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Move code size to assembly pane.
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@ -3504,7 +3504,7 @@ Nevertheless, \textbf{the displayed source files might still not reflect the cod
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A much more capable symbol view mode is available if the inspected source location has an associated symbol context (i.e., if it comes from a call stack capture, from call stack sampling, etc.). A symbol is a unit of machine code, basically a callable function. It may be generated using multiple source files and may consist of numerous inlined functions. A list of all captured symbols is available in the statistics window, as described in chapter~\ref{statisticssampling}.
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The header of symbol view window contains a name of the selected \emph{\faPuzzlePiece{}~symbol}, a list of \emph{\faSitemap{}~functions} that contribute to the symbol, and information such as \emph{\faWeightHanging{}~Code size} in the program, or count of probed \emph{\faEyeDropper{}~Samples}.
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The header of symbol view window contains a name of the selected \emph{\faPuzzlePiece{}~symbol}, a list of \emph{\faSitemap{}~functions} that contribute to the symbol, and information such as count of probed \emph{\faEyeDropper{}~Samples}.
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Additionally, you may use the \emph{Mode} selector to decide what content should be displayed in the panels below:
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@ -1377,14 +1377,6 @@ void SourceView::RenderSymbolView( Worker& worker, View& view )
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ImGui::RadioButton( "Assembly", &m_displayMode, DisplayAsm );
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}
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if( !m_asm.empty() )
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{
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ImGui::SameLine();
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ImGui::Spacing();
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ImGui::SameLine();
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TextFocused( ICON_FA_WEIGHT_HANGING " Code:", MemSizeToString( m_codeLen ) );
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}
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AddrStatData as;
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if( m_cost == CostType::SampleCount )
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{
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@ -2432,6 +2424,12 @@ uint64_t SourceView::RenderSymbolAsmView( const AddrStatData& as, Worker& worker
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}
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}
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ImGui::SameLine();
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ImGui::Spacing();
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ImGui::SameLine();
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TextFocused( ICON_FA_WEIGHT_HANGING, MemSizeToString( m_codeLen ) );
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TooltipIfHovered( "Code size" );
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#ifndef TRACY_NO_FILESELECTOR
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ImGui::SameLine();
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ImGui::Spacing();
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