mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-22 22:44:34 +00:00
Use TimelineContext data for drawing plots.
This commit is contained in:
parent
0ecdcbc13c
commit
26791f55d1
@ -107,7 +107,7 @@ int64_t TimelineItemPlot::RangeEnd() const
|
|||||||
|
|
||||||
bool TimelineItemPlot::DrawContents( const TimelineContext& ctx, int& offset )
|
bool TimelineItemPlot::DrawContents( const TimelineContext& ctx, int& offset )
|
||||||
{
|
{
|
||||||
return m_view.DrawPlot( *m_plot, ctx.pxns, offset, ctx.wpos, ctx.hover, ctx.yMin, ctx.yMax );
|
return m_view.DrawPlot( ctx, *m_plot, offset );
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -120,7 +120,7 @@ public:
|
|||||||
|
|
||||||
void HighlightThread( uint64_t thread );
|
void HighlightThread( uint64_t thread );
|
||||||
void ZoomToRange( int64_t start, int64_t end, bool pause = true );
|
void ZoomToRange( int64_t start, int64_t end, bool pause = true );
|
||||||
bool DrawPlot( PlotData& plot, double pxns, int& offset, const ImVec2& wpos, bool hover, float yMin, float yMax );
|
bool DrawPlot( const TimelineContext& ctx, PlotData& plot, int& offset );
|
||||||
bool DrawThread( const ThreadData& thread, double pxns, int& offset, const ImVec2& wpos, bool hover, float yMin, float yMax, bool ghostMode );
|
bool DrawThread( const ThreadData& thread, double pxns, int& offset, const ImVec2& wpos, bool hover, float yMin, float yMax, bool ghostMode );
|
||||||
void DrawThreadMessages( const ThreadData& thread, double pxns, int offset, const ImVec2& wpos, bool hover );
|
void DrawThreadMessages( const ThreadData& thread, double pxns, int offset, const ImVec2& wpos, bool hover );
|
||||||
void DrawThreadOverlays( const ThreadData& thread, const ImVec2& ul, const ImVec2& dr );
|
void DrawThreadOverlays( const ThreadData& thread, const ImVec2& ul, const ImVec2& dr );
|
||||||
|
@ -4,31 +4,35 @@
|
|||||||
#include "TracyImGui.hpp"
|
#include "TracyImGui.hpp"
|
||||||
#include "TracyMouse.hpp"
|
#include "TracyMouse.hpp"
|
||||||
#include "TracyPrint.hpp"
|
#include "TracyPrint.hpp"
|
||||||
|
#include "TracyTimelineContext.hpp"
|
||||||
#include "TracyUtility.hpp"
|
#include "TracyUtility.hpp"
|
||||||
#include "TracyView.hpp"
|
#include "TracyView.hpp"
|
||||||
|
|
||||||
namespace tracy
|
namespace tracy
|
||||||
{
|
{
|
||||||
|
|
||||||
bool View::DrawPlot( PlotData& plot, double pxns, int& offset, const ImVec2& wpos, bool hover, float yMin, float yMax )
|
bool View::DrawPlot( const TimelineContext& ctx, PlotData& plot, int& offset )
|
||||||
{
|
{
|
||||||
|
auto& vec = plot.data;
|
||||||
|
vec.ensure_sorted();
|
||||||
|
if( vec.front().time.Val() > m_vd.zvEnd || vec.back().time.Val() < m_vd.zvStart ) return false;
|
||||||
|
|
||||||
const auto PlotHeight = 100 * GetScale();
|
const auto PlotHeight = 100 * GetScale();
|
||||||
|
|
||||||
enum { MaxPoints = 128 };
|
enum { MaxPoints = 128 };
|
||||||
float tmpvec[MaxPoints*2];
|
float tmpvec[MaxPoints*2];
|
||||||
|
|
||||||
const auto w = ImGui::GetContentRegionAvail().x - 1;
|
|
||||||
const auto ty = ImGui::GetTextLineHeight();
|
|
||||||
auto draw = ImGui::GetWindowDrawList();
|
auto draw = ImGui::GetWindowDrawList();
|
||||||
const auto nspx = 1.0 / pxns;
|
const auto& wpos = ctx.wpos;
|
||||||
const auto dpos = wpos + ImVec2( 0.5f, 0.5f );
|
const auto dpos = wpos + ImVec2( 0.5f, 0.5f );
|
||||||
|
const auto pxns = ctx.pxns;
|
||||||
auto& vec = plot.data;
|
const auto nspx = ctx.nspx;
|
||||||
vec.ensure_sorted();
|
const auto w = ctx.w;
|
||||||
if( vec.front().time.Val() > m_vd.zvEnd || vec.back().time.Val() < m_vd.zvStart ) return false;
|
const auto hover = ctx.hover;
|
||||||
|
const auto ty = ctx.ty;
|
||||||
|
|
||||||
auto yPos = wpos.y + offset;
|
auto yPos = wpos.y + offset;
|
||||||
if( yPos + PlotHeight >= yMin && yPos <= yMax )
|
if( yPos + PlotHeight >= ctx.yMin && yPos <= ctx.yMax )
|
||||||
{
|
{
|
||||||
const auto color = GetPlotColor( plot, m_worker );
|
const auto color = GetPlotColor( plot, m_worker );
|
||||||
const auto bg = 0x22000000 | ( DarkenColorMore( color ) & 0xFFFFFF );
|
const auto bg = 0x22000000 | ( DarkenColorMore( color ) & 0xFFFFFF );
|
||||||
|
Loading…
Reference in New Issue
Block a user