mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-25 23:44:35 +00:00
Move imgui backends to a subdirectory.
This commit is contained in:
parent
054c26781a
commit
2d327abd80
@ -196,8 +196,8 @@
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<ClCompile Include="..\..\..\zstd\dictBuilder\fastcover.c" />
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<ClCompile Include="..\..\..\zstd\dictBuilder\zdict.c" />
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<ClCompile Include="..\..\src\HttpRequest.cpp" />
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<ClCompile Include="..\..\src\imgui_impl_glfw.cpp" />
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<ClCompile Include="..\..\src\imgui_impl_opengl3.cpp" />
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<ClCompile Include="..\..\src\imgui\imgui_impl_glfw.cpp" />
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<ClCompile Include="..\..\src\imgui\imgui_impl_opengl3.cpp" />
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<ClCompile Include="..\..\src\main.cpp" />
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<ClCompile Include="..\..\src\NativeWindow.cpp" />
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<ClCompile Include="..\..\src\ResolvService.cpp" />
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@ -316,9 +316,9 @@
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<ClInclude Include="..\..\src\font\FontAwesomeSolid.hpp" />
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<ClInclude Include="..\..\src\HttpRequest.hpp" />
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<ClInclude Include="..\..\src\icon.hpp" />
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<ClInclude Include="..\..\src\imgui_impl_glfw.h" />
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<ClInclude Include="..\..\src\imgui_impl_opengl3.h" />
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<ClInclude Include="..\..\src\imgui_impl_opengl3_loader.h" />
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<ClInclude Include="..\..\src\imgui\imgui_impl_glfw.h" />
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<ClInclude Include="..\..\src\imgui\imgui_impl_opengl3.h" />
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<ClInclude Include="..\..\src\imgui\imgui_impl_opengl3_loader.h" />
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<ClInclude Include="..\..\src\NativeWindow.hpp" />
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<ClInclude Include="..\..\src\ResolvService.hpp" />
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<ClInclude Include="..\..\src\stb_image.h" />
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@ -37,6 +37,9 @@
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<Filter Include="src\font">
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<UniqueIdentifier>{0bd58d14-3948-47ea-b720-47560dd57338}</UniqueIdentifier>
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</Filter>
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<Filter Include="src\imgui">
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<UniqueIdentifier>{484838ce-9f95-4081-a87f-921ed0c9e7fa}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\server\TracyView.cpp">
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@ -66,12 +69,6 @@
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<ClCompile Include="..\..\..\server\TracyStorage.cpp">
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<Filter>server</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\imgui_impl_glfw.cpp">
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<Filter>src</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\imgui_impl_opengl3.cpp">
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<Filter>src</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\imgui\imgui.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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@ -330,6 +327,12 @@
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<ClCompile Include="..\..\..\public\common\TracySystem.cpp">
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<Filter>common</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\imgui\imgui_impl_glfw.cpp">
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<Filter>src\imgui</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\imgui\imgui_impl_opengl3.cpp">
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<Filter>src\imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\server\TracyEvent.hpp">
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@ -398,12 +401,6 @@
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<ClInclude Include="..\..\..\server\TracyStorage.hpp">
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<Filter>server</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\imgui_impl_glfw.h">
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<Filter>src</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\imgui_impl_opengl3.h">
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<Filter>src</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\imgui\imconfig.h">
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<Filter>imgui</Filter>
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</ClInclude>
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@ -602,9 +599,6 @@
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<ClInclude Include="..\..\..\server\TracyWeb.hpp">
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<Filter>server</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\imgui_impl_opengl3_loader.h">
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<Filter>src</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\zstd\common\portability_macros.h">
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<Filter>zstd\common</Filter>
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</ClInclude>
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@ -674,6 +668,15 @@
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<ClInclude Include="..\..\src\font\FontAwesomeSolid.hpp">
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<Filter>src\font</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\imgui\imgui_impl_glfw.h">
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<Filter>src\imgui</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\imgui\imgui_impl_opengl3.h">
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<Filter>src\imgui</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\imgui\imgui_impl_opengl3_loader.h">
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<Filter>src\imgui</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Natvis Include="DebugVis.natvis" />
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@ -4,9 +4,9 @@
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#include <chrono>
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#include <inttypes.h>
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#include <imgui.h>
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#include "imgui_impl_glfw.h"
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#include "imgui_impl_opengl3.h"
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#include "imgui_impl_opengl3_loader.h"
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#include "imgui/imgui_impl_glfw.h"
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#include "imgui/imgui_impl_opengl3.h"
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#include "imgui/imgui_impl_opengl3_loader.h"
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#include <mutex>
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#include <stdint.h>
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#include <stdio.h>
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@ -1,6 +1,6 @@
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#include <inttypes.h>
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#include "../profiler/src/imgui_impl_opengl3_loader.h"
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#include "../profiler/src/imgui/imgui_impl_opengl3_loader.h"
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#include "TracyTexture.hpp"
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#ifndef COMPRESSED_RGB_S3TC_DXT1_EXT
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