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Implement consumption of mouse events.
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@ -48,4 +48,12 @@ ImVec2 GetMouseDragDelta( ImGuiMouseButton button )
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return s_mouse.mouseDragDelta[button];
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}
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void ConsumeMouseEvents( ImGuiMouseButton button )
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{
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s_mouse.mouseDown[button] = false;
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s_mouse.mouseClicked[button] = false;
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s_mouse.mouseDragging[button] = false;
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s_mouse.mouseDragDelta[button] = ImVec2( 0, 0 );
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}
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}
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@ -13,6 +13,8 @@ bool IsMouseClicked( ImGuiMouseButton button );
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bool IsMouseDragging( ImGuiMouseButton button );
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ImVec2 GetMouseDragDelta( ImGuiMouseButton button );
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void ConsumeMouseEvents( ImGuiMouseButton button );
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}
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#endif
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