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Draw limit region with striped rect.
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@ -3081,8 +3081,8 @@ void View::DrawZones()
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{
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const auto px0 = ( m_findZone.range.min - m_vd.zvStart ) * pxns;
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const auto px1 = std::max( px0 + std::max( 1.0, pxns * 0.5 ), ( m_findZone.range.max - m_vd.zvStart ) * pxns );
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draw->AddRectFilled( ImVec2( wpos.x + px0, linepos.y ), ImVec2( wpos.x + px1, linepos.y + lineh ), 0x1188DDDD );
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draw->AddRect( ImVec2( wpos.x + px0, linepos.y ), ImVec2( wpos.x + px1, linepos.y + lineh ), 0x2288DDDD );
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DrawStripedRect( draw, wpos.x + px0, linepos.y, wpos.x + px1, linepos.y + lineh, 10 * ImGui::GetTextLineHeight() / 15.f, 0x2288DDDD );
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draw->AddRect( ImVec2( wpos.x + px0, linepos.y ), ImVec2( wpos.x + px1, linepos.y + lineh ), 0x3388DDDD );
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}
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if( m_highlight.active && m_highlight.start != m_highlight.end )
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