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Simple and not so simple draw plot point functions.
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3236164116
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@ -2470,7 +2470,7 @@ int View::DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover, fl
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{
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{
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const auto x = ( it->time - m_zvStart ) * pxns;
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const auto x = ( it->time - m_zvStart ) * pxns;
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const auto y = PlotHeight - ( it->val - min ) * revrange * PlotHeight;
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const auto y = PlotHeight - ( it->val - min ) * revrange * PlotHeight;
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DrawPlotPoint( wpos, x, y, offset, 0xFF44DDDD, hover, false, it->val, 0, false );
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DrawPlotPoint( wpos, x, y, offset, 0xFF44DDDD, hover, false, it, 0, false, v->type );
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}
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}
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auto prevx = it;
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auto prevx = it;
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@ -2493,7 +2493,7 @@ int View::DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover, fl
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const auto rsz = std::distance( it, range );
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const auto rsz = std::distance( it, range );
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if( rsz == 1 )
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if( rsz == 1 )
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{
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{
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DrawPlotPoint( wpos, x1, y1, offset, 0xFF44DDDD, hover, true, it->val, prevy->val, false );
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DrawPlotPoint( wpos, x1, y1, offset, 0xFF44DDDD, hover, true, it, prevy->val, false, v->type );
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prevx = it;
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prevx = it;
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prevy = it;
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prevy = it;
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++it;
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++it;
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@ -2594,6 +2594,30 @@ void View::DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint
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}
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}
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}
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}
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void View::DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, const PlotItem* item, double prev, bool merged, PlotType type )
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{
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auto draw = ImGui::GetWindowDrawList();
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if( merged )
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{
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draw->AddRectFilled( wpos + ImVec2( x - 1.5f, offset + y - 1.5f ), wpos + ImVec2( x + 2.5f, offset + y + 2.5f ), color );
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}
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else
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{
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draw->AddRect( wpos + ImVec2( x - 1.5f, offset + y - 1.5f ), wpos + ImVec2( x + 2.5f, offset + y + 2.5f ), color );
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}
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( x - 2, offset ), wpos + ImVec2( x + 2, offset + PlotHeight ) ) )
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{
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ImGui::BeginTooltip();
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ImGui::Text( "Value: %s", RealToString( item->val, true ) );
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if( hasPrev )
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{
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ImGui::Text( "Change: %s", RealToString( item->val - prev, true ) );
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}
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ImGui::EndTooltip();
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}
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}
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void View::DrawInfoWindow()
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void View::DrawInfoWindow()
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{
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{
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if( m_zoneInfoWindow )
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if( m_zoneInfoWindow )
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@ -74,6 +74,7 @@ private:
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int SkipGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax );
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int SkipGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax );
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int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight, float yMin, float yMax );
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int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight, float yMin, float yMax );
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int DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover, float yMin, float yMax );
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int DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover, float yMin, float yMax );
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void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, const PlotItem* item, double prev, bool merged, PlotType type );
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void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, double val, double prev, bool merged );
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void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, double val, double prev, bool merged );
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void DrawOptions();
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void DrawOptions();
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void DrawMessages();
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void DrawMessages();
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