcloc; } );
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if( it == data.end() )
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{
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data.push_back( FlameGraphItem { srcloc, duration } );
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data.emplace_back( FlameGraphItem { srcloc, duration } );
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if( v.HasChildren() )
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{
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auto& children = worker.GetZoneChildren( v.Child() );
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BuildFlameGraph( worker, data.back().children, children );
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}
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it = &data.back();
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cache = &data.back();
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}
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else
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{
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@ -63,6 +63,7 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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auto& children = worker.GetZoneChildren( v.Child() );
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BuildFlameGraph( worker, it->children, children );
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}
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cache = &*it;
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}
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last = srcloc;
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}
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@ -77,25 +78,25 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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const auto duration = v->End() - v->Start();
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if( srcloc == last )
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{
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it->time += duration;
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cache->time += duration;
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if( v->HasChildren() )
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{
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auto& children = worker.GetZoneChildren( v->Child() );
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BuildFlameGraph( worker, it->children, children );
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BuildFlameGraph( worker, cache->children, children );
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}
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}
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else
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{
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it = std::find_if( data.begin(), data.end(), [srcloc]( const auto& v ) { return v.srcloc == srcloc; } );
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auto it = std::find_if( data.begin(), data.end(), [srcloc]( const auto& v ) { return v.srcloc == srcloc; } );
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if( it == data.end() )
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{
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data.push_back( FlameGraphItem { srcloc, duration } );
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data.emplace_back( FlameGraphItem { srcloc, duration } );
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if( v->HasChildren() )
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{
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auto& children = worker.GetZoneChildren( v->Child() );
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BuildFlameGraph( worker, data.back().children, children );
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}
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it = &data.back();
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cache = &data.back();
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}
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else
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{
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@ -105,6 +106,7 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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auto& children = worker.GetZoneChildren( v->Child() );
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BuildFlameGraph( worker, it->children, children );
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}
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cache = &*it;
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}
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last = srcloc;
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}
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@ -112,10 +114,10 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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}
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}
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void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data, const Vector<short_ptr<ZoneEvent>>& zones, const ContextSwitch* ctx )
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void View::BuildFlameGraph( const Worker& worker, std::vector<FlameGraphItem>& data, const Vector<short_ptr<ZoneEvent>>& zones, const ContextSwitch* ctx )
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{
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assert( ctx );
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FlameGraphItem* it;
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FlameGraphItem* cache;
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int16_t last = 0;
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if( zones.is_magic() )
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@ -130,25 +132,25 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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if( !GetZoneRunningTime( ctx, v, duration, cnt ) ) break;
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if( srcloc == last )
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{
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it->time += duration;
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cache->time += duration;
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if( v.HasChildren() )
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{
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auto& children = worker.GetZoneChildren( v.Child() );
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BuildFlameGraph( worker, it->children, children, ctx );
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BuildFlameGraph( worker, cache->children, children, ctx );
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}
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}
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else
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{
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it = std::find_if( data.begin(), data.end(), [srcloc]( const auto& v ) { return v.srcloc == srcloc; } );
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auto it = std::find_if( data.begin(), data.end(), [srcloc]( const auto& v ) { return v.srcloc == srcloc; } );
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if( it == data.end() )
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{
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data.push_back( FlameGraphItem { srcloc, duration } );
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data.emplace_back( FlameGraphItem { srcloc, duration } );
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if( v.HasChildren() )
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{
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auto& children = worker.GetZoneChildren( v.Child() );
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BuildFlameGraph( worker, data.back().children, children, ctx );
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}
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it = &data.back();
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cache = &data.back();
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}
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else
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{
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@ -158,6 +160,7 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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auto& children = worker.GetZoneChildren( v.Child() );
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BuildFlameGraph( worker, it->children, children, ctx );
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}
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cache = &*it;
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}
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last = srcloc;
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}
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@ -174,25 +177,25 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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if( !GetZoneRunningTime( ctx, *v, duration, cnt ) ) break;
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if( srcloc == last )
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{
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it->time += duration;
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cache->time += duration;
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if( v->HasChildren() )
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{
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auto& children = worker.GetZoneChildren( v->Child() );
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BuildFlameGraph( worker, it->children, children, ctx );
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BuildFlameGraph( worker, cache->children, children, ctx );
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}
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}
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else
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{
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it = std::find_if( data.begin(), data.end(), [srcloc]( const auto& v ) { return v.srcloc == srcloc; } );
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auto it = std::find_if( data.begin(), data.end(), [srcloc]( const auto& v ) { return v.srcloc == srcloc; } );
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if( it == data.end() )
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{
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data.push_back( FlameGraphItem { srcloc, duration } );
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data.emplace_back( FlameGraphItem { srcloc, duration } );
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if( v->HasChildren() )
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{
