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Draw timer resolution uncertainty.
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7a992517e1
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@ -1104,8 +1104,9 @@ int View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, con
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const auto offset = _offset + ostep * depth;
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const auto offset = _offset + ostep * depth;
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auto draw = ImGui::GetWindowDrawList();
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auto draw = ImGui::GetWindowDrawList();
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const auto dsz = m_delay * pxns;
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const auto dsz = m_delay * pxns;
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const auto rsz = m_resolution * pxns;
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const auto zitend = std::lower_bound( vec.begin(), vec.end(), m_zvEnd, [] ( const auto& l, const auto& r ) { return l->start < r; } );
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const auto zitend = std::lower_bound( vec.begin(), vec.end(), m_zvEnd + m_resolution, [] ( const auto& l, const auto& r ) { return l->start < r; } );
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while( it < zitend )
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while( it < zitend )
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{
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{
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auto& ev = **it;
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auto& ev = **it;
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@ -1183,6 +1184,16 @@ int View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, con
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draw->AddRectFilled( wpos + ImVec2( pr0, offset ), wpos + ImVec2( std::min( pr0+dsz*dmul, pr1 ), offset + tsz.y ), 0x882222DD, 2.f );
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draw->AddRectFilled( wpos + ImVec2( pr0, offset ), wpos + ImVec2( std::min( pr0+dsz*dmul, pr1 ), offset + tsz.y ), 0x882222DD, 2.f );
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draw->AddRectFilled( wpos + ImVec2( pr1, offset ), wpos + ImVec2( pr1+dsz, offset + tsz.y ), 0x882222DD, 2.f );
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draw->AddRectFilled( wpos + ImVec2( pr1, offset ), wpos + ImVec2( pr1+dsz, offset + tsz.y ), 0x882222DD, 2.f );
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}
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}
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if( rsz >= MinVisSize )
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{
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draw->AddLine( wpos + ImVec2( pr0 + rsz, offset + tsz.y/2 ), wpos + ImVec2( pr0 - rsz, offset + tsz.y/2 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( pr0 + rsz, offset + tsz.y/4 ), wpos + ImVec2( pr0 + rsz, offset + 3*tsz.y/4 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( pr0 - rsz, offset + tsz.y/4 ), wpos + ImVec2( pr0 - rsz, offset + 3*tsz.y/4 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( pr1 + rsz, offset + tsz.y/2 ), wpos + ImVec2( pr1 - rsz, offset + tsz.y/2 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( pr1 + rsz, offset + tsz.y/4 ), wpos + ImVec2( pr1 + rsz, offset + 3*tsz.y/4 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( pr1 - rsz, offset + tsz.y/4 ), wpos + ImVec2( pr1 - rsz, offset + 3*tsz.y/4 ), 0xAAFFFFFF );
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}
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if( tsz.x < zsz )
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if( tsz.x < zsz )
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{
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{
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const auto x = ( ev.start - m_zvStart ) * pxns + ( ( end - ev.start ) * pxns - tsz.x ) / 2;
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const auto x = ( ev.start - m_zvStart ) * pxns + ( ( end - ev.start ) * pxns - tsz.x ) / 2;
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