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Show/hide achievements list window.
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parent
bf0226fb64
commit
2e2e6257d7
@ -1280,6 +1280,7 @@ static void DrawContents()
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static int animStage = 0;
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static float animProgress = 0;
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static bool showAchievements = false;
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float aSize = 0;
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const auto aName = s_achievements.GetNextQueue();
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@ -1319,6 +1320,7 @@ static void DrawContents()
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if( ( animStage == 0 || animStage == 2 ) && ImGui::IsMouseHoveringRect( cursorScreen - ImVec2( dpiScale * 2, dpiScale * 2 ), cursorScreen + starSize + ImVec2( dpiScale * 4, dpiScale * 4 ) ) )
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{
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color = 0xFFFFFFFF;
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if( ImGui::IsMouseClicked( 0 ) ) showAchievements = !showAchievements;
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}
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ImGui::PushFont( s_bigFont );
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tracy::TextColoredUnformatted( color, ICON_FA_STAR );
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@ -1343,6 +1345,13 @@ static void DrawContents()
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ImGui::End();
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ImGui::PopStyleVar();
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if( showAchievements )
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{
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ImGui::SetNextWindowSize( ImVec2( 600 * dpiScale, 400 * dpiScale ), ImGuiCond_FirstUseEver );
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ImGui::Begin( "Achievements List", &showAchievements, ImGuiWindowFlags_NoDocking );
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ImGui::End();
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}
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}
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bptr->EndFrame();
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