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auto& children = worker.GetZoneChildren( v->Child() );
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BuildFlameGraph( worker, data.back().children, children, ctx );
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}
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it = &data.back();
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cache = &data.back();
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}
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else
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{
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@ -202,6 +205,7 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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auto& children = worker.GetZoneChildren( v->Child() );
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BuildFlameGraph( worker, it->children, children, ctx );
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}
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cache = &*it;
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}
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last = srcloc;
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}
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@ -209,7 +213,7 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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}
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}
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void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data, const Vector<SampleData>& samples )
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void View::BuildFlameGraph( const Worker& worker, std::vector<FlameGraphItem>& data, const Vector<SampleData>& samples )
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{
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for( auto& v : samples )
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{
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@ -232,7 +236,7 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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auto it = std::find_if( vec->begin(), vec->end(), [symaddr]( const auto& v ) { return v.srcloc == symaddr; } );
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if( it == vec->end() )
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{
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vec->push_back( FlameGraphItem { (int64_t)symaddr, 1 } );
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vec->emplace_back( FlameGraphItem { (int64_t)symaddr, 1 } );
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vec = &vec->back().children;
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}
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else
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@ -247,21 +251,12 @@ void View::BuildFlameGraph( const Worker& worker, Vector<FlameGraphItem>& data,
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}
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}
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static void SortFlameGraph( Vector<FlameGraphItem>& data )
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static void SortFlameGraph( std::vector<FlameGraphItem>& data )
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{
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pdqsort_branchless( data.begin(), data.end(), []( const FlameGraphItem& lhs, const FlameGraphItem& rhs ) { return lhs.time > rhs.time; } );
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for( auto& v : data ) SortFlameGraph( v.children );
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}
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static void FreeVector( Vector<FlameGraphItem>& data )
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{
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for( auto& v : data )
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{
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FreeVector( v.children );
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v.children.~Vector();
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}
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}
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struct FlameGraphContext
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{
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ImDrawList* draw;
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@ -521,6 +516,23 @@ void View::DrawFlameGraphHeader( uint64_t timespan )
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}
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}
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static void MergeFlameGraph( std::vector<FlameGraphItem>& dst, std::vector<FlameGraphItem>&& src )
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{
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for( auto& v : src )
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{
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auto it = std::find_if( dst.begin(), dst.end(), [&v]( const auto& vv ) { return vv.srcloc == v.srcloc; } );
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if( it == dst.end() )
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{
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dst.emplace_back( std::move( v ) );
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}
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else
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{
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it->time += v.time;
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MergeFlameGraph( it->children, std::move( v.children ) );
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}
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}
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}
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void View::DrawFlameGraph()
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{
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const auto scale = GetScale();
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@ -613,8 +625,13 @@ void View::DrawFlameGraph()
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ImGui::Separator();
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ImGui::PopStyleVar();
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Vector<FlameGraphItem> data;
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size_t sz = 0;
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for( auto& thread : m_threadOrder ) if( FlameGraphThread( thread->id ) ) sz++;
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std::vector<std::vector<FlameGraphItem>> threadData;
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threadData.resize( sz );
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size_t idx = 0;
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if( m_flameMode == 0 )
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{
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for( auto& thread : m_worker.GetThreadData() )
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@ -624,12 +641,20 @@ void View::DrawFlameGraph()
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if( m_flameRunningTime )
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{
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const auto ctx = m_worker.GetContextSwitchData( thread->id );
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if( ctx ) BuildFlameGraph( m_worker, data, thread->timeline, ctx );
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if( ctx )
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{
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m_td.Queue( [this, idx, ctx, thread, &threadData] {
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BuildFlameGraph( m_worker, threadData[idx], thread->timeline, ctx );
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} );
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}
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}
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else
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{
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BuildFlameGraph( m_worker, data, thread->timeline );
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m_td.Queue( [this, idx, thread, &threadData] {
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BuildFlameGraph( m_worker, threadData[idx], thread->timeline );
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} );
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}
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idx++;
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}
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}
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}
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@ -637,7 +662,24 @@ void View::DrawFlameGraph()
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{
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for( auto& thread : m_worker.GetThreadData() )
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{
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if( FlameGraphThread( thread->id ) ) BuildFlameGraph( m_worker, data, thread->samples );
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if( FlameGraphThread( thread->id ) )
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{
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m_td.Queue( [this, idx, thread, &threadData] {
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BuildFlameGraph( m_worker, threadData[idx], thread->samples );
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} );
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idx++;
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}
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}
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}
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m_td.Sync();
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std::vector<FlameGraphItem> data;
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if( !threadData.empty() )
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{
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std::swap( data, threadData[0] );
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for( size_t i=1; i<threadData.size(); i++ )
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{
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MergeFlameGraph( data, std::move( threadData[i] ) );
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}
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}
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@ -682,7 +724,6 @@ void View::DrawFlameGraph()
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ImGui::EndChild();
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ImGui::End();
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FreeVector( data );
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}
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}
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