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Use signed number to calculate frame offset.
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@ -3344,7 +3344,7 @@ void Worker::ProcessFrameImage( const QueueFrameImage& ev )
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assert( it != m_pendingFrameImageData.end() );
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assert( it != m_pendingFrameImageData.end() );
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auto& frames = m_data.framesBase->frames;
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auto& frames = m_data.framesBase->frames;
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const auto fidx = ev.frame - m_data.frameOffset + 1;
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const auto fidx = int64_t( ev.frame ) - m_data.frameOffset + 1;
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if( m_onDemand && fidx <= 1 )
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if( m_onDemand && fidx <= 1 )
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{
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{
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m_pendingFrameImageData.erase( it );
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m_pendingFrameImageData.erase( it );
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