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Don't animate frame changes during playback.
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@ -9052,7 +9052,9 @@ void View::DrawPlayback()
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if( m_playback.sync )
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{
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const auto end = m_worker.GetFrameEnd( *frameSet, fi->frameRef );
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ZoomToRange( tstart, end );
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m_zoomAnim.active = false;
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m_zvStart = tstart;
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m_zvEnd = end;
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}
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}
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