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Separate global and level indices for call stack tree.
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@ -6654,9 +6654,11 @@ void View::DrawFrameTreeLevel( std::vector<CallstackFrameTree>& tree, int& idx )
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{
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auto& io = ImGui::GetIO();
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int lidx = 0;
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pdqsort_branchless( tree.begin(), tree.end(), [] ( const auto& lhs, const auto& rhs ) { return lhs.allocInclusive > rhs.allocInclusive; } );
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for( auto& v : tree )
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{
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idx++;
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auto frame = m_worker.GetCallstackFrame( v.frame );
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bool expand = false;
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if( v.children.empty() )
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@ -6667,7 +6669,7 @@ void View::DrawFrameTreeLevel( std::vector<CallstackFrameTree>& tree, int& idx )
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}
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else
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{
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ImGui::PushID( idx++ );
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ImGui::PushID( lidx++ );
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expand = ImGui::TreeNode( m_worker.GetString( frame->name ) );
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ImGui::PopID();
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}
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