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Fix vertical panning.
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parent
f07eebebf7
commit
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@ -1902,6 +1902,7 @@ void View::HandleZoneViewMouse( int64_t timespan, const ImVec2& wpos, float w, d
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m_zoomAnim.active = false;
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if( !m_playback.pause && m_playback.sync ) m_playback.pause = true;
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const auto delta = GetMouseDragDelta( 1 );
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m_yDelta = delta.y;
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const auto dpx = int64_t( (delta.x * nspx) + (hwheel_delta * nspx));
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if( dpx != 0 )
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{
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@ -1922,12 +1923,6 @@ void View::HandleZoneViewMouse( int64_t timespan, const ImVec2& wpos, float w, d
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m_vd.zvStart = m_vd.zvEnd - range;
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}
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}
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if( delta.y != 0 )
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{
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auto y = ImGui::GetScrollY();
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ImGui::SetScrollY( y - delta.y );
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io.MouseClickedPos[1].y = io.MousePos.y;
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}
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}
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const auto wheel = io.MouseWheel;
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@ -2434,6 +2429,7 @@ void View::DrawZones()
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m_zoneHover2.Decay( nullptr );
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m_findZone.range.StartFrame();
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m_statRange.StartFrame();
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m_yDelta = 0;
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if( m_vd.zvStart == m_vd.zvEnd ) return;
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assert( m_vd.zvStart < m_vd.zvEnd );
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@ -2494,6 +2490,14 @@ void View::DrawZones()
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ImGui::BeginChild( "##zoneWin", ImVec2( ImGui::GetWindowContentRegionWidth(), ImGui::GetContentRegionAvail().y ), false, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_NoScrollWithMouse );
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if( m_yDelta != 0 )
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{
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auto& io = ImGui::GetIO();
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auto y = ImGui::GetScrollY();
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ImGui::SetScrollY( y - m_yDelta );
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io.MouseClickedPos[1].y = io.MousePos.y;
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}
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const auto wpos = ImGui::GetCursorScreenPos();
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const auto h = std::max<float>( m_vd.zvHeight, ImGui::GetContentRegionAvail().y - 4 ); // magic border value
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@ -446,6 +446,7 @@ private:
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bool m_reconnectRequested = false;
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int m_firstFrame = 10;
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float m_yDelta;
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std::vector<SourceRegex> m_sourceSubstitutions;
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bool m_sourceRegexValid = true;
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