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Added compression streams to save trace UI.
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parent
455738a266
commit
3a186887ed
@ -551,8 +551,8 @@ bool View::Draw()
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ImGui::PopFont();
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ImGui::Separator();
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static FileCompression comp = FileCompression::Fast;
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static int zlvl = 6;
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static FileCompression comp = FileCompression::Zstd;
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static int zlvl = 3;
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ImGui::TextUnformatted( ICON_FA_FILE_ZIPPER " Trace compression" );
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ImGui::SameLine();
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TextDisabledUnformatted( "Can be changed later with the upgrade utility" );
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@ -576,6 +576,14 @@ bool View::Draw()
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}
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ImGui::Unindent();
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static int streams = 4;
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ImGui::TextUnformatted( ICON_FA_SHUFFLE " Compression streams" );
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ImGui::SameLine();
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TextDisabledUnformatted( "Parallelize save and load at the cost of file size" );
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ImGui::Indent();
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ImGui::SliderInt( "##streams", &streams, 1, 64, "%d", ImGuiSliderFlags_AlwaysClamp );
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ImGui::Unindent();
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static bool buildDict = false;
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if( m_worker.GetFrameImageCount() != 0 )
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{
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@ -588,7 +596,7 @@ bool View::Draw()
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ImGui::Separator();
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if( ImGui::Button( ICON_FA_FLOPPY_DISK " Save trace" ) )
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{
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saveFailed = !Save( fn, comp, zlvl, buildDict );
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saveFailed = !Save( fn, comp, zlvl, buildDict, streams );
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m_filenameStaging.clear();
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ImGui::CloseCurrentPopup();
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}
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@ -1340,9 +1348,9 @@ void View::DrawSourceTooltip( const char* filename, uint32_t srcline, int before
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ImGui::PopStyleVar();
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}
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bool View::Save( const char* fn, FileCompression comp, int zlevel, bool buildDict )
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bool View::Save( const char* fn, FileCompression comp, int zlevel, bool buildDict, int streams )
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{
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std::unique_ptr<FileWrite> f( FileWrite::Open( fn, comp, zlevel ) );
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std::unique_ptr<FileWrite> f( FileWrite::Open( fn, comp, zlevel, streams ) );
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if( !f ) return false;
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m_userData.StateShouldBePreserved();
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@ -367,7 +367,7 @@ private:
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void CalcZoneTimeDataImpl( const V& children, const ContextSwitch* ctx, unordered_flat_map<int16_t, ZoneTimeData>& data, int64_t& ztime );
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void SetPlaybackFrame( uint32_t idx );
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bool Save( const char* fn, FileCompression comp, int zlevel, bool buildDict );
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bool Save( const char* fn, FileCompression comp, int zlevel, bool buildDict, int streams );
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void Attention( bool& alreadyDone );
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void UpdateTitle();
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